Player Matchup

Cabrakan
Cabrakan
Pastor Meech
Cabrakan
Level 28
God Stats
52W - 32L
1,634 SR
Queue Stats
188W - 213L
1,505 Elo+
Solo
Ra
Ra
PepeElGrillo674
Ra
Level 6
God Stats
7W - 6L
1,265 SR
Queue Stats
103W - 92L
1,306 Elo+
Solo
Artemis
Artemis
SolidPlum
Artemis
Level 4
God Stats
1W - 3L
1,096 SR
Queue Stats
3W - 4L
1,097 Elo+
Solo
Anhur
Anhur
fishlokes
Anhur
Level 27
God Stats
1W - 1L
1,871 SR
Queue Stats
14W - 21L
1,281 Elo+
Solo
Khepri
Khepri
snowheart12
Khepri
Level 29
God Stats
9W - 8L
1,570 SR
Queue Stats
83W - 98L
1,326 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,303 Elo+

VS

Team Averages
Level 15
1,567 SR
1,432 Elo+
Danzaburou
Danzaburou
ITsJD51-_-
Danzaburou
Level 12
God Stats
18W - 12L
1,509 SR
Queue Stats
30W - 33L
1,348 Elo+
Party 1
Izanami
Izanami
PolarCougar9176
Izanami
Level 8
God Stats
10W - 6L
1,592 SR
Queue Stats
21W - 19L
1,431 Elo+
Party 1
The Morrigan
The Morrigan
Tresidle
The Morrigan
Level 17
God Stats
11W - 8L
1,489 SR
Queue Stats
48W - 39L
1,452 Elo+
Solo
Cupid
Cupid
l BJWhett l
Cupid
Level 8
God Stats
3W - 3L
1,688 SR
Queue Stats
40W - 32L
1,360 Elo+
Solo
Bellona
Bellona
temp-496202
Bellona
Level 29
God Stats
28W - 23L
1,559 SR
Queue Stats
181W - 149L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Pastor Meech
Cabrakan
16
9 / 7 / 5
11,217
1,122
21,780
26,567
26,366
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 7 / 10
10,513
1,051
6,794
16,914
7,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
SolidPlum
Artemis
15
0 / 5 / 9
9,159
916
7,117
10,855
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
fishlokes
Anhur
16
4 / 11 / 8
10,262
1,026
7,756
20,536
8,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
0 / 4 / 3
9,246
925
3,451
14,228
8,331
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

102

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ITsJD51-_-
Danzaburou
17
5 / 6 / 16
11,233
1,123
14,723
13,639
5,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 7 / 11
10,847
1,085
14,224
12,784
4,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Tresidle
The Morrigan
18
7 / 1 / 15
11,786
1,179
13,567
4,421
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 0 / 15
11,366
1,137
16,177
7,144
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
temp-496202
Bellona
18
12 / 3 / 11
12,445
1,245
22,157
14,013
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
17
Kills
34
34
Deaths
17
35
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ITsJD51-_-
Danzaburou
5
6
16
2.17
L
Cabrakan
Pastor Meech
Cabrakan
9
7
5
1.64
L
4
7
10
1.29
W
5
7
11
1.5
L
Artemis
SolidPlum
Artemis
0
5
9
0.9
W
The Morrigan
Tresidle
The Morrigan
7
1
15
14.5
L
Anhur
fishlokes
Anhur
4
11
8
0.73
W
5
0
15
12.5
L
Khepri
0
4
3
0.38
W
Bellona
temp-496202
Bellona
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,898
Damage
80,848
89,100
Taken
52,001
55,982
Mitigated
25,739
14,176
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ITsJD51-_-
Danzaburou
14,723
6,448
0
287
13,639
5,361
0
7,214
6,425
0
25,345
L
Cabrakan
Pastor Meech
Cabrakan
21,780
2,631
1,029
6,346
26,567
26,366
0
1,812
24,446
33,546
0
L
6,794
227
444
1,470
16,914
7,570
0
3,567
12,926
10,962
0
W
14,224
11,019
0
0
12,784
4,770
0
8,468
4,316
0
37,458
L
Artemis
SolidPlum
Artemis
7,117
3,302
0
2,082
10,855
4,727
0
2,230
8,406
0
26,228
W
The Morrigan
Tresidle
The Morrigan
13,567
2,582
262
287
4,421
1,718
0
2,253
2,168
19,545
1,343
L
Anhur
fishlokes
Anhur
7,756
6,375
159
2,535
20,536
8,988
0
1,690
18,495
0
19,453
W
16,177
11,276
0
3,114
7,144
2,991
0
5,132
2,012
0
39,069
L
Khepri
3,451
561
0
111
14,228
8,331
0
2,220
11,893
34,234
0
W
Bellona
temp-496202
Bellona
22,157
9,955
0
911
14,013
10,899
0
8,958
5,055
0
32,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,397
Gold Earned
57,677
167
Minions Killed
180
6
Camps Cleared
6
820,723
Distance Traveled
902,483
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,233
1,123
17
2
1
183,583
0
L
Cabrakan
11,217
1,122
25
3
1
183,844
0
L
Ra
10,513
1,051
6
1
2
203,796
0
W
Izanami
10,847
1,085
65
7
0
160,606
2
L
Artemis
9,159
916
37
4
2
120,312
1
W
The Morrigan
11,786
1,179
17
2
1
176,367
0
L
Anhur
10,262
1,026
26
3
1
152,908
0
W
Cupid
11,366
1,137
68
7
0
158,052
0
L
Khepri
9,246
925
73
7
0
159,863
0
W
Bellona
12,445
1,245
13
1
4
223,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role