Player Matchup

Yemoja
Yemoja
CryptidGalaxy
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,433 Elo+
Solo
Artemis
Artemis
GASTRAP5708
Artemis
Level 13
God Stats
4W - 4L
1,450 SR
Queue Stats
4W - 5L
1,509 Elo+
Solo
Raijin
Raijin
I need ganks
Raijin
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 9L
1,912 Elo+
Party 1
Tiamat
Tiamat
Peicey
Tiamat
Level 156
God Stats
43W - 23L
1,702 SR
Queue Stats
517W - 161L
1,804 Elo+
Party 1
Mulan
Mulan
rudeboyjayjay
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,608 Elo+
Solo
Team Averages
Level 39
1,530 SR
1,653 Elo+

VS

Team Averages
Level 16
1,659 SR
1,665 Elo+
Bakasura
Bakasura
BULLSMASHERS132
Bakasura
Level 14
God Stats
2W - 1L
1,511 SR
Queue Stats
8W - 10L
1,461 Elo+
Solo
Cupid
Cupid
ClappnScrubs
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,579 Elo+
Solo
Ymir
Ymir
HhooMevengo
Ymir
Level 24
God Stats
4W - 1L
1,957 SR
Queue Stats
98W - 60L
1,670 Elo+
Solo
Tiamat
Tiamat
K-neinTheCat
Tiamat
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 7L
1,832 Elo+
Solo
Tyr
Tyr
M4t3Gr2ng4s3000
Tyr
Level 13
God Stats
9W - 4L
1,826 SR
Queue Stats
24W - 14L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
4,425
492
1,780
5,884
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
GASTRAP5708
Artemis
5
1 / 4 / 0
4,120
458
1,133
4,232
1,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
1
0 / 0 / 0
1,635
182
0
0
0
Tiamat
Peicey
Tiamat
9
3 / 2 / 0
5,006
556
3,231
3,937
4,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 3 / 3
4,534
504
2,072
5,274
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 1 / 2
4,809
534
480
2,408
629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 0
5,679
631
1,064
3,571
1,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 4
5,123
569
4,363
5,013
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
8
3 / 1 / 1
5,003
556
2,733
2,653
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
9 / 1 / 0
6,144
683
4,954
3,815
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
13
13
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
0
1
2
1
W
1
0
0
1
L
1
4
1
0.38
L
Artemis
GASTRAP5708
Artemis
1
4
0
0.25
W
0
2
4
1
L
Raijin
0
0
0
0
W
Tiamat
3
1
1
3.5
W
9
1
0
9
L
Tiamat
Peicey
Tiamat
3
2
0
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,216
Damage
13,594
19,327
Taken
17,460
9,594
Mitigated
7,259
2,815
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
480
332
0
998
2,408
629
399
647
1,761
0
11,664
W
1,064
492
0
1,721
3,571
1,047
900
642
2,929
0
28,225
L
1,780
760
330
241
5,884
2,151
0
1,796
3,972
9,555
0
L
Artemis
GASTRAP5708
Artemis
1,133
719
0
229
4,232
1,085
0
932
3,278
0
7,841
W
4,363
933
0
1,776
5,013
1,865
0
2,326
2,687
22,999
0
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
2,733
592
0
978
2,653
1,007
0
999
1,654
18,548
0
W
4,954
1,033
0
852
3,815
2,711
0
397
3,418
0
20,500
L
Tiamat
Peicey
Tiamat
3,231
749
0
954
3,937
4,483
0
2,177
1,629
23,878
0
L
2,072
310
0
1,061
5,274
1,875
0
1,908
3,296
0
15,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,720
Gold Earned
26,758
111
Minions Killed
225
0
Camps Cleared
0
626,865
Distance Traveled
859,596
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,809
534
45
5
0
187,253
0
W
Cupid
5,679
631
63
7
0
152,435
1
L
Yemoja
4,425
492
13
1
0
153,950
0
L
Artemis
4,120
458
13
1
0
138,471
0
W
Ymir
5,123
569
47
5
0
172,460
0
L
Raijin
1,635
182
0
0
0
0
0
W
Tiamat
5,003
556
28
3
0
168,291
0
W
Tyr
6,144
683
42
5
0
179,157
2
L
Tiamat
5,006
556
46
5
0
160,196
3
L
Mulan
4,534
504
39
4
0
174,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role