Player Matchup

Ao Kuang
Ao Kuang
Abnoticus
Ao Kuang
Level 127
God Stats
17W - 8L
1,528 SR
Queue Stats
638W - 625L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Avorubio
Cthulhu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SPEED55
Scylla
Level 152
God Stats
103W - 105L
1,572 SR
Queue Stats
453W - 473L
1,553 Elo+
Solo
Hou Yi
Hou Yi
avo742
Hou Yi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,302 Elo+
Party 1
Fenrir
Fenrir
qazky
Fenrir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 137
1,520 SR
1,472 Elo+

VS

Team Averages
Level 118
1,548 SR
1,534 Elo+
Ymir
Ymir
CHiNNAMANN
Ymir
Level 125
God Stats
1W - 2L
1,571 SR
Queue Stats
59W - 55L
1,479 Elo+
Solo
Aphrodite
Aphrodite
Insurai
Aphrodite
Level 127
God Stats
34W - 18L
1,535 SR
Queue Stats
43W - 32L
1,527 Elo+
Party 2
King Arthur
King Arthur
NewAyeAyeRon03
King Arthur
Level 109
God Stats
59W - 41L
1,609 SR
Queue Stats
491W - 465L
1,636 Elo+
Party 2
Cupid
Cupid
Shlemmertoot
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
xXxDrPookxXx
Hera
Level 123
God Stats
39W - 37L
1,525 SR
Queue Stats
116W - 113L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Abnoticus
Ao Kuang
13
4 / 1 / 5
7,753
554
2,593
10,070
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Avorubio
Cthulhu
11
2 / 5 / 8
6,765
483
6,945
9,846
6,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
SPEED55
Scylla
14
7 / 1 / 4
8,661
619
8,876
5,264
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
avo742
Hou Yi
13
7 / 2 / 2
7,630
545
7,099
6,748
3,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
qazky
Fenrir
14
4 / 0 / 2
8,227
588
9,282
10,677
9,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 7
6,267
448
3,559
11,723
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Insurai
Aphrodite
11
3 / 5 / 3
6,859
490
4,606
9,306
3,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NewAyeAyeRon03
King Arthur
11
0 / 4 / 0
6,652
475
4,943
12,451
5,574
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 5 / 2
7,449
532
8,244
10,236
3,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 1
6,302
450
3,153
7,461
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
24
Kills
9
9
Deaths
24
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Abnoticus
Ao Kuang
4
1
5
6.5
W
Cthulhu
Avorubio
Cthulhu
2
5
8
1.2
L
0
5
7
0.7
L
Aphrodite
Insurai
Aphrodite
3
5
3
0.9
L
King Arthur
NewAyeAyeRon03
King Arthur
0
4
0
0
W
Scylla
SPEED55
Scylla
7
1
4
9
L
5
5
2
1.2
W
Hou Yi
avo742
Hou Yi
7
2
2
4
W
Fenrir
qazky
Fenrir
4
0
2
5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,795
Damage
24,505
42,605
Taken
51,177
24,369
Mitigated
20,325
10,351
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Abnoticus
Ao Kuang
2,593
846
0
2,626
10,070
3,560
0
2,403
7,569
43,152
0
W
Cthulhu
Avorubio
Cthulhu
6,945
521
145
270
9,846
6,209
70
2,560
7,256
27,433
0
L
3,559
774
0
1,447
11,723
5,472
0
4,328
7,351
16,123
0
L
Aphrodite
Insurai
Aphrodite
4,606
334
2,731
3,902
9,306
3,652
21
2,308
6,882
31,945
0
L
King Arthur
NewAyeAyeRon03
King Arthur
4,943
646
0
2,993
12,451
5,574
0
2,960
9,430
0
38,920
W
Scylla
SPEED55
Scylla
8,876
1,300
0
480
5,264
1,805
540
3,108
2,046
48,222
0
L
8,244
5,864
577
3,147
10,236
3,382
0
5,046
5,098
0
41,406
W
Hou Yi
avo742
Hou Yi
7,099
4,137
0
1,541
6,748
3,068
204
1,583
5,125
0
36,246
W
Fenrir
qazky
Fenrir
9,282
1,865
0
5,289
10,677
9,727
858
1,386
9,291
5,024
40,392
L
3,153
844
0
701
7,461
2,245
0
4,113
3,148
28,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,036
Gold Earned
33,529
351
Minions Killed
304
0
Camps Cleared
0
1,301,672
Distance Traveled
1,325,063
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,753
554
72
5
0
287,773
5
W
Cthulhu
6,765
483
23
2
0
270,143
8
L
Ymir
6,267
448
23
2
0
264,936
4
L
Aphrodite
6,859
490
63
5
0
275,503
5
L
King Arthur
6,652
475
84
6
0
277,473
3
W
Scylla
8,661
619
92
7
0
264,924
6
L
Cupid
7,449
532
72
5
0
248,036
0
W
Hou Yi
7,630
545
74
5
0
242,773
2
W
Fenrir
8,227
588
90
6
0
236,059
3
L
Hera
6,302
450
62
4
0
259,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role