Player Matchup

Tiamat
Tiamat
Diegosanpei5
Tiamat
Level 159
God Stats
3W - 5L
1,548 SR
Queue Stats
101W - 106L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hankthol
Cu Chulainn
Level 126
God Stats
19W - 11L
1,786 SR
Queue Stats
176W - 168L
1,541 Elo+
Solo
Rama
Rama
PedroĐ
Rama
Level 129
God Stats
1W - 0L
1,296 SR
Queue Stats
15W - 13L
1,580 Elo+
Party 1
He Bo
He Bo
iNDiGOmane666
He Bo
Level 149
God Stats
8W - 6L
1,611 SR
Queue Stats
247W - 240L
1,565 Elo+
Solo
Merlin
Merlin
minowaster
Merlin
Level 123
God Stats
11W - 13L
1,665 SR
Queue Stats
414W - 403L
1,630 Elo+
Solo
Team Averages
Level 137
1,581 SR
1,563 Elo+

VS

Team Averages
Level 115
1,482 SR
1,510 Elo+
Rama
Rama
CrazyCopy35
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Devilhead
Sol
Level 148
God Stats
11W - 5L
1,718 SR
Queue Stats
82W - 72L
1,522 Elo+
Solo
Ymir
Ymir
Nedheram
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
StArKiLeRa
Tsukuyomi
Level 99
God Stats
0W - 3L
1,193 SR
Queue Stats
118W - 94L
1,603 Elo+
Solo
Tiamat
Tiamat
pentaflav1
Tiamat
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 1 / 4
5,766
577
2,244
4,912
2,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Hankthol
Cu Chulainn
12
5 / 0 / 3
7,180
718
7,227
9,991
5,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
PedroĐ
Rama
10
5 / 2 / 0
5,827
583
3,722
6,006
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 2 / 5
5,714
571
3,105
5,852
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
minowaster
Merlin
11
2 / 1 / 2
6,239
624
2,807
3,738
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,660
466
3,891
7,363
1,557
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 0
5,017
502
2,430
7,325
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
1 / 1 / 1
5,247
525
2,625
6,198
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
StArKiLeRa
Tsukuyomi
10
2 / 2 / 0
5,555
556
4,302
7,166
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
pentaflav1
Tiamat
9
2 / 3 / 0
5,473
547
2,067
5,099
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
5
6
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
0
5
0
0
W
Tiamat
1
1
4
3
W
Cu Chulainn
Hankthol
Cu Chulainn
5
0
3
6.5
L
Ymir
1
1
1
1.5
W
Rama
PedroĐ
Rama
5
2
0
2.5
L
Tsukuyomi
StArKiLeRa
Tsukuyomi
2
2
0
1
W
2
2
5
2.25
W
Merlin
minowaster
Merlin
2
1
2
3
L
Tiamat
pentaflav1
Tiamat
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,105
Damage
15,315
30,499
Taken
33,151
12,560
Mitigated
11,324
14,718
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,891
2,962
0
3,029
7,363
1,557
224
1,560
5,778
0
22,832
L
2,430
986
0
2,104
7,325
1,663
249
195
6,880
22,258
0
W
Tiamat
2,244
375
0
2,421
4,912
2,769
0
626
4,286
14,784
0
W
Cu Chulainn
Hankthol
Cu Chulainn
7,227
988
0
5,108
9,991
5,613
14
2,466
7,525
0
40,755
L
Ymir
2,625
461
0
1,192
6,198
2,809
27
1,879
4,319
17,645
0
W
Rama
PedroĐ
Rama
3,722
2,849
0
2,681
6,006
1,457
1,044
1,847
4,159
0
24,414
L
Tsukuyomi
StArKiLeRa
Tsukuyomi
4,302
751
0
3,333
7,166
2,292
0
1,741
5,250
0
30,909
W
3,105
147
0
2,822
5,852
1,524
0
1,054
4,798
29,479
0
W
Merlin
minowaster
Merlin
2,807
169
0
1,686
3,738
1,197
0
1,129
2,609
34,687
0
L
Tiamat
pentaflav1
Tiamat
2,067
315
0
1,322
5,099
3,003
16
2,495
2,468
27,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
25,952
300
Minions Killed
254
0
Camps Cleared
0
947,501
Distance Traveled
904,973
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,660
466
42
4
0
164,231
4
L
Sol
5,017
502
54
5
0
140,787
1
W
Tiamat
5,766
577
26
3
0
180,437
1
W
Cu Chulainn
7,180
718
78
8
0
212,554
1
L
Ymir
5,247
525
34
3
0
181,718
2
W
Rama
5,827
583
51
5
0
168,605
1
L
Tsukuyomi
5,555
556
70
7
0
224,938
5
W
He Bo
5,714
571
59
6
0
201,689
5
W
Merlin
6,239
624
86
9
0
184,216
5
L
Tiamat
5,473
547
54
5
0
193,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role