Player Matchup

Tiamat
Tiamat
Greenscope
Tiamat
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 129L
1,598 Elo+
Party 2
Sun Wukong
Sun Wukong
Roboevil
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Zerakal
Apollo
Level 134
God Stats
6W - 2L
1,577 SR
Queue Stats
93W - 88L
1,707 Elo+
Party 2
Bastet
Bastet
βẫẫĐßǿǿỴ
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
美团外卖送的就是快
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 136
1,515 SR
1,561 Elo+

VS

Team Averages
Level 113
1,555 SR
1,561 Elo+
Baron Samedi
Baron Samedi
CalvinTKiernan
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,546 Elo+
Party 1
Medusa
Medusa
Fat66Bling
Medusa
Level 143
God Stats
0W - 3L
1,169 SR
Queue Stats
119W - 108L
1,516 Elo+
Solo
Fenrir
Fenrir
RiceDrip
Fenrir
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,657 Elo+
Party 1
Hercules
Hercules
TheCircusAct
Hercules
Level 82
God Stats
2W - 2L
1,833 SR
Queue Stats
34W - 44L
1,512 Elo+
Party 1
Zeus
Zeus
ınvıncıble
Zeus
Level 160
God Stats
61W - 37L
1,773 SR
Queue Stats
139W - 137L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Greenscope
Tiamat
9
0 / 2 / 1
5,124
512
2,897
4,469
4,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Roboevil
Sun Wukong
9
4 / 2 / 1
5,680
568
3,608
6,509
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Zerakal
Apollo
12
5 / 1 / 2
6,718
672
5,910
7,808
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 1 / 3
5,980
598
3,501
5,761
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 3
6,167
617
1,723
3,261
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CalvinTKiernan
Baron Samedi
5
1 / 1 / 0
4,536
454
2,470
3,143
1,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Fat66Bling
Medusa
9
1 / 5 / 0
5,244
524
5,313
7,640
1,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
RiceDrip
Fenrir
9
2 / 2 / 2
5,632
563
2,797
7,652
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
TheCircusAct
Hercules
9
1 / 1 / 0
5,477
548
2,361
5,144
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Boots

Boots

+6%
Movement Speed

10
1 / 4 / 0
5,632
563
5,210
6,121
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
6
6
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CalvinTKiernan
Baron Samedi
1
1
0
1
L
Medusa
Fat66Bling
Medusa
1
5
0
0.2
W
Tiamat
Greenscope
Tiamat
0
2
1
0.25
L
Fenrir
RiceDrip
Fenrir
2
2
2
1.5
W
Sun Wukong
Roboevil
Sun Wukong
4
2
1
2.25
L
Hercules
TheCircusAct
Hercules
1
1
0
1
W
Apollo
Zerakal
Apollo
5
1
2
6
L
1
4
0
0.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,639
Damage
18,151
27,808
Taken
29,700
12,784
Mitigated
10,225
7,761
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CalvinTKiernan
Baron Samedi
2,470
749
168
1,311
3,143
1,157
0
815
2,314
8,331
0
L
Medusa
Fat66Bling
Medusa
5,313
3,250
0
2,119
7,640
1,615
32
72
7,542
0
30,749
W
Tiamat
Greenscope
Tiamat
2,897
404
0
1,556
4,469
4,407
0
586
3,729
19,460
0
L
Fenrir
RiceDrip
Fenrir
2,797
1,341
0
2,961
7,652
2,286
0
1,023
6,555
0
25,268
W
Sun Wukong
Roboevil
Sun Wukong
3,608
977
0
1,364
6,509
2,977
0
3,121
3,363
0
21,952
L
Hercules
TheCircusAct
Hercules
2,361
598
0
2,075
5,144
3,756
152
1,798
3,346
0
22,211
W
Apollo
Zerakal
Apollo
5,910
4,007
0
2,825
7,808
2,647
738
1,694
6,114
0
37,940
L
5,210
107
0
1,232
6,121
1,411
0
698
5,323
36,492
0
W
3,501
1,154
0
614
5,761
1,592
16
388
5,323
0
26,655
W
1,723
202
22
1,380
3,261
1,161
0
1,891
1,370
39,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
26,521
294
Minions Killed
271
0
Camps Cleared
0
1,001,494
Distance Traveled
844,800
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,536
454
14
1
0
142,049
2
L
Medusa
5,244
524
61
6
0
163,915
2
W
Tiamat
5,124
512
42
4
0
174,888
0
L
Fenrir
5,632
563
60
6
0
206,343
1
W
Sun Wukong
5,680
568
39
4
0
207,051
1
L
Hercules
5,477
548
57
6
0
158,173
5
W
Apollo
6,718
672
79
8
0
203,238
3
L
Zeus
5,632
563
79
8
0
174,320
3
W
Bastet
5,980
598
48
5
0
210,508
2
W
Ra
6,167
617
86
9
0
205,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role