Player Matchup

Janus
Janus
Axxonet
Janus
Level 134
God Stats
7W - 8L
1,440 SR
Queue Stats
418W - 392L
1,584 Elo+
Party 1
Pele
Pele
KennyJohn
Pele
Level 108
God Stats
24W - 4L
1,950 SR
Queue Stats
112W - 95L
1,691 Elo+
Party 1
Sol
Sol
RamsDog
Sol
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 102L
1,598 Elo+
Solo
Horus
Horus
Sjelrett
Horus
Level 145
God Stats
3W - 0L
1,797 SR
Queue Stats
30W - 18L
1,671 Elo+
Solo
Xing Tian
Xing Tian
dashedscroll
Xing Tian
Level 116
God Stats
21W - 18L
1,442 SR
Queue Stats
558W - 504L
1,552 Elo+
Solo
Team Averages
Level 120
1,626 SR
1,619 Elo+

VS

Team Averages
Level 113
1,512 SR
1,527 Elo+
Thanatos
Thanatos
Fakeditlol
Thanatos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
GrimTomato
Cerberus
Level 58
God Stats
9W - 7L
1,620 SR
Queue Stats
27W - 26L
1,534 Elo+
Party 2
Erlang Shen
Erlang Shen
KIR33K
Erlang Shen
Level 103
God Stats
64W - 53L
1,602 SR
Queue Stats
309W - 305L
1,536 Elo+
Solo
Raijin
Raijin
ipodlmp
Raijin
Level 113
God Stats
14W - 25L
1,338 SR
Queue Stats
652W - 567L
1,564 Elo+
Solo
Danzaburou
Danzaburou
linky404
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Axxonet
Janus
15
7 / 5 / 7
9,680
605
10,788
9,065
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
16
9 / 1 / 9
9,923
620
9,275
8,645
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
16
7 / 2 / 4
9,793
612
15,096
12,514
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Sjelrett
Horus
11
1 / 3 / 11
7,785
487
8,137
11,570
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
dashedscroll
Xing Tian
15
3 / 0 / 6
9,280
580
8,296
13,853
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fakeditlol
Thanatos
14
3 / 6 / 2
8,460
529
5,649
13,675
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
GrimTomato
Cerberus
15
2 / 5 / 1
8,622
539
11,763
15,063
11,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
KIR33K
Erlang Shen
12
1 / 5 / 3
7,525
470
3,577
15,854
9,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
ipodlmp
Raijin
13
1 / 6 / 3
7,583
474
4,124
11,067
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
linky404
Danzaburou
13
4 / 5 / 1
8,202
513
5,367
13,437
3,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
27
Kills
11
11
Deaths
27
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
Axxonet
Janus
7
5
7
2.1
L
Thanatos
Fakeditlol
Thanatos
3
6
2
0.67
L
Cerberus
GrimTomato
Cerberus
2
5
1
0.5
L
Erlang Shen
KIR33K
Erlang Shen
1
5
3
0.5
W
Pele
9
1
9
13.5
W
Sol
7
2
4
4.5
W
Horus
Sjelrett
Horus
1
3
11
2.17
W
Xing Tian
dashedscroll
Xing Tian
3
0
6
6
L
Raijin
ipodlmp
Raijin
1
6
3
0.42
L
Danzaburou
linky404
Danzaburou
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,592
Damage
30,480
55,647
Taken
69,096
26,825
Mitigated
32,889
22,856
Healing
23,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Axxonet
Janus
10,788
837
0
1,178
9,065
3,067
144
1,828
7,237
56,785
0
L
Thanatos
Fakeditlol
Thanatos
5,649
1,210
0
8,847
13,675
5,342
196
4,028
9,454
0
50,123
L
Cerberus
GrimTomato
Cerberus
11,763
979
0
5,720
15,063
11,257
498
7,680
6,854
54,787
0
L
Erlang Shen
KIR33K
Erlang Shen
3,577
1,028
0
3,147
15,854
9,098
0
8,389
7,226
0
17,208
W
Pele
9,275
2,459
0
3,665
8,645
3,027
40
1,192
7,378
0
57,853
W
Sol
15,096
6,792
0
8,631
12,514
3,885
523
2,090
10,424
81,878
0
W
Horus
Sjelrett
Horus
8,137
3,518
1,211
3,481
11,570
6,985
105
2,582
8,913
0
18,416
W
Xing Tian
dashedscroll
Xing Tian
8,296
1,116
0
4,690
13,853
9,861
0
7,420
5,808
46,719
0
L
Raijin
ipodlmp
Raijin
4,124
357
0
1,277
11,067
3,510
54
6,033
4,813
42,535
0
L
Danzaburou
linky404
Danzaburou
5,367
2,982
0
4,249
13,437
3,682
0
6,862
6,569
0
46,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,461
Gold Earned
40,392
444
Minions Killed
443
0
Camps Cleared
0
1,562,633
Distance Traveled
1,361,179
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,680
605
104
7
0
282,731
3
L
Thanatos
8,460
529
102
6
0
302,941
2
L
Cerberus
8,622
539
138
9
0
220,824
4
L
Erlang Shen
7,525
470
24
2
0
297,291
3
W
Pele
9,923
620
83
5
0
377,346
3
W
Sol
9,793
612
125
8
0
262,867
2
W
Horus
7,785
487
24
2
0
340,089
3
W
Xing Tian
9,280
580
108
7
0
299,600
4
L
Raijin
7,583
474
94
6
0
266,973
5
L
Danzaburou
8,202
513
85
5
0
273,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role