Player Matchup

Merlin
Merlin
Kendrizzle
Merlin
Level 27
God Stats
10W - 5L
1,538 SR
Queue Stats
42W - 37L
1,596 Elo+
Party 2
Tiamat
Tiamat
Rocky5533
Tiamat
Level 18
God Stats
5W - 8L
1,631 SR
Queue Stats
201W - 170L
1,334 Elo+
Solo
Erlang Shen
Erlang Shen
techreaper250
Erlang Shen
Level 42
God Stats
21W - 9L
1,742 SR
Queue Stats
89W - 62L
1,648 Elo+
Party 2
Team Averages
Level 29
1,637 SR
1,526 Elo+

VS

Team Averages
Level 47
1,525 SR
1,445 Elo+
Anhur
Anhur
Hambergl3r
Anhur
Level 69
God Stats
11W - 7L
1,653 SR
Queue Stats
142W - 137L
1,530 Elo+
Party 1
Tiamat
Tiamat
PickleRichie
Tiamat
Level 67
God Stats
4W - 4L
1,422 SR
Queue Stats
62W - 69L
1,466 Elo+
Party 1
Ymir
Ymir
xwuatusox0
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kendrizzle
Merlin
14
2 / 5 / 6
10,376
649
12,333
9,085
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Rocky5533
Tiamat
14
4 / 5 / 7
10,880
680
11,530
12,642
8,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
techreaper250
Erlang Shen
14
7 / 7 / 6
11,463
716
14,327
16,005
8,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
9 / 5 / 8
12,405
775
15,291
17,206
5,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
6 / 3 / 11
11,835
740
11,041
14,367
8,645
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 14
10,721
670
5,626
15,148
11,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
13
Kills
17
17
Deaths
13
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
9
5
8
2.6
L
Merlin
Kendrizzle
Merlin
2
5
6
1
W
Tiamat
6
3
11
3.83
L
Tiamat
Rocky5533
Tiamat
4
5
7
1.5
L
Erlang Shen
techreaper250
Erlang Shen
7
7
6
1.43
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,190
Damage
31,958
37,732
Taken
46,721
20,681
Mitigated
25,902
4,441
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
15,291
10,772
0
6,027
17,206
5,281
2,264
8,091
8,813
0
60,394
L
Merlin
Kendrizzle
Merlin
12,333
660
0
0
9,085
3,115
218
4,282
4,643
33,777
0
W
Tiamat
11,041
1,589
525
5,674
14,367
8,645
562
7,739
6,276
43,563
0
L
Tiamat
Rocky5533
Tiamat
11,530
922
0
2,518
12,642
8,761
442
5,968
6,463
43,371
0
L
Erlang Shen
techreaper250
Erlang Shen
14,327
7,310
0
1,923
16,005
8,805
618
5,949
9,925
0
41,506
W
5,626
226
0
140
15,148
11,976
0
7,046
7,718
20,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
34,961
192
Minions Killed
182
0
Camps Cleared
0
773,773
Distance Traveled
821,855
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,405
775
89
6
0
278,835
2
L
Merlin
10,376
649
56
4
0
237,125
0
W
Tiamat
11,835
740
75
5
0
269,174
0
L
Tiamat
10,880
680
88
6
0
262,809
0
L
Erlang Shen
11,463
716
48
3
0
273,839
1
W
Ymir
10,721
670
18
1
0
273,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role