Player Matchup

Ao Kuang
Ao Kuang
Alan002
Ao Kuang
Level 28
God Stats
5W - 5L
1,527 SR
Queue Stats
105W - 58L
1,620 Elo+
Solo
Sol
Sol
Danielnaidor
Sol
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Set
Set
Yh0rm1
Set
Level 20
God Stats
5W - 5L
1,518 SR
Queue Stats
18W - 14L
1,583 Elo+
Party 1
Apollo
Apollo
daxflyx
Apollo
Level 28
God Stats
13W - 14L
1,613 SR
Queue Stats
115W - 118L
1,652 Elo+
Solo
Fenrir
Fenrir
kavcki
Fenrir
Level 18
God Stats
2W - 0L
1,688 SR
Queue Stats
17W - 14L
1,554 Elo+
Party 1
Team Averages
Level 22
1,569 SR
1,582 Elo+

VS

Team Averages
Level 15
1,490 SR
1,519 Elo+
Fenrir
Fenrir
DRIP DA LoW
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,637 Elo+
Solo
Anubis
Anubis
Israila_upbeat
Anubis
Level 14
God Stats
4W - 7L
1,199 SR
Queue Stats
20W - 26L
1,387 Elo+
Solo
King Arthur
King Arthur
KnivzBR
King Arthur
Level 7
God Stats
1W - 1L
1,749 SR
Queue Stats
15W - 17L
1,610 Elo+
Solo
Ares
Ares
RenanBRM
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,412 Elo+
Solo
Artemis
Artemis
lemonthor
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 89L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alan002
Ao Kuang
17
8 / 0 / 12
11,424
571
13,159
16,948
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 4 / 14
10,721
536
12,755
6,692
1,655
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Set
Yh0rm1
Set
18
6 / 2 / 6
12,053
603
16,188
15,072
13,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
daxflyx
Apollo
17
9 / 5 / 6
12,109
605
14,569
19,210
7,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
kavcki
Fenrir
13
3 / 2 / 17
9,486
474
6,489
14,270
9,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 4 / 2
10,224
511
10,203
16,108
9,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 13 / 6
9,359
468
9,211
17,618
8,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
KnivzBR
King Arthur
14
0 / 4 / 1
8,199
410
4,601
17,179
10,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
12
1 / 8 / 6
7,469
373
3,968
16,610
10,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
lemonthor
Artemis
17
5 / 3 / 1
9,915
496
17,315
16,212
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
31
Kills
13
13
Deaths
32
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alan002
Ao Kuang
8
0
12
14
L
Fenrir
4
4
2
1.25
W
5
4
14
3
L
3
13
6
0.46
L
King Arthur
KnivzBR
King Arthur
0
4
1
0.13
L
Ares
1
8
6
0.5
W
Set
Yh0rm1
Set
6
2
6
4.5
W
Apollo
daxflyx
Apollo
9
5
6
2.4
W
Fenrir
kavcki
Fenrir
3
2
17
5.75
L
Artemis
lemonthor
Artemis
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,160
Damage
45,298
72,192
Taken
83,727
40,032
Mitigated
44,433
27,646
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alan002
Ao Kuang
13,159
3,558
0
9,113
16,948
6,706
1,466
3,883
13,065
71,881
0
L
Fenrir
10,203
2,849
0
3,420
16,108
9,251
0
4,865
11,118
0
75,895
W
12,755
3,592
0
1,241
6,692
1,655
4,118
2,769
3,923
54,557
0
L
9,211
258
0
3,433
17,618
8,242
0
9,158
8,327
30,824
0
L
King Arthur
KnivzBR
King Arthur
4,601
255
0
2,163
17,179
10,220
0
1,671
15,019
0
38,417
L
Ares
3,968
463
394
1,385
16,610
10,222
0
6,784
9,676
17,961
0
W
Set
Yh0rm1
Set
16,188
8,110
0
3,390
15,072
13,986
926
1,568
13,504
0
80,945
W
Apollo
daxflyx
Apollo
14,569
10,650
0
9,872
19,210
7,891
4,428
4,094
15,116
0
75,767
W
Fenrir
kavcki
Fenrir
6,489
1,223
0
4,030
14,270
9,794
370
3,849
10,421
0
17,561
L
Artemis
lemonthor
Artemis
17,315
7,229
0
8,107
16,212
6,498
0
3,436
12,676
0
84,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,793
Gold Earned
45,166
471
Minions Killed
408
0
Camps Cleared
0
1,840,534
Distance Traveled
1,643,557
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,424
571
101
5
0
428,102
5
L
Fenrir
10,224
511
121
6
0
365,931
3
W
Sol
10,721
536
70
4
0
349,484
0
L
Anubis
9,359
468
55
3
0
263,417
2
L
King Arthur
8,199
410
70
4
0
358,392
3
L
Ares
7,469
373
12
1
0
341,877
3
W
Set
12,053
603
147
7
0
385,745
7
W
Apollo
12,109
605
139
7
0
309,342
1
W
Fenrir
9,486
474
14
1
0
367,861
7
L
Artemis
9,915
496
150
8
0
313,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role