Player Matchup

Skadi
Skadi
LegionChechito
Skadi
Level 114
God Stats
4W - 3L
1,500 SR
Queue Stats
207W - 223L
1,526 Elo+
Party 1
Arachne
Arachne
RedbrickRain247
Arachne
Level 97
God Stats
32W - 28L
1,702 SR
Queue Stats
211W - 243L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Rodrigoles
Cthulhu
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 17L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
SkyfatherThanos
Kukulkan
Level 68
God Stats
11W - 10L
1,472 SR
Queue Stats
323W - 317L
1,392 Elo+
Solo
Scylla
Scylla
shiva24
Scylla
Level 89
God Stats
10W - 13L
1,520 SR
Queue Stats
141W - 152L
1,460 Elo+
Party 1
Team Averages
Level 87
1,539 SR
1,495 Elo+

VS

Team Averages
Level 67
1,423 SR
1,402 Elo+
Neith
Neith
AzureBlu7
Neith
Level 47
God Stats
6W - 9L
1,344 SR
Queue Stats
107W - 132L
1,348 Elo+
Solo
Fafnir
Fafnir
BlueBlurBomber
Fafnir
Level 61
God Stats
2W - 1L
1,714 SR
Queue Stats
250W - 249L
1,412 Elo+
Solo
Set
Set
Danielmige97_
Set
Level 101
God Stats
3W - 4L
1,298 SR
Queue Stats
70W - 75L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
Wilsmith4
Baron Samedi
Level 61
God Stats
0W - 2L
1,312 SR
Queue Stats
22W - 25L
1,376 Elo+
Solo
Tiamat
Tiamat
z-rains6
Tiamat
Level 63
God Stats
0W - 3L
1,447 SR
Queue Stats
54W - 64L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 0 / 9
13,001
1,182
27,752
5,247
1,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 10
10,536
958
8,754
9,766
3,587
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Rodrigoles
Cthulhu
17
4 / 0 / 14
11,438
1,040
13,659
11,335
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
17
2 / 0 / 11
10,102
918
14,173
8,244
3,472
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
shiva24
Scylla
16
2 / 1 / 11
9,955
905
13,019
6,012
2,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

298

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzureBlu7
Neith
16
2 / 1 / 1
9,794
890
9,155
11,683
5,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 6 / 2
9,374
852
6,053
24,819
24,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 8 / 1
9,350
850
6,321
16,978
6,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Wilsmith4
Baron Samedi
15
0 / 5 / 2
8,960
815
4,713
13,892
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
z-rains6
Tiamat
15
0 / 9 / 3
9,061
824
10,802
18,197
8,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
28
Kills
3
3
Deaths
29
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
AzureBlu7
Neith
2
1
1
2.5
L
0
6
2
0.17
L
1
8
1
0.19
W
16
0
9
20.5
W
4
2
10
4.5
W
Cthulhu
Rodrigoles
Cthulhu
4
0
14
11
W
Kukulkan
2
0
11
7.5
L
Baron Samedi
Wilsmith4
Baron Samedi
0
5
2
0.2
W
Scylla
shiva24
Scylla
2
1
11
7.5
L
Tiamat
z-rains6
Tiamat
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,357
Damage
37,044
40,604
Taken
85,569
23,910
Mitigated
51,099
8,613
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AzureBlu7
Neith
9,155
4,556
0
838
11,683
5,854
0
6,920
4,763
0
31,084
L
6,053
2,909
0
1,445
24,819
24,942
0
12,620
12,199
10,644
0
L
6,321
2,096
0
1,182
16,978
6,850
0
8,087
8,891
0
30,521
W
27,752
12,376
0
1,721
5,247
1,997
0
2,695
2,440
0
46,421
W
8,754
6,820
725
1,136
9,766
3,587
0
5,624
3,792
0
25,685
W
Cthulhu
Rodrigoles
Cthulhu
13,659
1,231
390
1,895
11,335
12,688
0
5,307
5,860
26,446
0
W
Kukulkan
14,173
1,203
443
522
8,244
3,472
0
4,458
3,602
36,929
0
L
Baron Samedi
Wilsmith4
Baron Samedi
4,713
665
1,653
1,891
13,892
5,153
0
5,521
8,371
26,502
0
W
Scylla
shiva24
Scylla
13,019
293
1,182
599
6,012
2,166
0
2,578
3,342
17,103
0
L
Tiamat
z-rains6
Tiamat
10,802
864
0
1,832
18,197
8,300
0
7,703
10,494
22,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,032
Gold Earned
46,539
183
Minions Killed
189
8
Camps Cleared
3
1,024,651
Distance Traveled
918,050
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,794
890
47
4
1
198,191
2
L
Fafnir
9,374
852
4
0
1
197,556
0
L
Set
9,350
850
64
6
0
190,993
0
W
Skadi
13,001
1,182
35
3
6
214,665
2
W
Arachne
10,536
958
44
4
0
229,061
0
W
Cthulhu
11,438
1,040
34
3
1
213,113
0
W
Kukulkan
10,102
918
61
6
1
187,343
0
L
Baron Samedi
8,960
815
45
4
0
155,338
0
W
Scylla
9,955
905
9
1
0
180,469
0
L
Tiamat
9,061
824
29
3
1
175,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role