Player Matchup

Discordia
Discordia
 
Discordia
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DuckDuckyduck
Thor
Level 49
God Stats
1W - 3L
1,708 SR
Queue Stats
193W - 180L
1,665 Elo+
Solo
Osiris
Osiris
KageBu5hinn
Osiris
Level 104
God Stats
3W - 5L
1,492 SR
Queue Stats
7W - 10L
1,464 Elo+
Party 3
Chernobog
Chernobog
Kazper101
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,429 Elo+
Party 3
Set
Set
Raven Parasite
Set
Level 44
God Stats
2W - 4L
1,608 SR
Queue Stats
204W - 170L
1,546 Elo+
Party 1
Team Averages
Level 54
1,561 SR
1,521 Elo+

VS

Team Averages
Level 93
1,605 SR
1,603 Elo+
Cerberus
Cerberus
DiddyDoDatt
Cerberus
Level 17
God Stats
27W - 21L
1,642 SR
Queue Stats
703W - 628L
1,647 Elo+
Party 2
Discordia
Discordia
KageYami
Discordia
Level 146
God Stats
8W - 5L
1,500 SR
Queue Stats
439W - 390L
1,617 Elo+
Party 2
Bacchus
Bacchus
THE_MANDARK
Bacchus
Level 33
God Stats
1W - 0L
1,672 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
Tuxedo_Rock
Odin
Level 127
God Stats
55W - 36L
1,637 SR
Queue Stats
416W - 369L
1,642 Elo+
Party 2
Ah Puch
Ah Puch
vivvy11
Ah Puch
Level 143
God Stats
18W - 16L
1,574 SR
Queue Stats
402W - 362L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
3 / 1 / 4
12,582
1,049
19,176
12,103
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 9 / 2
12,480
1,040
13,703
27,152
9,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
17
0 / 7 / 7
11,107
926
13,161
30,472
21,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
Kazper101
Chernobog
16
1 / 8 / 2
10,382
865
1,577
12,132
3,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 0 / 0
7,790
649
0
0
0
Team 1 Tickets

46

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiddyDoDatt
Cerberus
19
7 / 2 / 15
12,871
1,073
13,903
15,544
18,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
KageYami
Discordia
19
5 / 1 / 13
12,661
1,055
19,504
10,321
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
THE_MANDARK
Bacchus
17
2 / 3 / 12
11,178
932
6,407
10,631
8,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 4 / 12
11,460
955
9,309
14,377
10,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
vivvy11
Ah Puch
20
8 / 0 / 13
13,421
1,118
28,149
2,998
860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
10
Kills
25
25
Deaths
10
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
1
4
5
W
Cerberus
DiddyDoDatt
Cerberus
7
2
15
7.25
L
6
9
2
0.78
L
Osiris
0
7
7
0.5
W
Discordia
KageYami
Discordia
5
1
13
11.5
L
Chernobog
Kazper101
Chernobog
1
8
2
0.25
L
0
0
0
0
W
Bacchus
THE_MANDARK
Bacchus
2
3
12
2.67
W
3
4
12
2.25
W
Ah Puch
vivvy11
Ah Puch
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,617
Damage
77,272
81,859
Taken
53,871
38,386
Mitigated
41,378
4,770
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
19,176
1,062
0
1,308
12,103
4,304
0
9,779
2,324
63,997
0
W
Cerberus
DiddyDoDatt
Cerberus
13,903
522
303
2,358
15,544
18,719
0
3,222
11,992
30,584
0
L
13,703
3,533
0
648
27,152
9,379
0
23,545
3,607
0
38,886
L
Osiris
13,161
6,252
0
2,814
30,472
21,241
0
23,298
7,174
0
27,230
W
Discordia
KageYami
Discordia
19,504
627
106
1,338
10,321
3,390
0
4,118
5,927
40,178
0
L
Chernobog
Kazper101
Chernobog
1,577
969
0
0
12,132
3,462
0
11,341
791
0
11,357
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
THE_MANDARK
Bacchus
6,407
172
1,032
1,711
10,631
8,383
0
4,631
5,696
16,271
0
W
9,309
1,508
0
51
14,377
10,026
0
4,457
9,634
0
26,963
W
Ah Puch
vivvy11
Ah Puch
28,149
1,153
0
1,336
2,998
860
0
1,346
1,446
64,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,341
Gold Earned
61,591
214
Minions Killed
260
8
Camps Cleared
4
812,855
Distance Traveled
1,206,118
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,582
1,049
114
10
2
234,135
0
W
Cerberus
12,871
1,073
50
4
1
260,133
0
L
Thor
12,480
1,040
55
5
1
230,521
1
L
Osiris
11,107
926
18
2
5
203,551
0
W
Discordia
12,661
1,055
55
5
1
238,268
0
L
Chernobog
10,382
865
27
2
0
144,648
0
L
Set
7,790
649
0
0
0
0
0
W
Bacchus
11,178
932
33
3
1
210,059
0
W
Odin
11,460
955
40
3
1
259,583
0
W
Ah Puch
13,421
1,118
82
7
0
238,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role