Player Matchup

Sol
Sol
Chaken Noodkeh
Sol
Level 27
God Stats
23W - 29L
1,452 SR
Queue Stats
47W - 56L
1,480 Elo+
Party 1
Hercules
Hercules
DunkIing
Hercules
Level 27
God Stats
6W - 11L
1,500 SR
Queue Stats
8W - 18L
1,195 Elo+
Party 1
Tiamat
Tiamat
Hadesss8336
Tiamat
Level 68
God Stats
11W - 7L
1,746 SR
Queue Stats
33W - 33L
1,482 Elo+
Party 1
Team Averages
Level 41
1,566 SR
1,386 Elo+

VS

Team Averages
Level 57
1,404 SR
1,484 Elo+
Danzaburou
Danzaburou
EndlessGreyy
Danzaburou
Level 29
God Stats
8W - 3L
1,213 SR
Queue Stats
21W - 18L
1,451 Elo+
Solo
Agni
Agni
Gandalf
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
UurtaiKhan
Xing Tian
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,960
580
6,031
9,190
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
DunkIing
Hercules
9
0 / 5 / 0
6,769
564
1,561
10,976
6,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
10
0 / 3 / 0
7,025
585
4,471
7,668
4,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EndlessGreyy
Danzaburou
12
5 / 0 / 6
8,937
745
4,727
4,539
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
Gandalf
Agni
13
5 / 0 / 7
8,802
734
13,728
5,274
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
UurtaiKhan
Xing Tian
11
2 / 0 / 10
9,038
753
4,253
8,465
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Hercules
DunkIing
Hercules
0
5
0
0
W
Danzaburou
EndlessGreyy
Danzaburou
5
0
6
8
W
Agni
Gandalf
Agni
5
0
7
8.5
L
Tiamat
0
3
0
0
W
Xing Tian
UurtaiKhan
Xing Tian
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,063
Damage
22,708
27,834
Taken
18,278
14,010
Mitigated
10,579
9,239
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,031
159
0
2,836
9,190
2,823
653
6,719
2,070
25,624
0
L
Hercules
DunkIing
Hercules
1,561
423
0
3,771
10,976
6,636
240
5,665
5,091
603
6,492
W
Danzaburou
EndlessGreyy
Danzaburou
4,727
1,875
0
1,760
4,539
1,596
921
2,865
1,624
0
24,782
W
Agni
Gandalf
Agni
13,728
1,143
0
851
5,274
1,784
680
3,097
2,152
50,945
0
L
Tiamat
4,471
797
0
2,632
7,668
4,551
81
4,725
2,668
26,433
0
W
Xing Tian
UurtaiKhan
Xing Tian
4,253
191
0
1,320
8,465
7,199
24
4,855
3,485
14,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,754
Gold Earned
26,777
106
Minions Killed
158
0
Camps Cleared
0
621,825
Distance Traveled
702,068
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,960
580
47
4
0
203,725
2
L
Hercules
6,769
564
15
1
0
201,427
0
W
Danzaburou
8,937
745
53
4
0
225,007
0
W
Agni
8,802
734
79
7
0
223,077
2
L
Tiamat
7,025
585
44
4
0
216,673
1
W
Xing Tian
9,038
753
26
2
0
253,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role