Player Matchup

Medusa
Medusa
Amberry
Medusa
Level 98
God Stats
2W - 1L
1,320 SR
Queue Stats
38W - 30L
1,289 Elo+
Party 1
Osiris
Osiris
PaulsPeace
Osiris
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
56W - 39L
1,289 Elo+
Party 1
Anubis
Anubis
SiVendetta
Anubis
Level 121
God Stats
9W - 5L
1,500 SR
Queue Stats
55W - 38L
1,289 Elo+
Party 1
Team Averages
Level 79
1,440 SR
1,289 Elo+

VS

Team Averages
Level 41
1,625 SR
1,279 Elo+
Tyr
Tyr
Kokosnotten
Tyr
Level 40
God Stats
20W - 29L
1,464 SR
Queue Stats
229W - 317L
1,259 Elo+
Party 2
Thoth
Thoth
Ruban3
Thoth
Level 29
God Stats
8W - 15L
1,492 SR
Queue Stats
269W - 366L
1,272 Elo+
Party 2
Tiamat
Tiamat
Stoneman07
Tiamat
Level 54
God Stats
4W - 12L
1,917 SR
Queue Stats
246W - 325L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amberry
Medusa
14
3 / 0 / 13
10,375
692
5,771
6,476
2,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
PaulsPeace
Osiris
13
1 / 2 / 10
10,066
671
4,923
9,618
6,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
SiVendetta
Anubis
16
14 / 4 / 4
12,002
800
14,876
8,237
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
8,502
567
4,407
11,559
9,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Ruban3
Thoth
13
4 / 4 / 2
9,659
644
8,530
7,460
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
Stoneman07
Tiamat
11
1 / 9 / 4
8,637
576
7,270
13,133
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
6
6
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
Amberry
Medusa
3
0
13
9.5
L
1
5
4
0.6
W
Osiris
PaulsPeace
Osiris
1
2
10
3
L
Thoth
Ruban3
Thoth
4
4
2
1.25
W
Anubis
SiVendetta
Anubis
14
4
4
4
L
Tiamat
Stoneman07
Tiamat
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,570
Damage
20,207
24,331
Taken
32,152
12,188
Mitigated
18,564
6,870
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Amberry
Medusa
5,771
2,728
0
1,535
6,476
2,108
1,994
3,594
2,618
0
35,539
L
4,407
643
0
1,090
11,559
9,350
0
5,260
6,299
0
23,138
W
Osiris
PaulsPeace
Osiris
4,923
1,043
0
2,053
9,618
6,205
140
6,463
2,538
76
13,960
L
Thoth
Ruban3
Thoth
8,530
221
544
1,228
7,460
2,110
0
3,233
4,227
32,255
0
W
Anubis
SiVendetta
Anubis
14,876
547
0
3,282
8,237
3,875
1,109
5,172
2,816
60,466
0
L
Tiamat
Stoneman07
Tiamat
7,270
309
0
1,206
13,133
7,104
0
6,515
6,618
35,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
26,798
171
Minions Killed
146
0
Camps Cleared
0
772,095
Distance Traveled
657,290
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,375
692
61
4
0
280,298
0
L
Tyr
8,502
567
37
2
0
217,802
0
W
Osiris
10,066
671
24
2
0
237,594
0
L
Thoth
9,659
644
48
3
0
221,530
1
W
Anubis
12,002
800
86
6
0
254,203
2
L
Tiamat
8,637
576
61
4
0
217,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role