Player Matchup

Ymir
Ymir
AK 47 ABYSS
Ymir
Level 58
God Stats
17W - 13L
1,488 SR
Queue Stats
23W - 28L
1,555 Elo+
Solo
Thoth
Thoth
Christerpher711
Thoth
Level 66
God Stats
45W - 77L
1,558 SR
Queue Stats
106W - 129L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
ju06v
Sun Wukong
Level 106
God Stats
2W - 2L
1,451 SR
Queue Stats
238W - 197L
1,627 Elo+
Solo
Team Averages
Level 77
1,499 SR
1,562 Elo+

VS

Team Averages
Level 79
1,516 SR
1,522 Elo+
Sun Wukong
Sun Wukong
Gpa Killers
Sun Wukong
Level 99
God Stats
10W - 11L
1,410 SR
Queue Stats
22W - 26L
1,398 Elo+
Solo
Bastet
Bastet
Raving12
Bastet
Level 78
God Stats
5W - 12L
1,324 SR
Queue Stats
114W - 137L
1,527 Elo+
Solo
Tiamat
Tiamat
St Reaverent
Tiamat
Level 60
God Stats
5W - 1L
1,815 SR
Queue Stats
6W - 3L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 16
13,839
692
8,986
17,582
23,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 1 / 17
13,476
674
19,166
9,434
3,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
ju06v
Sun Wukong
19
14 / 2 / 8
14,727
736
18,369
27,625
24,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gpa Killers
Sun Wukong
14
1 / 7 / 2
11,446
572
10,640
23,826
21,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
Raving12
Bastet
15
1 / 9 / 2
11,916
596
11,439
17,788
6,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
14
2 / 10 / 1
11,890
595
12,072
15,826
8,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
26
Kills
4
4
Deaths
26
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
16
14
W
6
1
17
14.5
L
Sun Wukong
Gpa Killers
Sun Wukong
1
7
2
0.29
L
Bastet
Raving12
Bastet
1
9
2
0.22
L
Tiamat
2
10
1
0.25
W
Sun Wukong
ju06v
Sun Wukong
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,521
Damage
34,151
54,641
Taken
57,440
52,762
Mitigated
36,776
21,515
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,986
1,139
0
5,366
17,582
23,951
328
5,929
11,357
31,866
0
W
19,166
669
938
3,744
9,434
3,850
699
1,738
7,548
69,747
0
L
Sun Wukong
Gpa Killers
Sun Wukong
10,640
1,410
0
6,339
23,826
21,420
0
13,905
9,921
833
51,080
L
Bastet
Raving12
Bastet
11,439
4,185
0
905
17,788
6,388
1,145
7,335
10,453
0
63,624
L
Tiamat
12,072
861
0
2,406
15,826
8,968
103
7,087
8,739
47,066
0
W
Sun Wukong
ju06v
Sun Wukong
18,369
4,807
0
11,467
27,625
24,961
1,311
6,489
20,597
0
81,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
35,252
208
Minions Killed
203
0
Camps Cleared
0
1,102,516
Distance Traveled
991,820
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,839
692
28
1
0
344,740
4
W
Thoth
13,476
674
91
5
0
373,198
0
L
Sun Wukong
11,446
572
60
3
0
323,800
5
L
Bastet
11,916
596
82
4
0
367,010
1
L
Tiamat
11,890
595
61
3
0
301,010
1
W
Sun Wukong
14,727
736
89
4
0
384,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role