Player Matchup

Cthulhu
Cthulhu
ANESIKA_
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,571 Elo+
Solo
Bastet
Bastet
Kami7Katze
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 127L
1,537 Elo+
Party 1
Kali
Kali
Merri1996
Kali
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 102L
1,509 Elo+
Party 1
Scylla
Scylla
NoSodaGod223
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,283 Elo+
Solo
Merlin
Merlin
Wildhawk76
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,574 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,495 Elo+

VS

Team Averages
Level 17
1,625 SR
1,462 Elo+
Persephone
Persephone
Balles3
Persephone
Level 28
God Stats
16W - 17L
1,780 SR
Queue Stats
287W - 254L
1,665 Elo+
Solo
Erlang Shen
Erlang Shen
L4D_Skunn
Erlang Shen
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 13L
1,353 Elo+
Solo
Kukulkan
Kukulkan
Nhwolf09
Kukulkan
Level 29
God Stats
148W - 160L
1,471 SR
Queue Stats
202W - 216L
1,472 Elo+
Solo
Loki
Loki
Zeiluak
Loki
Level 12
God Stats
9W - 9L
1,836 SR
Queue Stats
90W - 97L
1,498 Elo+
Solo
Cthulhu
Cthulhu
parrotgamer7524
Cthulhu
Level 5
God Stats
5W - 6L
1,537 SR
Queue Stats
9W - 13L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANESIKA_
Cthulhu
17
2 / 1 / 3
10,776
898
9,339
18,614
22,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Kami7Katze
Bastet
16
2 / 10 / 2
10,863
905
13,992
21,612
8,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
16
3 / 13 / 3
11,005
917
17,687
24,422
11,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
0 / 9 / 3
9,714
810
3,167
14,346
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Wildhawk76
Merlin
16
1 / 8 / 3
10,387
866
9,548
16,078
6,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Balles3
Persephone
20
12 / 0 / 22
14,294
1,191
31,014
9,035
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
L4D_Skunn
Erlang Shen
20
15 / 1 / 15
13,028
1,086
18,882
16,932
13,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Nhwolf09
Kukulkan
19
6 / 1 / 17
12,789
1,066
17,866
10,345
4,515
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Zeiluak
Loki
17
7 / 5 / 9
11,795
983
9,477
13,118
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
1 / 2 / 15
11,197
933
7,033
10,272
7,763
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
119
8
Kills
41
41
Deaths
9
14
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ANESIKA_
Cthulhu
2
1
3
3.5
W
Persephone
Balles3
Persephone
12
0
22
23
L
Bastet
Kami7Katze
Bastet
2
10
2
0.3
W
Erlang Shen
L4D_Skunn
Erlang Shen
15
1
15
22.5
L
Kali
3
13
3
0.35
W
Kukulkan
Nhwolf09
Kukulkan
6
1
17
14.5
L
Scylla
0
9
3
0.17
L
Merlin
Wildhawk76
Merlin
1
8
3
0.31
W
Loki
Zeiluak
Loki
7
5
9
2.3
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,733
Damage
84,272
95,072
Taken
59,702
55,170
Mitigated
33,875
7,852
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ANESIKA_
Cthulhu
9,339
596
143
625
18,614
22,969
0
12,637
5,434
25,543
0
W
Persephone
Balles3
Persephone
31,014
1,332
448
1,888
9,035
3,528
0
2,820
6,140
47,152
0
L
Bastet
Kami7Katze
Bastet
13,992
4,637
0
1,022
21,612
8,972
0
11,536
9,631
0
27,438
W
Erlang Shen
L4D_Skunn
Erlang Shen
18,882
11,902
0
3,077
16,932
13,124
0
7,274
9,316
295
22,780
L
Kali
17,687
11,065
0
4,607
24,422
11,508
0
12,521
11,258
0
24,492
W
Kukulkan
Nhwolf09
Kukulkan
17,866
2,164
0
340
10,345
4,515
0
2,944
7,326
51,189
0
L
Scylla
3,167
539
104
176
14,346
4,998
0
9,047
5,004
16,168
0
L
Merlin
Wildhawk76
Merlin
9,548
2,107
0
1,175
16,078
6,723
0
8,910
6,780
33,765
0
W
Loki
Zeiluak
Loki
9,477
3,350
0
610
13,118
4,945
0
3,809
9,213
0
12,602
W
7,033
642
1,070
1,232
10,272
7,763
0
4,424
5,653
25,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,745
Gold Earned
63,103
162
Minions Killed
188
5
Camps Cleared
6
1,035,416
Distance Traveled
1,123,161
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,776
898
34
3
1
256,345
0
W
Persephone
14,294
1,191
37
3
2
252,254
1
L
Bastet
10,863
905
30
3
2
250,603
0
W
Erlang Shen
13,028
1,086
18
2
0
265,603
0
L
Kali
11,005
917
10
1
1
205,403
0
W
Kukulkan
12,789
1,066
95
8
1
235,868
0
L
Scylla
9,714
810
24
2
1
173,632
0
L
Merlin
10,387
866
64
5
0
149,433
0
W
Loki
11,795
983
8
1
2
205,968
1
W
Cthulhu
11,197
933
30
3
1
163,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role