Player Matchup

Tsukuyomi
Tsukuyomi
CrazyGunMan34
Tsukuyomi
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 56L
1,228 Elo+
Solo
Cupid
Cupid
LANCETER
Cupid
Level 23
God Stats
2W - 0L
1,706 SR
Queue Stats
63W - 62L
1,255 Elo+
Solo
Ares
Ares
Logotheck
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Supremax
Cthulhu
Level 3
God Stats
4W - 0L
1,743 SR
Queue Stats
4W - 1L
1,670 Elo+
Solo
Tiamat
Tiamat
m4tch4
Tiamat
Level 28
God Stats
3W - 6L
1,173 SR
Queue Stats
211W - 283L
1,388 Elo+
Solo
Team Averages
Level 12
1,524 SR
1,408 Elo+

VS

Team Averages
Level 21
1,479 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
LordSAlTAMA
Ah Muzen Cab
Level 68
God Stats
22W - 14L
1,395 SR
Queue Stats
384W - 380L
1,458 Elo+
Party 1
Ares
Ares
Zoro176
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
ma-Xi-musss
Olorun
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo
Tiamat
Tiamat
the_living_rock
Tiamat
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,682 Elo+
Party 1
Guan Yu
Guan Yu
zzfighterhd
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrazyGunMan34
Tsukuyomi
19
18 / 2 / 7
13,287
633
22,252
13,839
8,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
LANCETER
Cupid
15
3 / 3 / 8
9,808
467
5,991
7,726
3,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
14
7 / 5 / 8
10,356
493
7,870
18,916
17,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Supremax
Cthulhu
16
3 / 0 / 7
10,703
510
10,481
12,636
13,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
m4tch4
Tiamat
15
2 / 2 / 10
9,919
472
3,032
9,692
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LordSAlTAMA
Ah Muzen Cab
19
9 / 5 / 1
11,864
565
21,559
21,710
9,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Zoro176
Ares
15
1 / 7 / 3
9,314
444
2,961
15,881
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
9
0 / 9 / 0
6,585
314
1,465
10,822
3,197
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

14
2 / 12 / 3
9,107
434
6,581
16,790
9,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
zzfighterhd
Guan Yu
3
0 / 1 / 1
5,804
276
0
1,721
724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
33
Kills
12
12
Deaths
34
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CrazyGunMan34
Tsukuyomi
18
2
7
10.75
W
Cupid
LANCETER
Cupid
3
3
8
2.33
W
Ares
7
5
8
2.2
L
Ah Muzen Cab
LordSAlTAMA
Ah Muzen Cab
9
5
1
1.9
W
Cthulhu
Supremax
Cthulhu
3
0
7
6.5
L
Ares
Zoro176
Ares
1
7
3
0.36
W
Tiamat
m4tch4
Tiamat
2
2
10
3.5
L
Olorun
0
9
0
0
L
2
12
3
0.29
L
Guan Yu
zzfighterhd
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,626
Damage
32,566
62,809
Taken
66,924
47,382
Mitigated
34,225
11,715
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CrazyGunMan34
Tsukuyomi
22,252
7,494
0
993
13,839
8,892
2,174
3,248
10,591
0
99,322
W
Cupid
LANCETER
Cupid
5,991
2,060
741
472
7,726
3,021
2,390
510
7,216
0
39,125
W
Ares
7,870
537
0
1,001
18,916
17,243
1,410
2,586
16,330
22,474
0
L
Ah Muzen Cab
LordSAlTAMA
Ah Muzen Cab
21,559
12,789
0
8,831
21,710
9,064
752
5,558
16,130
0
105,264
W
Cthulhu
Supremax
Cthulhu
10,481
439
1,082
3,056
12,636
13,302
3,023
3,382
9,254
60,214
0
L
Ares
Zoro176
Ares
2,961
273
0
492
15,881
11,747
236
4,367
11,514
27,392
0
W
Tiamat
m4tch4
Tiamat
3,032
585
0
4,370
9,692
4,924
1,159
1,281
8,411
50,686
0
L
Olorun
1,465
931
0
768
10,822
3,197
507
3,203
7,435
16,103
0
L
6,581
1,119
0
1,878
16,790
9,493
472
6,758
9,815
33,587
0
L
Guan Yu
zzfighterhd
Guan Yu
0
0
0
0
1,721
724
0
1,074
647
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,073
Gold Earned
42,674
468
Minions Killed
297
0
Camps Cleared
0
1,928,235
Distance Traveled
1,254,672
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,287
633
149
7
0
442,062
3
W
Cupid
9,808
467
80
4
0
329,486
0
W
Ares
10,356
493
42
2
0
386,302
3
L
Ah Muzen Cab
11,864
565
139
7
0
351,203
0
W
Cthulhu
10,703
510
107
5
0
387,821
2
L
Ares
9,314
444
40
2
0
315,525
1
W
Tiamat
9,919
472
90
4
0
382,564
0
L
Olorun
6,585
314
35
2
0
223,128
2
L
Tiamat
9,107
434
83
4
0
347,931
2
L
Guan Yu
5,804
276
0
0
0
16,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role