Player Matchup

Hercules
Hercules
Hinojo94
Hercules
Level 11
God Stats
9W - 12L
1,425 SR
Queue Stats
14W - 21L
1,328 Elo+
Solo
Anubis
Anubis
Saëros
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Shuugre
Artemis
Level 13
God Stats
3W - 3L
1,601 SR
Queue Stats
6W - 15L
1,190 Elo+
Party 2
Team Averages
Level 30
1,509 SR
1,339 Elo+

VS

Team Averages
Level 85
1,500 SR
1,514 Elo+
Arachne
Arachne
Miguelteba11
Arachne
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 74L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
Zapatax12
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
alfon20058
Kuzenbo
Level 126
God Stats
9W - 1L
1,500 SR
Queue Stats
112W - 76L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hinojo94
Hercules
12
1 / 7 / 2
9,207
575
4,724
17,231
11,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Saëros
Anubis
13
2 / 8 / 2
10,224
639
8,169
13,419
5,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Shuugre
Artemis
12
2 / 7 / 3
9,527
595
9,616
12,885
4,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Miguelteba11
Arachne
15
7 / 1 / 14
11,598
725
13,953
12,107
4,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Zapatax12
Zhong Kui
16
13 / 3 / 8
12,740
796
17,542
12,121
8,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
alfon20058
Kuzenbo
13
2 / 1 / 11
10,806
675
4,153
10,493
8,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
22
22
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
Hinojo94
Hercules
1
7
2
0.29
W
Arachne
Miguelteba11
Arachne
7
1
14
14
L
Anubis
Saëros
Anubis
2
8
2
0.38
L
Artemis
Shuugre
Artemis
2
7
3
0.5
W
Zhong Kui
Zapatax12
Zhong Kui
13
3
8
5.67
W
Kuzenbo
alfon20058
Kuzenbo
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,509
Damage
35,648
43,535
Taken
34,721
21,868
Mitigated
21,261
5,988
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Hinojo94
Hercules
4,724
1,477
0
2,051
17,231
11,912
0
6,354
10,453
0
28,446
W
Arachne
Miguelteba11
Arachne
13,953
12,417
0
2,247
12,107
4,490
692
2,719
9,388
0
36,776
L
Anubis
Saëros
Anubis
8,169
0
1,241
2,366
13,419
5,894
36
6,262
6,857
41,986
0
L
Artemis
Shuugre
Artemis
9,616
5,671
0
330
12,885
4,062
0
8,026
4,517
0
27,004
W
Zhong Kui
Zapatax12
Zhong Kui
17,542
1,904
0
5,908
12,121
8,100
1,257
3,292
8,829
64,799
0
W
Kuzenbo
alfon20058
Kuzenbo
4,153
956
0
197
10,493
8,671
176
2,541
7,952
12,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,958
Gold Earned
35,144
145
Minions Killed
159
0
Camps Cleared
0
690,726
Distance Traveled
874,926
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,207
575
39
2
0
261,918
1
W
Arachne
11,598
725
46
3
0
311,928
0
L
Anubis
10,224
639
72
5
0
207,857
1
L
Artemis
9,527
595
34
2
0
220,951
1
W
Zhong Kui
12,740
796
104
7
0
257,058
2
W
Kuzenbo
10,806
675
9
1
0
305,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role