Player Matchup

Tiamat
Tiamat
Clacsito
Tiamat
Level 127
God Stats
0W - 4L
1,719 SR
Queue Stats
64W - 66L
1,549 Elo+
Party 3
Sol
Sol
GoopeyMoose
Sol
Level 26
God Stats
3W - 4L
1,504 SR
Queue Stats
55W - 60L
1,469 Elo+
Party 1
King Arthur
King Arthur
GryphGryph
King Arthur
Level 45
God Stats
0W - 7L
1,152 SR
Queue Stats
18W - 24L
1,430 Elo+
Party 1
Set
Set
Mexzmar
Set
Level 24
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 3
Kuzenbo
Kuzenbo
ºTrapitoKunº
Kuzenbo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,130 Elo+
Party 3
Team Averages
Level 65
1,421 SR
1,342 Elo+

VS

Team Averages
Level 114
1,581 SR
1,620 Elo+
Tiamat
Tiamat
KDOGNVA
Tiamat
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 2L
1,815 Elo+
Solo
Zeus
Zeus
Scheherezade
Zeus
Level 83
God Stats
6W - 2L
1,863 SR
Queue Stats
522W - 508L
1,534 Elo+
Solo
Rama
Rama
TYRÀNT
Rama
Level 133
God Stats
21W - 10L
1,598 SR
Queue Stats
109W - 76L
1,516 Elo+
Party 2
Medusa
Medusa
grieverstone
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
xKRDx
Baba Yaga
Level 152
God Stats
5W - 2L
1,443 SR
Queue Stats
33W - 22L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Clacsito
Tiamat
17
3 / 7 / 6
11,213
1,019
14,750
15,536
12,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 5
10,283
935
10,874
18,820
8,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GryphGryph
King Arthur
16
2 / 8 / 4
10,457
951
5,253
24,359
24,834
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
17
3 / 8 / 4
10,801
982
10,404
20,785
9,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 7 / 8
9,877
898
5,691
23,865
27,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

73

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KDOGNVA
Tiamat
19
8 / 1 / 20
12,839
1,167
18,742
10,654
9,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
6 / 2 / 22
12,159
1,105
22,650
9,482
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
TYRÀNT
Rama
19
15 / 0 / 12
13,649
1,241
20,099
8,635
3,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Medusa
18
5 / 4 / 16
12,343
1,122
20,247
14,401
10,579
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
xKRDx
Baba Yaga
18
1 / 2 / 26
10,881
989
15,326
6,655
3,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
131
9
Kills
35
35
Deaths
9
27
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Clacsito
Tiamat
3
7
6
0.86
L
1
5
5
0.7
L
King Arthur
GryphGryph
King Arthur
2
8
4
0.5
W
Tiamat
KDOGNVA
Tiamat
8
1
20
18
L
Set
3
8
4
0.63
W
6
2
22
8.5
W
Rama
TYRÀNT
Rama
15
0
12
21
W
Medusa
5
4
16
3.25
W
Baba Yaga
xKRDx
Baba Yaga
1
2
26
7
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,972
Damage
97,064
103,365
Taken
49,827
83,013
Mitigated
30,593
13,145
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Clacsito
Tiamat
14,750
472
840
2,678
15,536
12,437
0
8,379
7,157
43,165
0
L
10,874
2,479
0
5,340
18,820
8,036
0
10,725
8,095
39,578
0
L
King Arthur
GryphGryph
King Arthur
5,253
328
0
1,890
24,359
24,834
0
11,510
12,849
70
16,507
W
Tiamat
KDOGNVA
Tiamat
18,742
1,946
0
3,175
10,654
9,642
0
7,470
3,184
39,255
0
L
Set
10,404
4,181
0
2,397
20,785
9,827
0
12,861
7,924
0
35,033
W
22,650
2,177
510
1,260
9,482
3,769
0
5,613
3,869
43,813
0
W
Rama
TYRÀNT
Rama
20,099
14,059
0
0
8,635
3,378
0
7,035
1,600
0
45,076
W
Medusa
20,247
10,181
0
3,780
14,401
10,579
0
8,306
6,095
0
32,811
W
Baba Yaga
xKRDx
Baba Yaga
15,326
967
0
1,825
6,655
3,225
0
2,961
3,694
28,137
0
L
5,691
1,327
0
0
23,865
27,879
0
13,243
10,622
12,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,631
Gold Earned
61,871
213
Minions Killed
225
4
Camps Cleared
10
1,048,633
Distance Traveled
1,086,644
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,213
1,019
52
5
1
244,192
1
L
Sol
10,283
935
70
6
1
218,592
0
L
King Arthur
10,457
951
30
3
0
188,585
0
W
Tiamat
12,839
1,167
55
5
2
237,112
0
L
Set
10,801
982
46
4
1
192,048
0
W
Zeus
12,159
1,105
65
6
3
206,995
1
W
Rama
13,649
1,241
64
6
0
230,893
1
W
Medusa
12,343
1,122
7
1
5
207,404
0
W
Baba Yaga
10,881
989
34
3
0
204,240
0
L
Kuzenbo
9,877
898
15
1
1
205,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role