Player Matchup

Ymir
Ymir
AmusablePuma893
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
CleverYeti
Osiris
Level 62
God Stats
0W - 5L
1,347 SR
Queue Stats
42W - 64L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
xMonStAxDestrOx
Ao Kuang
Level 48
God Stats
18W - 17L
1,478 SR
Queue Stats
109W - 104L
1,440 Elo+
Solo
Team Averages
Level 41
1,442 SR
1,431 Elo+

VS

Team Averages
Level 34
1,507 SR
1,389 Elo+
Discordia
Discordia
Nani5610
Discordia
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,323 Elo+
Solo
Xing Tian
Xing Tian
xThEReaPErsHerex
Xing Tian
Level 29
God Stats
12W - 8L
1,495 SR
Queue Stats
51W - 49L
1,386 Elo+
Party 1
Tiamat
Tiamat
yungtobe
Tiamat
Level 67
God Stats
25W - 23L
1,525 SR
Queue Stats
258W - 266L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
8,054
503
23
2,253
592
Osiris
CleverYeti
Osiris
13
0 / 5 / 3
9,165
573
3,851
13,362
10,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
15
7 / 4 / 0
10,571
661
10,672
13,528
4,752
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nani5610
Discordia
10
0 / 3 / 1
8,372
523
61
3,302
1,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
14
2 / 2 / 5
10,034
627
3,861
7,716
5,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
yungtobe
Tiamat
16
9 / 2 / 2
11,975
748
15,643
10,166
6,919
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
11
11
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Osiris
CleverYeti
Osiris
0
5
3
0.3
W
Discordia
Nani5610
Discordia
0
3
1
0.17
L
Ao Kuang
7
4
0
1.75
W
Xing Tian
2
2
5
2.25
W
Tiamat
yungtobe
Tiamat
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,546
Damage
19,565
29,143
Taken
21,184
16,073
Mitigated
13,618
8,090
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23
23
0
0
2,253
592
0
1,657
596
379
0
L
Osiris
CleverYeti
Osiris
3,851
893
0
2,015
13,362
10,729
916
9,991
3,371
0
40,466
W
Discordia
Nani5610
Discordia
61
61
0
10
3,302
1,149
291
2,387
915
1,431
0
L
Ao Kuang
10,672
4,632
0
6,075
13,528
4,752
900
7,992
5,536
48,646
0
W
Xing Tian
3,861
30
0
0
7,716
5,550
237
2,442
5,274
19,019
0
W
Tiamat
yungtobe
Tiamat
15,643
1,919
0
2,558
10,166
6,919
323
5,918
4,248
67,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
30,381
128
Minions Killed
130
0
Camps Cleared
0
578,716
Distance Traveled
792,131
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,054
503
0
0
0
56,313
0
L
Osiris
9,165
573
65
4
0
249,282
2
W
Discordia
8,372
523
0
0
0
251,629
0
L
Ao Kuang
10,571
661
63
4
0
273,121
2
W
Xing Tian
10,034
627
19
1
0
266,340
1
W
Tiamat
11,975
748
111
7
0
274,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role