Player Matchup

Nemesis
Nemesis
DR34DD
Nemesis
Level 69
God Stats
23W - 20L
1,538 SR
Queue Stats
48W - 43L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Itsyaboiknuckles
Ah Muzen Cab
Level 83
God Stats
2W - 2L
1,502 SR
Queue Stats
67W - 49L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
Julk101
Amaterasu
Level 35
God Stats
1W - 1L
1,283 SR
Queue Stats
25W - 25L
1,589 Elo+
Solo
Tiamat
Tiamat
T18Z1
Tiamat
Level 67
God Stats
17W - 13L
1,481 SR
Queue Stats
49W - 41L
1,515 Elo+
Party 1
Ymir
Ymir
TrueBloodOrc
Ymir
Level 7
God Stats
5W - 0L
1,738 SR
Queue Stats
14W - 9L
1,489 Elo+
Party 1
Team Averages
Level 52
1,508 SR
1,524 Elo+

VS

Team Averages
Level 80
1,558 SR
1,549 Elo+
Vulcan
Vulcan
CacauMare
Vulcan
Level 18
God Stats
2W - 1L
1,720 SR
Queue Stats
62W - 64L
1,544 Elo+
Party 2
Ullr
Ullr
GoDeeper
Ullr
Level 106
God Stats
2W - 2L
1,548 SR
Queue Stats
69W - 52L
1,549 Elo+
Party 2
Yemoja
Yemoja
Ruaridj
Yemoja
Level 39
God Stats
4W - 3L
1,524 SR
Queue Stats
93W - 77L
1,624 Elo+
Solo
Ravana
Ravana
ScoRpioN119
Ravana
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 37L
1,527 Elo+
Party 2
Tiamat
Tiamat
SerttasFurkan
Tiamat
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DR34DD
Nemesis
12
6 / 2 / 2
7,427
571
6,722
7,936
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Itsyaboiknuckles
Ah Muzen Cab
12
4 / 7 / 0
7,506
577
8,810
10,923
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Julk101
Amaterasu
11
0 / 1 / 3
6,495
500
3,953
10,462
6,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
T18Z1
Tiamat
12
2 / 0 / 3
7,244
557
9,065
7,933
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
5,599
431
2,265
9,099
4,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CacauMare
Vulcan
10
1 / 3 / 1
5,998
461
5,082
4,878
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
12
8 / 4 / 1
7,757
597
7,934
8,184
2,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Ruaridj
Yemoja
10
1 / 2 / 5
6,617
509
5,284
9,723
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
12
3 / 2 / 3
7,198
554
4,855
10,834
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 2 / 1
6,868
528
5,023
8,264
6,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
13
13
Deaths
13
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CacauMare
Vulcan
1
3
1
0.5
W
Nemesis
DR34DD
Nemesis
6
2
2
3.5
L
Ullr
8
4
1
2.13
W
Ah Muzen Cab
Itsyaboiknuckles
Ah Muzen Cab
4
7
0
0.57
W
Amaterasu
Julk101
Amaterasu
0
1
3
1.5
L
Yemoja
Ruaridj
Yemoja
1
2
5
1.75
L
Ravana
3
2
3
2.25
L
0
2
1
0.25
W
Tiamat
T18Z1
Tiamat
2
0
3
3.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,815
Damage
28,178
46,353
Taken
41,883
21,697
Mitigated
21,497
18,533
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CacauMare
Vulcan
5,082
1,592
0
813
4,878
1,696
108
1,640
2,992
31,607
0
W
Nemesis
DR34DD
Nemesis
6,722
3,641
0
2,272
7,936
2,471
0
1,613
6,323
0
36,843
L
Ullr
7,934
2,786
0
1,032
8,184
2,554
0
1,970
6,154
0
35,307
W
Ah Muzen Cab
Itsyaboiknuckles
Ah Muzen Cab
8,810
4,657
0
3,274
10,923
2,964
1,708
1,147
9,776
0
44,021
W
Amaterasu
Julk101
Amaterasu
3,953
1,472
0
5,873
10,462
6,714
596
5,201
5,261
0
32,817
L
Yemoja
Ruaridj
Yemoja
5,284
1,552
353
2,482
9,723
6,647
0
3,302
6,178
15,946
0
L
Ravana
4,855
1,441
0
3,754
10,834
4,578
0
3,732
6,840
0
41,666
L
5,023
1,558
0
3,554
8,264
6,022
90
0
8,081
39,372
0
W
Tiamat
T18Z1
Tiamat
9,065
851
0
4,283
7,933
5,338
34
3,303
4,630
42,431
0
W
2,265
421
0
2,831
9,099
4,210
0
4,125
4,974
16,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
34,438
320
Minions Killed
338
0
Camps Cleared
0
1,237,295
Distance Traveled
1,157,408
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,998
461
69
5
0
261,481
2
W
Nemesis
7,427
571
65
5
0
268,919
0
L
Ullr
7,757
597
82
6
0
207,199
2
W
Ah Muzen Cab
7,506
577
75
6
0
218,296
0
W
Amaterasu
6,495
500
74
6
0
243,356
2
L
Yemoja
6,617
509
12
1
0
225,650
2
L
Ravana
7,198
554
101
8
0
258,822
1
L
Tiamat
6,868
528
74
6
0
204,256
4
W
Tiamat
7,244
557
81
6
0
272,766
3
W
Ymir
5,599
431
25
2
0
233,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role