Player Matchup

Neith
Neith
F O X I 7 u7
Neith
Level 18
God Stats
3W - 2L
1,707 SR
Queue Stats
31W - 41L
1,396 Elo+
Solo
Nemesis
Nemesis
Julia4suree
Nemesis
Level 28
God Stats
5W - 11L
1,194 SR
Queue Stats
46W - 58L
1,356 Elo+
Solo
Anubis
Anubis
R3stingbtchface
Anubis
Level 17
God Stats
41W - 22L
1,502 SR
Queue Stats
62W - 48L
1,292 Elo+
Solo
Ymir
Ymir
tooSLOWforME
Ymir
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 6L
1,070 Elo+
Solo
Arachne
Arachne
xxxxDJx951xxxx
Arachne
Level 16
God Stats
7W - 4L
1,500 SR
Queue Stats
87W - 115L
1,250 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,273 Elo+

VS

Team Averages
Level 31
1,504 SR
1,340 Elo+
Anubis
Anubis
BeckyOfHyrule
Anubis
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 103L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
Gilly1988
Danzaburou
Level 29
God Stats
29W - 60L
1,293 SR
Queue Stats
345W - 396L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
TrishireCat333
Kukulkan
Level 6
God Stats
2W - 4L
1,478 SR
Queue Stats
4W - 11L
1,231 Elo+
Party 1
Ares
Ares
abcdeca
Ares
Level 10
God Stats
10W - 2L
1,800 SR
Queue Stats
22W - 24L
1,414 Elo+
Party 1
Persephone
Persephone
roseton-aereo
Persephone
Level 17
God Stats
10W - 12L
1,449 SR
Queue Stats
74W - 81L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 17
9,643
1,071
6,794
7,341
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Julia4suree
Nemesis
16
11 / 0 / 8
10,917
1,213
10,312
7,400
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
15 / 0 / 7
11,562
1,285
15,774
8,066
4,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 2 / 13
10,011
1,112
7,740
7,637
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 4 / 12
9,457
1,051
3,170
7,645
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

389

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,140
793
367
606
118
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Gilly1988
Danzaburou
14
3 / 12 / 1
8,827
981
15,884
19,917
7,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
14
0 / 12 / 4
8,271
919
6,451
14,728
4,860
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
abcdeca
Ares
13
1 / 5 / 2
8,011
890
4,425
9,853
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
roseton-aereo
Persephone
14
2 / 3 / 2
8,543
949
3,418
6,282
2,682
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
33
Kills
6
7
Deaths
33
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
1
17
9.5
L
Danzaburou
Gilly1988
Danzaburou
3
12
1
0.29
W
Nemesis
Julia4suree
Nemesis
11
0
8
15
W
15
0
7
18.5
L
Kukulkan
0
12
4
0.17
L
Ares
abcdeca
Ares
1
5
2
0.4
L
Persephone
roseton-aereo
Persephone
2
3
2
1
W
4
2
13
5.25
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,790
Damage
30,545
38,089
Taken
51,386
20,628
Mitigated
19,682
7,600
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
367
66
0
0
606
118
0
163
443
367
0
W
6,794
3,193
0
1,372
7,341
3,392
0
2,781
4,560
0
16,933
L
Danzaburou
Gilly1988
Danzaburou
15,884
8,535
0
1,661
19,917
7,863
0
7,341
12,576
0
33,696
W
Nemesis
Julia4suree
Nemesis
10,312
7,001
0
556
7,400
3,146
0
1,810
5,590
0
26,264
W
15,774
482
0
3,972
8,066
4,212
0
3,463
4,603
40,859
0
L
Kukulkan
6,451
796
0
0
14,728
4,860
0
7,401
7,327
18,120
0
L
Ares
abcdeca
Ares
4,425
1,131
0
144
9,853
4,159
0
5,731
4,122
6,380
0
L
Persephone
roseton-aereo
Persephone
3,418
748
485
770
6,282
2,682
0
2,877
3,404
15,076
0
W
7,740
1,871
0
708
7,637
6,305
0
3,340
4,297
19,206
0
W
3,170
2,234
0
992
7,645
3,573
0
3,267
4,378
0
14,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,590
Gold Earned
40,792
187
Minions Killed
70
7
Camps Cleared
0
799,354
Distance Traveled
410,619
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,140
793
0
0
0
11,776
0
W
Neith
9,643
1,071
22
2
0
159,698
1
L
Danzaburou
8,827
981
34
4
0
124,224
0
W
Nemesis
10,917
1,213
42
5
3
209,703
0
W
Anubis
11,562
1,285
77
9
1
151,564
1
L
Kukulkan
8,271
919
27
3
0
114,493
1
L
Ares
8,011
890
1
0
0
89,976
0
L
Persephone
8,543
949
8
1
0
70,150
0
W
Ymir
10,011
1,112
21
2
0
131,901
1
W
Arachne
9,457
1,051
25
3
3
146,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role