Player Matchup

Fenrir
Fenrir
ADACEZAR
Fenrir
Level 3
God Stats
0W - 3L
868 SR
Queue Stats
14W - 44L
839 Elo+
Party 1
Scylla
Scylla
Ciro0659
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,415 Elo+
Solo
Amaterasu
Amaterasu
GuilhermeKoba
Amaterasu
Level 54
God Stats
62W - 36L
1,474 SR
Queue Stats
493W - 572L
1,277 Elo+
Party 1
Cthulhu
Cthulhu
Sonrixsaurio
Cthulhu
Level 7
God Stats
4W - 3L
1,460 SR
Queue Stats
6W - 8L
1,411 Elo+
Solo
Danzaburou
Danzaburou
АртурПалыч
Danzaburou
Level 22
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 6L
1,280 Elo+
Solo
Team Averages
Level 23
1,317 SR
1,244 Elo+

VS

Team Averages
Level 18
1,573 SR
1,453 Elo+
Kukulkan
Kukulkan
AgressiveSupport
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,792 Elo+
Solo
Janus
Janus
Calishogun
Janus
Level 18
God Stats
4W - 1L
1,450 SR
Queue Stats
79W - 141L
1,293 Elo+
Party 2
Thanatos
Thanatos
Calishogun1752
Thanatos
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
17W - 22L
1,272 Elo+
Party 2
Erlang Shen
Erlang Shen
Essence0736
Erlang Shen
Level 31
God Stats
35W - 22L
1,530 SR
Queue Stats
117W - 111L
1,446 Elo+
Solo
Achilles
Achilles
coolhipfundad
Achilles
Level 13
God Stats
31W - 29L
1,883 SR
Queue Stats
41W - 43L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADACEZAR
Fenrir
2
0 / 2 / 0
2,853
476
25
1,315
318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Ciro0659
Scylla
6
0 / 2 / 0
3,834
639
323
3,202
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
GuilhermeKoba
Amaterasu
5
0 / 4 / 0
3,214
536
1,664
4,640
2,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Sonrixsaurio
Cthulhu
6
3 / 4 / 0
3,964
661
2,266
5,473
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 4 / 0
3,290
548
824
3,881
853
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,758
793
1,598
872
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
6
0 / 2 / 3
3,796
633
1,240
1,657
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
7
4 / 2 / 0
4,427
738
2,104
4,026
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Erlang Shen
Essence0736
Erlang Shen
7
7 / 0 / 1
4,950
825
4,650
3,864
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
coolhipfundad
Achilles
6
1 / 0 / 2
3,876
646
927
2,693
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
15
16
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ADACEZAR
Fenrir
0
2
0
0
W
3
0
0
3
W
Janus
0
2
3
0.75
W
Thanatos
4
2
0
2
L
Scylla
Ciro0659
Scylla
0
2
0
0
W
Erlang Shen
Essence0736
Erlang Shen
7
0
1
7.5
L
Amaterasu
GuilhermeKoba
Amaterasu
0
4
0
0
L
Cthulhu
Sonrixsaurio
Cthulhu
3
4
0
0.75
W
Achilles
coolhipfundad
Achilles
1
0
2
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,102
Damage
10,519
18,511
Taken
13,112
6,319
Mitigated
4,878
2,909
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ADACEZAR
Fenrir
25
0
0
0
1,315
318
0
278
1,037
0
1,025
W
1,598
136
0
128
872
233
244
283
549
21,882
0
W
Janus
1,240
249
0
0
1,657
456
434
1,060
597
9,619
0
W
Thanatos
2,104
1,227
0
2,394
4,026
1,143
1,110
1,206
2,820
0
10,651
L
Scylla
Ciro0659
Scylla
323
180
0
550
3,202
846
0
1,320
1,882
13,428
0
W
Erlang Shen
Essence0736
Erlang Shen
4,650
2,505
0
1,842
3,864
2,168
150
20
3,706
0
13,539
L
Amaterasu
GuilhermeKoba
Amaterasu
1,664
909
0
669
4,640
2,237
48
0
4,640
0
6,524
L
Cthulhu
Sonrixsaurio
Cthulhu
2,266
641
0
810
5,473
2,065
0
1,240
4,233
8,736
0
W
Achilles
coolhipfundad
Achilles
927
66
0
738
2,693
878
257
0
2,618
0
8,956
L
824
376
0
880
3,881
853
80
0
3,881
20
9,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,155
Gold Earned
21,807
80
Minions Killed
132
0
Camps Cleared
0
526,666
Distance Traveled
601,287
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,853
476
2
0
0
58,394
0
W
Kukulkan
4,758
793
44
7
0
108,030
0
W
Janus
3,796
633
15
3
0
112,560
0
W
Thanatos
4,427
738
25
4
0
150,881
0
L
Scylla
3,834
639
38
6
0
103,364
1
W
Erlang Shen
4,950
825
26
4
0
121,148
1
L
Amaterasu
3,214
536
8
1
0
126,008
0
L
Cthulhu
3,964
661
11
2
0
126,444
0
W
Achilles
3,876
646
22
4
0
108,668
0
L
Danzaburou
3,290
548
21
4
0
112,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role