Player Matchup

Neith
Neith
Habitzt
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Persephone
Persephone
Lordaud
Persephone
Level 8
God Stats
41W - 42L
1,523 SR
Queue Stats
51W - 57L
1,360 Elo+
Solo
Ne Zha
Ne Zha
LowLifeAce
Ne Zha
Level 28
God Stats
4W - 2L
1,313 SR
Queue Stats
378W - 289L
1,682 Elo+
Solo
King Arthur
King Arthur
Ryuk574
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,300 Elo+
Party 2
Skadi
Skadi
iamkiyo
Skadi
Level 8
God Stats
5W - 4L
1,738 SR
Queue Stats
8W - 14L
1,392 Elo+
Party 2
Team Averages
Level 13
1,515 SR
1,447 Elo+

VS

Team Averages
Level 26
1,602 SR
1,396 Elo+
Skadi
Skadi
COUNTRYBOYlolgg
Skadi
Level 12
God Stats
9W - 8L
1,436 SR
Queue Stats
131W - 181L
1,281 Elo+
Party 1
Ra
Ra
TuPapuchon
Ra
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Arachne
Arachne
Zapatoskr
Arachne
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
emilieisntahuman
Hel
Level 29
God Stats
4W - 0L
1,882 SR
Queue Stats
10W - 8L
1,379 Elo+
Solo
Danzaburou
Danzaburou
t3kkypie
Danzaburou
Level 27
God Stats
3W - 5L
1,694 SR
Queue Stats
215W - 238L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Habitzt
Neith
14
4 / 10 / 6
9,625
458
11,287
17,470
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Lordaud
Persephone
14
1 / 5 / 5
9,082
432
5,505
9,946
2,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
LowLifeAce
Ne Zha
18
8 / 7 / 0
11,211
534
13,365
22,018
12,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Ryuk574
King Arthur
13
0 / 9 / 0
8,117
387
2,876
24,582
18,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
iamkiyo
Skadi
15
9 / 7 / 2
9,979
475
17,599
16,902
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 8
11,206
534
15,612
19,749
7,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 6 / 3
10,210
486
2,488
8,805
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Zapatoskr
Arachne
20
21 / 1 / 3
13,939
664
24,067
14,650
8,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 5 / 9
9,922
472
7,293
17,075
8,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
t3kkypie
Danzaburou
19
6 / 3 / 4
12,095
576
17,910
13,120
6,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
22
Kills
37
38
Deaths
23
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
8
8
1.38
L
Neith
Habitzt
Neith
4
10
6
0.7
L
Persephone
Lordaud
Persephone
1
5
5
0.7
L
Ne Zha
LowLifeAce
Ne Zha
8
7
0
1.14
L
King Arthur
Ryuk574
King Arthur
0
9
0
0
W
0
6
3
0.25
W
Arachne
Zapatoskr
Arachne
21
1
3
22.5
W
3
5
9
1.5
L
Skadi
iamkiyo
Skadi
9
7
2
1.43
W
Danzaburou
t3kkypie
Danzaburou
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,632
Damage
67,370
90,918
Taken
73,399
44,311
Mitigated
33,346
16,145
Healing
29,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,612
9,066
0
2,345
19,749
7,159
2,415
2,031
17,718
0
50,472
L
Neith
Habitzt
Neith
11,287
6,745
0
3,438
17,470
6,004
897
2,595
14,875
0
41,669
L
Persephone
Lordaud
Persephone
5,505
254
0
0
9,946
2,800
1,106
4,112
5,832
43,005
0
L
Ne Zha
LowLifeAce
Ne Zha
13,365
6,192
0
6,683
22,018
12,081
0
1,239
20,779
0
72,351
L
King Arthur
Ryuk574
King Arthur
2,876
864
0
2,355
24,582
18,121
72
0
24,582
0
28,288
W
2,488
341
94
806
8,805
3,545
1,982
185
8,620
53,200
0
W
Arachne
Zapatoskr
Arachne
24,067
18,063
0
6,944
14,650
8,411
0
800
13,725
0
89,438
W
7,293
1,494
8,080
10,073
17,075
8,014
1,835
2,489
14,586
32,638
0
L
Skadi
iamkiyo
Skadi
17,599
8,770
0
3,669
16,902
5,305
1,290
1,834
15,068
0
58,497
W
Danzaburou
t3kkypie
Danzaburou
17,910
13,524
0
1,566
13,120
6,217
4,583
0
12,895
0
81,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,014
Gold Earned
57,372
395
Minions Killed
476
0
Camps Cleared
0
1,715,409
Distance Traveled
1,831,924
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,206
534
89
4
0
400,208
0
L
Neith
9,625
458
68
3
0
353,461
0
L
Persephone
9,082
432
90
4
0
318,180
0
L
Ne Zha
11,211
534
124
6
0
357,747
0
L
King Arthur
8,117
387
42
2
0
331,771
0
W
Ra
10,210
486
105
5
0
235,285
1
W
Arachne
13,939
664
113
5
0
496,199
0
W
Hel
9,922
472
52
2
0
371,944
1
L
Skadi
9,979
475
71
3
0
354,250
0
W
Danzaburou
12,095
576
117
6
0
328,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role