Player Matchup

Thanatos
Thanatos
Dechet
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,396 Elo+
Party 1
Artio
Artio
Fanah
Artio
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,377 Elo+
Party 1
Hel
Hel
Gogle12
Hel
Level 28
God Stats
10W - 11L
1,533 SR
Queue Stats
61W - 56L
1,520 Elo+
Solo
Ra
Ra
d0MME
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,712 Elo+
Solo
Neith
Neith
jepetemabiere
Neith
Level 9
God Stats
6W - 3L
1,579 SR
Queue Stats
6W - 10L
1,272 Elo+
Party 1
Team Averages
Level 17
1,522 SR
1,456 Elo+

VS

Team Averages
Level 14
1,559 SR
1,541 Elo+
Tyr
Tyr
IstuvMais
Tyr
Level 6
God Stats
0W - 1L
1,488 SR
Queue Stats
8W - 3L
1,743 Elo+
Party 2
Jing Wei
Jing Wei
Kinokiita
Jing Wei
Level 15
God Stats
4W - 5L
1,747 SR
Queue Stats
42W - 33L
1,478 Elo+
Solo
Sobek
Sobek
Twinas
Sobek
Level 27
God Stats
13W - 5L
1,336 SR
Queue Stats
85W - 90L
1,409 Elo+
Solo
Susano
Susano
ZurfsUp
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,735 Elo+
Party 2
Tiamat
Tiamat
maxima4
Tiamat
Level 21
God Stats
8W - 7L
1,722 SR
Queue Stats
30W - 32L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dechet
Thanatos
11
4 / 1 / 3
7,015
585
5,018
9,285
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Fanah
Artio
11
1 / 0 / 1
6,633
553
3,319
7,179
4,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
10
1 / 3 / 2
5,615
468
2,750
5,881
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ra
13
3 / 0 / 1
7,671
639
5,252
4,252
1,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 2
6,465
539
6,460
8,106
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,710
476
3,007
5,914
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Kinokiita
Jing Wei
11
5 / 3 / 2
6,778
565
6,038
7,585
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Twinas
Sobek
7
0 / 1 / 6
5,465
455
4,394
7,728
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
ZurfsUp
Susano
9
2 / 7 / 4
6,000
500
3,980
10,503
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
maxima4
Tiamat
10
1 / 3 / 0
5,348
446
1,179
6,095
3,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
12
Kills
8
8
Deaths
15
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dechet
Thanatos
4
1
3
5.5
W
Artio
Fanah
Artio
1
0
1
1.5
W
Hel
1
3
2
0.67
L
0
1
0
0
L
Jing Wei
Kinokiita
Jing Wei
5
3
2
2
L
Sobek
Twinas
Sobek
0
1
6
3
L
Susano
ZurfsUp
Susano
2
7
4
0.57
W
Ra
3
0
1
3.5
W
3
4
2
1
L
Tiamat
maxima4
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
18,598
34,703
Taken
37,825
12,540
Mitigated
16,317
24,161
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dechet
Thanatos
5,018
1,585
0
9,937
9,285
2,800
0
720
8,565
0
40,545
W
Artio
Fanah
Artio
3,319
497
126
5,035
7,179
4,433
210
0
6,929
27,180
0
W
Hel
2,750
530
1,812
2,914
5,881
1,614
273
1,777
4,104
16,676
0
L
3,007
1,128
0
1,313
5,914
3,434
352
2,991
2,923
0
19,784
L
Jing Wei
Kinokiita
Jing Wei
6,038
2,826
0
3,532
7,585
2,079
672
904
6,681
0
41,569
L
Sobek
Twinas
Sobek
4,394
994
0
4,244
7,728
4,766
0
2,130
5,598
10,530
0
L
Susano
ZurfsUp
Susano
3,980
1,136
0
1,756
10,503
2,987
0
1,780
8,723
0
30,209
W
Ra
5,252
979
0
2,148
4,252
1,433
2,729
1,508
2,744
48,719
0
W
6,460
4,412
0
2,189
8,106
2,260
205
1,568
6,538
0
29,923
L
Tiamat
maxima4
Tiamat
1,179
133
0
1,472
6,095
3,051
34
3,516
2,579
17,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
29,301
325
Minions Killed
203
0
Camps Cleared
0
1,140,373
Distance Traveled
1,175,624
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,015
585
67
6
0
247,563
0
W
Artio
6,633
553
60
5
0
245,760
1
W
Hel
5,615
468
38
3
0
199,083
0
L
Tyr
5,710
476
46
4
0
224,307
2
L
Jing Wei
6,778
565
67
6
0
236,498
0
L
Sobek
5,465
455
15
1
0
236,527
4
L
Susano
6,000
500
49
4
0
245,746
1
W
Ra
7,671
639
106
9
0
226,481
1
W
Neith
6,465
539
54
5
0
221,486
0
L
Tiamat
5,348
446
26
2
0
232,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role