Player Matchup

Set
Set
BabyXanq
Set
Level 29
God Stats
7W - 8L
1,610 SR
Queue Stats
73W - 58L
1,641 Elo+
Solo
Osiris
Osiris
PostAlone
Osiris
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 91L
1,639 Elo+
Solo
Janus
Janus
SirBananaRama
Janus
Level 7
God Stats
8W - 4L
1,711 SR
Queue Stats
19W - 14L
1,676 Elo+
Party 1
Artemis
Artemis
Spofforth
Artemis
Level 18
God Stats
1W - 1L
1,318 SR
Queue Stats
83W - 70L
1,584 Elo+
Solo
Cthulhu
Cthulhu
VetusUrsus
Cthulhu
Level 20
God Stats
26W - 13L
1,707 SR
Queue Stats
88W - 69L
1,584 Elo+
Party 1
Team Averages
Level 20
1,569 SR
1,625 Elo+

VS

Team Averages
Level 24
1,554 SR
1,558 Elo+
Medusa
Medusa
Alexcrément
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
PeculiarlySticky
Chang'e
Level 28
God Stats
10W - 4L
1,826 SR
Queue Stats
165W - 132L
1,658 Elo+
Solo
Set
Set
XxZ0MB13DuckxX
Set
Level 28
God Stats
3W - 5L
1,194 SR
Queue Stats
451W - 484L
1,478 Elo+
Solo
Ares
Ares
redknight109
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Mulan
Mulan
tutino25
Mulan
Level 28
God Stats
7W - 2L
1,749 SR
Queue Stats
21W - 18L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,277
662
5,272
4,573
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
PostAlone
Osiris
12
5 / 1 / 1
7,301
664
7,446
9,998
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 3
5,747
522
2,098
4,164
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Spofforth
Artemis
11
4 / 2 / 1
6,039
549
4,480
6,586
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
VetusUrsus
Cthulhu
10
2 / 1 / 6
6,375
580
4,410
6,925
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 3 / 2
5,413
492
3,178
7,547
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 3 / 3
7,428
675
6,189
6,905
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 1
6,160
560
2,751
6,482
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 3 / 1
4,486
408
1,127
5,327
2,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
tutino25
Mulan
10
0 / 5 / 0
5,616
511
3,708
9,256
4,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
7
7
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
2
0.67
W
5
0
3
6.5
L
4
3
3
1.83
W
Osiris
PostAlone
Osiris
5
1
1
5.5
W
1
3
3
0.83
W
Artemis
Spofforth
Artemis
4
2
1
2.25
W
Cthulhu
VetusUrsus
Cthulhu
2
1
6
5
L
2
3
1
0.83
L
0
3
1
0.17
L
Mulan
tutino25
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
16,953
32,246
Taken
35,517
15,528
Mitigated
12,966
12,961
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,178
809
0
2,696
7,547
2,046
0
1,617
5,930
0
28,993
W
5,272
2,561
0
506
4,573
1,680
0
626
3,947
0
48,490
L
6,189
632
398
1,727
6,905
2,237
0
1,540
5,301
48,581
0
W
Osiris
PostAlone
Osiris
7,446
3,837
0
5,890
9,998
6,618
0
1,079
8,919
0
36,505
W
2,098
60
0
550
4,164
1,332
92
2,769
1,395
22,663
0
W
Artemis
Spofforth
Artemis
4,480
1,738
0
3,736
6,586
1,762
572
940
5,646
0
30,076
W
Cthulhu
VetusUrsus
Cthulhu
4,410
682
284
1,995
6,925
4,136
0
1,902
5,023
21,177
0
L
2,751
1,248
0
249
6,482
2,142
0
1,223
5,259
0
38,529
L
1,127
71
0
508
5,327
2,273
0
1,994
3,263
3,210
0
L
Mulan
tutino25
Mulan
3,708
447
0
2,038
9,256
4,268
0
0
9,256
0
27,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
29,103
328
Minions Killed
298
0
Camps Cleared
0
1,090,380
Distance Traveled
1,023,730
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,413
492
57
5
0
215,251
4
W
Set
7,277
662
96
9
0
259,432
3
L
Chang'e
7,428
675
98
9
0
239,540
4
W
Osiris
7,301
664
81
7
0
239,068
1
W
Janus
5,747
522
64
6
0
172,890
1
W
Artemis
6,039
549
51
5
0
186,941
3
W
Cthulhu
6,375
580
36
3
0
232,049
2
L
Set
6,160
560
78
7
0
207,221
1
L
Ares
4,486
408
1
0
0
169,710
0
L
Mulan
5,616
511
64
6
0
192,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role