Player Matchup

Tiamat
Tiamat
BoB1212
Tiamat
Level 27
God Stats
33W - 36L
1,371 SR
Queue Stats
80W - 111L
1,295 Elo+
Solo
Fenrir
Fenrir
HellRed_Angel
Fenrir
Level 12
God Stats
3W - 3L
1,268 SR
Queue Stats
4W - 9L
1,229 Elo+
Solo
Xing Tian
Xing Tian
JeRmZ sAy HiGh
Xing Tian
Level 26
God Stats
27W - 26L
1,494 SR
Queue Stats
832W - 884L
1,355 Elo+
Solo
Scylla
Scylla
NewWaffles
Scylla
Level 19
God Stats
13W - 13L
1,472 SR
Queue Stats
517W - 494L
1,337 Elo+
Solo
Horus
Horus
StevieGU671
Horus
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
228W - 211L
1,390 Elo+
Solo
Team Averages
Level 22
1,421 SR
1,321 Elo+

VS

Team Averages
Level 13
1,362 SR
1,372 Elo+
Susano
Susano
Calishogun1752
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,299 Elo+
Solo
Neith
Neith
CoinStingray230
Neith
Level 21
God Stats
26W - 28L
1,240 SR
Queue Stats
165W - 235L
1,187 Elo+
Solo
Cupid
Cupid
DeadlyFade_
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Odin
Odin
ForceBlast
Odin
Level 26
God Stats
6W - 11L
1,072 SR
Queue Stats
105W - 143L
1,374 Elo+
Solo
Ra
Ra
Kvodho
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BoB1212
Tiamat
14
7 / 3 / 2
9,404
627
7,177
7,720
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 0
7,575
505
2,655
10,447
3,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
JeRmZ sAy HiGh
Xing Tian
13
4 / 2 / 8
8,086
539
4,033
9,401
4,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
NewWaffles
Scylla
14
10 / 1 / 2
9,149
610
8,615
5,734
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 3
7,980
532
3,161
9,572
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
7,808
521
5,237
12,727
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 3
6,202
413
4,521
8,917
2,403
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 10 / 2
5,452
363
981
8,841
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 3 / 0
7,422
495
3,874
8,730
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ra
3
1 / 3 / 0
4,883
326
427
2,028
438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
26
Kills
10
11
Deaths
28
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BoB1212
Tiamat
7
3
2
2.67
L
4
6
1
0.75
L
1
6
3
0.42
L
1
10
2
0.2
L
3
3
0
1
W
3
2
0
1.5
W
Xing Tian
JeRmZ sAy HiGh
Xing Tian
4
2
8
4
L
Ra
1
3
0
0.33
W
Scylla
NewWaffles
Scylla
10
1
2
11
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
15,040
42,874
Taken
41,243
17,948
Mitigated
12,229
9,818
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BoB1212
Tiamat
7,177
1,048
0
1,919
7,720
4,641
1,651
0
7,720
41,351
0
L
5,237
1,526
0
620
12,727
3,760
74
5,462
7,015
0
29,623
L
4,521
1,618
0
331
8,917
2,403
15
7,329
1,204
0
22,162
L
981
575
51
849
8,841
2,178
42
4,626
3,859
0
7,679
L
3,874
1,001
0
2,110
8,730
3,450
0
1,296
7,312
0
40,308
W
2,655
1,336
0
2,427
10,447
3,677
3,041
309
10,138
0
20,194
W
Xing Tian
JeRmZ sAy HiGh
Xing Tian
4,033
431
250
463
9,401
4,436
911
0
9,401
22,742
0
L
Ra
427
250
0
68
2,028
438
105
0
2,028
2,788
0
W
Scylla
NewWaffles
Scylla
8,615
847
294
1,025
5,734
1,657
2,146
0
5,734
53,126
0
W
3,161
1,701
92
3,348
9,572
3,537
2,427
118
9,454
0
35,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
31,767
323
Minions Killed
172
0
Camps Cleared
0
1,325,657
Distance Traveled
1,053,388
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,404
627
81
5
0
264,358
0
L
Susano
7,808
521
45
3
0
299,498
0
L
Neith
6,202
413
31
2
0
240,862
0
L
Cupid
5,452
363
14
1
0
177,163
3
L
Odin
7,422
495
76
5
0
252,595
0
W
Fenrir
7,575
505
41
3
0
237,155
0
W
Xing Tian
8,086
539
35
2
0
304,389
0
L
Ra
4,883
326
6
0
0
83,270
0
W
Scylla
9,149
610
92
6
0
254,127
5
W
Horus
7,980
532
74
5
0
265,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role