Player Matchup

Cerberus
Cerberus
NaughtysVibe
Cerberus
Level 106
God Stats
5W - 7L
1,475 SR
Queue Stats
586W - 607L
1,516 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Os1r1s210
Cu Chulainn
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,454 Elo+
Solo
Anhur
Anhur
STL AVIDSPARK
Anhur
Level 116
God Stats
10W - 13L
1,478 SR
Queue Stats
777W - 687L
1,588 Elo+
Solo
Tiamat
Tiamat
SeñorGatuno
Tiamat
Level 160
God Stats
15W - 12L
1,633 SR
Queue Stats
113W - 109L
1,602 Elo+
Solo
Awilix
Awilix
xxArima
Awilix
Level 116
God Stats
5W - 11L
1,125 SR
Queue Stats
673W - 685L
1,523 Elo+
Party 2
Team Averages
Level 110
1,442 SR
1,537 Elo+

VS

Team Averages
Level 113
1,572 SR
1,597 Elo+
Cernunnos
Cernunnos
AwardedBush
Cernunnos
Level 144
God Stats
8W - 4L
1,622 SR
Queue Stats
94W - 50L
1,632 Elo+
Party 1
Thoth
Thoth
BL00DnGLORY
Thoth
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 247L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
Big Daddy Slump
Sylvanus
Level 126
God Stats
3W - 5L
1,330 SR
Queue Stats
107W - 95L
1,588 Elo+
Party 3
Tiamat
Tiamat
IIIcrispyIIII
Tiamat
Level 110
God Stats
10W - 7L
1,678 SR
Queue Stats
370W - 348L
1,571 Elo+
Solo
Bellona
Bellona
Vex Myth0cIast
Bellona
Level 125
God Stats
10W - 5L
1,730 SR
Queue Stats
128W - 91L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NaughtysVibe
Cerberus
14
4 / 1 / 6
9,078
504
10,144
15,067
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Os1r1s210
Cu Chulainn
15
1 / 1 / 4
9,061
503
12,931
14,699
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 0
9,531
530
4,916
10,780
4,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
5 / 0 / 4
10,171
565
7,848
3,965
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
xxArima
Awilix
14
4 / 0 / 6
8,712
484
5,582
10,024
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AwardedBush
Cernunnos
15
2 / 3 / 2
9,457
525
9,284
11,730
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
8,361
465
2,151
9,394
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
11
2 / 3 / 2
7,946
441
5,690
11,838
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 2 / 1
8,419
468
5,423
8,065
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 4 / 0
9,139
508
9,643
20,077
13,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
5
5
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AwardedBush
Cernunnos
2
3
2
1
L
0
4
0
0
L
Sylvanus
2
3
2
1
L
0
2
1
0.25
W
Cerberus
NaughtysVibe
Cerberus
4
1
6
7
W
Cu Chulainn
Os1r1s210
Cu Chulainn
1
1
4
3
W
2
3
0
0.67
W
Tiamat
5
0
4
7
L
1
4
0
0.25
W
Awilix
xxArima
Awilix
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,421
Damage
32,191
54,535
Taken
61,104
31,769
Mitigated
33,175
20,856
Healing
22,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AwardedBush
Cernunnos
9,284
5,615
0
4,822
11,730
2,826
0
3,841
7,849
0
68,556
L
2,151
205
0
932
9,394
2,321
0
6,354
2,636
51,131
0
L
Sylvanus
5,690
1,294
916
3,530
11,838
8,220
0
3,831
7,898
21,197
0
L
5,423
1,721
0
1,950
8,065
5,827
0
1,131
6,872
68,947
0
W
Cerberus
NaughtysVibe
Cerberus
10,144
454
0
6,567
15,067
9,778
0
4,070
10,885
41,603
0
W
Cu Chulainn
Os1r1s210
Cu Chulainn
12,931
1,845
0
5,411
14,699
10,972
644
2,978
11,721
0
66,494
W
4,916
2,690
0
3,518
10,780
4,065
1,156
1,442
9,338
0
72,045
W
Tiamat
7,848
609
0
1,408
3,965
3,413
458
1,407
2,406
56,318
0
L
9,643
5,990
0
10,784
20,077
13,981
0
2,270
17,097
0
71,428
W
Awilix
xxArima
Awilix
5,582
1,812
0
3,952
10,024
3,541
357
3,023
6,921
0
43,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
43,322
586
Minions Killed
549
0
Camps Cleared
0
1,802,074
Distance Traveled
1,582,287
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,457
525
124
7
0
296,778
5
L
Thoth
8,361
465
145
8
0
311,370
2
L
Sylvanus
7,946
441
23
1
0
306,199
7
L
Tiamat
8,419
468
119
7
0
331,302
2
W
Cerberus
9,078
504
94
5
0
361,984
7
W
Cu Chulainn
9,061
503
125
7
0
346,864
1
W
Anhur
9,531
530
134
7
0
321,158
3
W
Tiamat
10,171
565
145
8
0
359,762
6
L
Bellona
9,139
508
138
8
0
336,638
2
W
Awilix
8,712
484
88
5
0
412,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role