Player Matchup

Guan Yu
Guan Yu
ImSaucy-1
Guan Yu
Level 5
God Stats
0W - 2L
1,245 SR
Queue Stats
3W - 2L
1,888 Elo+
Solo
Tiamat
Tiamat
K-neinTheCat
Tiamat
Level 24
God Stats
3W - 1L
1,739 SR
Queue Stats
14W - 7L
1,864 Elo+
Solo
Tyr
Tyr
M4t3Gr2ng4s3000
Tyr
Level 13
God Stats
9W - 4L
1,850 SR
Queue Stats
24W - 14L
1,793 Elo+
Solo
Nemesis
Nemesis
V3XO_27
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,482 Elo+
Solo
Ra
Ra
themisfitsclub
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,874 Elo+
Solo
Team Averages
Level 10
1,567 SR
1,780 Elo+

VS

Team Averages
Level 46
1,614 SR
1,700 Elo+
Izanami
Izanami
Aguirre1179277
Izanami
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
228W - 234L
1,560 Elo+
Solo
Thor
Thor
I need ganks
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,859 Elo+
Party 1
Hel
Hel
LILNINJA_02
Hel
Level 24
God Stats
17W - 13L
1,736 SR
Queue Stats
82W - 62L
1,702 Elo+
Solo
Cerberus
Cerberus
MastaMind8884
Cerberus
Level 26
God Stats
27W - 17L
1,646 SR
Queue Stats
124W - 125L
1,592 Elo+
Solo
Tiamat
Tiamat
Peicey
Tiamat
Level 156
God Stats
43W - 23L
1,686 SR
Queue Stats
517W - 161L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ImSaucy-1
Guan Yu
10
0 / 7 / 2
6,943
386
3,617
12,212
7,127
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
12
2 / 6 / 4
7,357
409
10,201
11,268
6,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
4 / 4 / 1
6,910
384
4,376
8,274
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
V3XO_27
Nemesis
13
1 / 4 / 1
8,089
449
1,575
11,442
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 15 / 1
6,733
374
1,679
13,030
5,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 2
10,645
591
2,517
5,431
2,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
10 / 0 / 7
11,118
618
11,520
11,330
10,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
14 / 2 / 4
10,780
599
12,428
13,556
4,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MastaMind8884
Cerberus
12
2 / 4 / 10
9,082
505
3,087
19,206
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Peicey
Tiamat
15
8 / 1 / 7
10,215
568
9,669
9,834
12,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
8
Kills
34
36
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
10
0
7
13.5
L
Guan Yu
ImSaucy-1
Guan Yu
0
7
2
0.14
L
Tiamat
2
6
4
0.67
W
14
2
4
8
L
4
4
1
1.13
W
Cerberus
MastaMind8884
Cerberus
2
4
10
1.75
W
Tiamat
Peicey
Tiamat
8
1
7
11.5
L
Nemesis
V3XO_27
Nemesis
1
4
1
0.38
L
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
39,221
56,226
Taken
59,357
28,276
Mitigated
44,882
9,350
Healing
29,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,517
1,160
0
1,308
5,431
2,060
5,396
975
4,430
0
75,771
W
11,520
2,675
0
3,409
11,330
10,566
675
1,300
9,915
0
64,868
L
Guan Yu
ImSaucy-1
Guan Yu
3,617
765
170
1,317
12,212
7,127
0
5,777
6,435
0
25,146
L
Tiamat
10,201
993
0
2,164
11,268
6,477
0
6,898
4,370
35,663
0
W
12,428
423
7,958
9,097
13,556
4,880
1,184
3,364
9,801
63,066
0
L
4,376
1,295
0
1,880
8,274
5,525
0
3,394
4,880
0
23,262
W
Cerberus
MastaMind8884
Cerberus
3,087
258
624
4,213
19,206
14,415
374
4,069
14,674
26,190
0
W
Tiamat
Peicey
Tiamat
9,669
1,322
0
2,862
9,834
12,961
2,459
1,204
8,468
52,610
0
L
Nemesis
V3XO_27
Nemesis
1,575
587
0
1,833
11,442
4,071
0
2,908
8,534
0
38,328
L
1,679
613
49
1,937
13,030
5,076
0
6,207
6,823
18,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
51,840
261
Minions Killed
503
0
Camps Cleared
0
1,415,826
Distance Traveled
1,647,570
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,645
591
165
9
0
289,678
3
W
Thor
11,118
618
117
7
0
344,512
1
L
Guan Yu
6,943
386
53
3
0
320,974
1
L
Tiamat
7,357
409
61
3
0
315,660
0
W
Hel
10,780
599
89
5
0
373,193
3
L
Tyr
6,910
384
43
2
0
235,826
4
W
Cerberus
9,082
505
33
2
0
324,415
6
W
Tiamat
10,215
568
99
6
0
315,772
4
L
Nemesis
8,089
449
84
5
0
304,619
3
L
Ra
6,733
374
20
1
0
238,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role