Player Matchup

Vulcan
Vulcan
C0WCS
Vulcan
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
284W - 197L
1,545 Elo+
Solo
Artio
Artio
Igor_o_igorDBZ
Artio
Level 29
God Stats
4W - 2L
1,449 SR
Queue Stats
100W - 84L
1,563 Elo+
Party 2
He Bo
He Bo
Karmaleao
He Bo
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 74L
1,549 Elo+
Party 2
Guan Yu
Guan Yu
Megaserio
Guan Yu
Level 116
God Stats
5W - 7L
1,954 SR
Queue Stats
304W - 293L
1,447 Elo+
Solo
Izanami
Izanami
Swanthy
Izanami
Level 38
God Stats
11W - 11L
1,607 SR
Queue Stats
216W - 234L
1,419 Elo+
Solo
Team Averages
Level 57
1,602 SR
1,505 Elo+

VS

Team Averages
Level 61
1,620 SR
1,503 Elo+
The Morrigan
The Morrigan
JoaoDoEspetinho
The Morrigan
Level 61
God Stats
6W - 1L
1,808 SR
Queue Stats
163W - 211L
1,431 Elo+
Solo
Ganesha
Ganesha
Kolitor
Ganesha
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SANGUZ
Ullr
Level 17
God Stats
4W - 5L
1,440 SR
Queue Stats
18W - 13L
1,532 Elo+
Party 1
Chronos
Chronos
SouthernChaos
Chronos
Level 75
God Stats
6W - 3L
1,733 SR
Queue Stats
59W - 67L
1,536 Elo+
Solo
Bellona
Bellona
ivoxCABJ12
Bellona
Level 115
God Stats
16W - 9L
1,618 SR
Queue Stats
85W - 71L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
C0WCS
Vulcan
10
3 / 1 / 0
5,886
535
5,081
5,323
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 2
5,303
482
2,906
8,293
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Karmaleao
He Bo
10
0 / 4 / 2
5,395
490
1,930
5,393
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Megaserio
Guan Yu
10
1 / 3 / 0
5,689
517
3,568
8,252
3,912
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Swanthy
Izanami
8
0 / 2 / 2
5,066
461
4,448
6,822
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JoaoDoEspetinho
The Morrigan
10
2 / 1 / 3
6,561
596
1,492
5,316
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Kolitor
Ganesha
10
0 / 1 / 5
6,169
561
2,502
8,655
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ullr
SANGUZ
Ullr
11
5 / 1 / 0
6,637
603
6,997
6,533
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
13
4 / 0 / 1
7,712
701
4,547
4,635
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ivoxCABJ12
Bellona
13
2 / 1 / 1
7,428
675
5,614
7,010
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
13
13
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
C0WCS
Vulcan
3
1
0
3
L
0
3
2
0.33
W
The Morrigan
JoaoDoEspetinho
The Morrigan
2
1
3
3.5
L
He Bo
Karmaleao
He Bo
0
4
2
0.25
W
Ganesha
Kolitor
Ganesha
0
1
5
2.5
L
Guan Yu
Megaserio
Guan Yu
1
3
0
0.33
W
Ullr
SANGUZ
Ullr
5
1
0
5
W
Chronos
4
0
1
4.5
L
Izanami
Swanthy
Izanami
0
2
2
0.5
W
Bellona
ivoxCABJ12
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,933
Damage
21,152
34,083
Taken
32,149
11,949
Mitigated
15,398
10,222
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
C0WCS
Vulcan
5,081
1,145
0
1,654
5,323
1,679
0
2,295
3,028
25,253
0
L
2,906
146
333
2,841
8,293
3,178
0
1,617
6,676
15,476
0
W
The Morrigan
JoaoDoEspetinho
The Morrigan
1,492
382
0
2,862
5,316
1,527
0
1,377
3,807
29,553
358
L
He Bo
Karmaleao
He Bo
1,930
205
0
860
5,393
1,665
0
3,052
2,341
29,241
0
W
Ganesha
Kolitor
Ganesha
2,502
458
0
1,660
8,655
4,156
55
2,749
5,784
16,717
0
L
Guan Yu
Megaserio
Guan Yu
3,568
231
0
2,401
8,252
3,912
0
191
8,061
0
26,114
W
Ullr
SANGUZ
Ullr
6,997
2,824
0
2,953
6,533
2,020
828
2,286
4,169
0
39,685
W
Chronos
4,547
1,193
0
1,495
4,635
2,083
867
2,813
1,590
49,368
2,155
L
Izanami
Swanthy
Izanami
4,448
3,290
0
2,133
6,822
1,515
0
885
5,937
0
27,046
W
Bellona
ivoxCABJ12
Bellona
5,614
1,771
0
2,092
7,010
5,612
644
91
6,882
0
42,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,339
Gold Earned
34,507
241
Minions Killed
361
0
Camps Cleared
0
1,058,797
Distance Traveled
1,131,595
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,886
535
45
4
0
240,001
2
L
Artio
5,303
482
24
2
0
219,079
1
W
The Morrigan
6,561
596
67
6
0
227,030
3
L
He Bo
5,395
490
55
5
0
192,186
3
W
Ganesha
6,169
561
0
0
0
226,048
3
L
Guan Yu
5,689
517
60
5
0
219,720
0
W
Ullr
6,637
603
96
9
0
199,469
0
W
Chronos
7,712
701
111
10
0
236,832
6
L
Izanami
5,066
461
57
5
0
187,811
0
W
Bellona
7,428
675
87
8
0
242,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role