Player Matchup

Scylla
Scylla
Bntss_K1
Scylla
Level 21
God Stats
31W - 58L
1,055 SR
Queue Stats
116W - 181L
1,283 Elo+
Party 2
Jormungandr
Jormungandr
DragonIzzet
Jormungandr
Level 6
God Stats
1W - 0L
1,291 SR
Queue Stats
2W - 1L
1,404 Elo+
Party 1
Bellona
Bellona
FcC_TinCho04
Bellona
Level 26
God Stats
42W - 56L
1,369 SR
Queue Stats
309W - 389L
1,367 Elo+
Party 2
Thor
Thor
MegaBoyXYZ
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,189 Elo+
Party 1
Rama
Rama
t86lobo22
Rama
Level 23
God Stats
1W - 0L
1,232 SR
Queue Stats
27W - 38L
1,431 Elo+
Solo
Team Averages
Level 16
1,289 SR
1,335 Elo+

VS

Team Averages
Level 17
1,482 SR
1,508 Elo+
Kukulkan
Kukulkan
AsTriiiiiD
Kukulkan
Level 20
God Stats
0W - 1L
1,286 SR
Queue Stats
7W - 9L
1,389 Elo+
Solo
Tiamat
Tiamat
HornyRemolacha
Tiamat
Level 26
God Stats
8W - 7L
1,664 SR
Queue Stats
29W - 18L
1,529 Elo+
Party 3
Arachne
Arachne
S4suk35278
Arachne
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
lKemonoNoCuchul
Baron Samedi
Level 17
God Stats
5W - 11L
1,462 SR
Queue Stats
87W - 86L
1,510 Elo+
Party 3
Hachiman
Hachiman
nick_can
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,735 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bntss_K1
Scylla
20
9 / 3 / 9
13,589
523
12,364
10,224
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
DragonIzzet
Jormungandr
17
3 / 5 / 16
12,625
486
9,307
21,362
19,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
FcC_TinCho04
Bellona
20
13 / 1 / 4
14,808
570
15,683
19,718
12,923
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 5 / 9
13,136
505
9,605
19,509
8,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
20
9 / 5 / 9
13,932
536
14,757
22,390
9,052
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AsTriiiiiD
Kukulkan
16
1 / 10 / 1
10,640
409
6,751
17,562
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 10 / 2
11,595
446
18,399
19,167
16,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
S4suk35278
Arachne
9
0 / 2 / 4
8,032
309
290
3,369
632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
lKemonoNoCuchul
Baron Samedi
17
7 / 7 / 1
11,049
425
21,772
20,447
9,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
nick_can
Hachiman
16
3 / 12 / 6
11,071
426
10,512
19,583
7,219
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
41
Kills
16
19
Deaths
41
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AsTriiiiiD
Kukulkan
1
10
1
0.15
W
Scylla
Bntss_K1
Scylla
9
3
9
4.5
W
Jormungandr
DragonIzzet
Jormungandr
3
5
16
2.2
W
Bellona
FcC_TinCho04
Bellona
13
1
4
15
L
5
10
2
0.6
W
7
5
9
2.3
L
Arachne
S4suk35278
Arachne
0
2
4
1
L
Baron Samedi
lKemonoNoCuchul
Baron Samedi
7
7
1
1.07
L
Hachiman
nick_can
Hachiman
3
12
6
0.5
W
Rama
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,716
Damage
57,724
93,203
Taken
80,128
54,043
Mitigated
41,102
27,186
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AsTriiiiiD
Kukulkan
6,751
973
0
0
17,562
7,371
204
2,615
14,727
54,228
0
W
Scylla
Bntss_K1
Scylla
12,364
1,110
0
458
10,224
4,242
3,087
6,432
3,536
63,561
0
W
Jormungandr
DragonIzzet
Jormungandr
9,307
2,046
0
884
21,362
19,695
507
12,427
8,229
39,039
0
W
Bellona
FcC_TinCho04
Bellona
15,683
3,915
0
8,655
19,718
12,923
3,095
5,334
14,108
0
103,972
L
18,399
2,551
0
2,416
19,167
16,099
91
4,233
14,783
70,361
0
W
9,605
3,396
0
5,241
19,509
8,131
67
8,091
11,086
0
75,257
L
Arachne
S4suk35278
Arachne
290
138
0
163
3,369
632
0
807
2,522
0
2,620
L
Baron Samedi
lKemonoNoCuchul
Baron Samedi
21,772
2,795
546
4,469
20,447
9,781
314
7,372
12,989
76,400
0
L
Hachiman
nick_can
Hachiman
10,512
7,857
0
1,706
19,583
7,219
180
6,027
13,436
0
35,412
W
Rama
14,757
12,586
0
11,948
22,390
9,052
3,840
12,564
9,322
0
95,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,090
Gold Earned
52,387
592
Minions Killed
379
0
Camps Cleared
0
2,378,340
Distance Traveled
1,692,250
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,640
409
111
4
0
391,038
2
W
Scylla
13,589
523
128
5
0
439,373
4
W
Jormungandr
12,625
486
43
2
0
513,151
3
W
Bellona
14,808
570
170
7
0
518,390
7
L
Tiamat
11,595
446
114
4
0
409,851
3
W
Thor
13,136
505
100
4
0
494,223
4
L
Arachne
8,032
309
1
0
0
88,380
0
L
Baron Samedi
11,049
425
100
4
0
405,973
5
L
Hachiman
11,071
426
53
2
0
397,008
3
W
Rama
13,932
536
151
6
0
413,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role