Player Matchup

Tiamat
Tiamat
Cleindellyyyyyy
Tiamat
Level 29
God Stats
12W - 16L
1,561 SR
Queue Stats
339W - 242L
1,508 Elo+
Solo
Olorun
Olorun
Rythnax69
Olorun
Level 25
God Stats
1W - 3L
1,431 SR
Queue Stats
79W - 86L
1,587 Elo+
Party 1
Izanami
Izanami
Stachelot
Izanami
Level 110
God Stats
2W - 2L
1,441 SR
Queue Stats
62W - 50L
1,619 Elo+
Party 1
Yemoja
Yemoja
Strawberrylizzy
Yemoja
Level 15
God Stats
6W - 2L
1,867 SR
Queue Stats
19W - 18L
1,604 Elo+
Party 1
Nemesis
Nemesis
Yahoutzin
Nemesis
Level 26
God Stats
18W - 19L
1,868 SR
Queue Stats
302W - 272L
1,708 Elo+
Solo
Team Averages
Level 41
1,634 SR
1,605 Elo+

VS

Team Averages
Level 20
1,491 SR
1,645 Elo+
Ah Puch
Ah Puch
AshenAlpha
Ah Puch
Level 24
God Stats
1W - 5L
1,518 SR
Queue Stats
382W - 325L
1,651 Elo+
Solo
Bellona
Bellona
Crocobear
Bellona
Level 20
God Stats
14W - 1L
1,500 SR
Queue Stats
384W - 171L
1,934 Elo+
Party 2
Thanatos
Thanatos
KrypticAeon
Thanatos
Level 27
God Stats
4W - 4L
1,438 SR
Queue Stats
96W - 62L
1,762 Elo+
Party 2
Tyr
Tyr
Sirich
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,206 Elo+
Solo
Artemis
Artemis
xxLokiMainxx575
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,648
509
7,315
6,589
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
Rythnax69
Olorun
16
8 / 3 / 3
10,005
589
11,459
15,848
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Stachelot
Izanami
14
2 / 2 / 1
8,547
503
8,956
10,630
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 6
8,260
486
1,753
9,837
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Yahoutzin
Nemesis
15
7 / 4 / 2
9,576
563
8,360
13,005
6,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AshenAlpha
Ah Puch
13
2 / 6 / 4
7,993
470
10,552
11,272
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Crocobear
Bellona
15
5 / 2 / 6
9,572
563
11,107
16,220
11,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
KrypticAeon
Thanatos
15
6 / 3 / 3
9,506
559
6,403
12,475
4,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
Sirich
Tyr
8
0 / 8 / 0
6,077
357
257
10,151
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 2 / 3
7,588
446
6,975
10,162
3,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
18
Kills
13
13
Deaths
21
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AshenAlpha
Ah Puch
2
6
4
0.67
W
1
1
2
2
L
Bellona
Crocobear
Bellona
5
2
6
4
L
Thanatos
KrypticAeon
Thanatos
6
3
3
2.5
W
Olorun
Rythnax69
Olorun
8
3
3
3.17
L
Tyr
Sirich
Tyr
0
8
0
0
W
Izanami
Stachelot
Izanami
2
2
1
1.25
W
0
3
6
1
W
Nemesis
Yahoutzin
Nemesis
7
4
2
2
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,843
Damage
35,294
55,909
Taken
60,280
28,977
Mitigated
27,743
23,517
Healing
22,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AshenAlpha
Ah Puch
10,552
364
0
1,925
11,272
3,437
0
4,512
6,760
49,485
0
W
7,315
906
0
3,544
6,589
5,025
300
0
6,589
51,273
0
L
Bellona
Crocobear
Bellona
11,107
4,351
0
8,475
16,220
11,430
0
9,016
7,204
0
56,117
L
Thanatos
KrypticAeon
Thanatos
6,403
1,619
0
7,849
12,475
4,796
297
3,330
9,145
0
52,684
W
Olorun
Rythnax69
Olorun
11,459
5,325
1,021
8,469
15,848
6,954
312
5,559
10,289
56,628
0
L
Tyr
Sirich
Tyr
257
127
0
705
10,151
4,710
32
1,654
8,497
0
21,447
W
Izanami
Stachelot
Izanami
8,956
4,652
0
3,991
10,630
4,821
1,800
782
9,848
0
77,371
W
1,753
457
2,396
2,578
9,837
5,878
196
2,498
7,339
14,047
0
W
Nemesis
Yahoutzin
Nemesis
8,360
3,351
0
1,518
13,005
6,299
0
1,713
11,292
0
77,012
L
6,975
1,823
0
3,936
10,162
3,370
0
2,015
8,147
0
51,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
40,736
488
Minions Killed
445
0
Camps Cleared
0
1,559,792
Distance Traveled
1,458,451
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,993
470
92
5
0
252,898
4
W
Tiamat
8,648
509
108
6
0
316,370
1
L
Bellona
9,572
563
127
7
0
351,141
5
L
Thanatos
9,506
559
101
6
0
345,142
1
W
Olorun
10,005
589
119
7
0
303,747
1
L
Tyr
6,077
357
30
2
0
234,549
2
W
Izanami
8,547
503
125
7
0
299,694
1
W
Yemoja
8,260
486
22
1
0
300,039
5
W
Nemesis
9,576
563
114
7
0
339,942
6
L
Artemis
7,588
446
95
6
0
274,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role