Player Matchup

Sobek
Sobek
Regenjo72
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
alexGo999
Danzaburou
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,494 Elo+
Party 2
Chang'e
Chang'e
bigZeE34
Chang'e
Level 17
God Stats
34W - 30L
1,542 SR
Queue Stats
118W - 126L
1,475 Elo+
Solo
Team Averages
Level 54
1,514 SR
1,490 Elo+

VS

Team Averages
Level 18
1,560 SR
1,402 Elo+
Danzaburou
Danzaburou
KinkerKonker
Danzaburou
Level 22
God Stats
26W - 20L
1,510 SR
Queue Stats
33W - 29L
1,497 Elo+
Solo
Bakasura
Bakasura
aattoommiikk6515
Bakasura
Level 13
God Stats
6W - 13L
1,435 SR
Queue Stats
141W - 169L
1,364 Elo+
Party 1
Sol
Sol
fragy6515
Sol
Level 18
God Stats
2W - 1L
1,733 SR
Queue Stats
52W - 62L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Regenjo72
Sobek
15
2 / 4 / 11
12,057
709
4,923
19,294
20,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
alexGo999
Danzaburou
16
5 / 3 / 7
12,428
731
16,375
15,713
6,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
bigZeE34
Chang'e
17
7 / 2 / 6
12,707
747
11,003
12,517
4,781
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KinkerKonker
Danzaburou
14
6 / 3 / 2
11,399
671
11,586
10,855
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 7 / 8
10,588
623
5,646
13,868
6,126
Boots

Boots

+6%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 6
10,585
623
16,720
13,513
4,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
14
Kills
9
9
Deaths
14
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KinkerKonker
Danzaburou
6
3
2
2.33
W
Sobek
Regenjo72
Sobek
2
4
11
1.88
L
1
7
8
0.71
W
Danzaburou
alexGo999
Danzaburou
5
3
7
2.83
W
Chang'e
bigZeE34
Chang'e
7
2
6
5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,301
Damage
33,952
47,524
Taken
38,236
31,680
Mitigated
17,087
21,596
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KinkerKonker
Danzaburou
11,586
4,537
0
1,325
10,855
5,989
608
3,555
7,300
0
55,237
W
Sobek
Regenjo72
Sobek
4,923
523
0
5,987
19,294
20,207
120
7,992
11,156
14,862
0
L
5,646
4,021
0
2,036
13,868
6,126
0
6,559
7,309
0
23,718
W
Danzaburou
alexGo999
Danzaburou
16,375
7,955
0
4,025
15,713
6,692
1,569
4,138
11,508
0
83,141
W
Chang'e
bigZeE34
Chang'e
11,003
746
5,168
6,416
12,517
4,781
1,225
5,015
7,168
60,483
0
L
16,720
2,271
0
4,777
13,513
4,972
288
5,895
7,618
57,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,192
Gold Earned
32,572
217
Minions Killed
203
0
Camps Cleared
0
897,914
Distance Traveled
882,315
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,399
671
73
4
0
278,279
1
W
Sobek
12,057
709
15
1
0
319,066
3
L
Bakasura
10,588
623
50
3
0
302,061
0
W
Danzaburou
12,428
731
108
6
0
288,312
1
W
Chang'e
12,707
747
94
6
0
290,536
1
L
Sol
10,585
623
80
5
0
301,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role