Player Matchup

Heimdallr
Heimdallr
Marcosia
Heimdallr
Level 140
God Stats
11W - 10L
1,602 SR
Queue Stats
272W - 210L
1,676 Elo+
Solo
Odin
Odin
aqua sniper
Odin
Level 104
God Stats
2W - 2L
1,403 SR
Queue Stats
46W - 35L
1,378 Elo+
Party 1
Olorun
Olorun
dd17557
Olorun
Level 84
God Stats
2W - 0L
1,536 SR
Queue Stats
6W - 12L
1,279 Elo+
Party 1
Team Averages
Level 109
1,514 SR
1,444 Elo+

VS

Team Averages
Level 93
1,578 SR
1,554 Elo+
Anhur
Anhur
Haillieuwu
Anhur
Level 63
God Stats
6W - 10L
1,519 SR
Queue Stats
98W - 111L
1,668 Elo+
Solo
Kukulkan
Kukulkan
jesusABRAHAN
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
leoleo16
Ymir
Level 106
God Stats
1W - 3L
1,715 SR
Queue Stats
270W - 301L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Marcosia
Heimdallr
12
2 / 0 / 3
8,742
672
12,033
7,539
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 4
7,601
585
2,302
8,262
4,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
dd17557
Olorun
12
3 / 2 / 2
8,373
644
7,711
9,635
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
2 / 1 / 0
8,233
633
7,112
6,610
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
jesusABRAHAN
Kukulkan
11
0 / 2 / 3
7,577
583
7,716
6,896
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
0 / 2 / 2
7,319
563
3,862
12,199
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
2
3
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
1
0
2
W
Heimdallr
Marcosia
Heimdallr
2
0
3
3.5
W
0
1
4
2
W
Olorun
dd17557
Olorun
3
2
2
2
L
Kukulkan
jesusABRAHAN
Kukulkan
0
2
3
0.75
L
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
18,690
25,436
Taken
25,705
9,908
Mitigated
12,533
8,261
Healing
1,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
7,112
2,864
0
210
6,610
3,361
0
807
5,803
0
40,636
W
Heimdallr
Marcosia
Heimdallr
12,033
4,195
0
0
7,539
2,861
649
2,739
4,630
0
46,500
W
2,302
341
465
528
8,262
4,030
0
4,189
3,775
0
17,152
W
Olorun
dd17557
Olorun
7,711
3,314
2,306
4,962
9,635
3,017
905
3,926
5,413
26,961
0
L
Kukulkan
jesusABRAHAN
Kukulkan
7,716
457
0
860
6,896
2,589
0
2,108
4,788
34,350
0
L
Ymir
3,862
338
0
0
12,199
6,583
0
4,806
7,393
13,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,716
Gold Earned
23,129
158
Minions Killed
158
0
Camps Cleared
0
701,285
Distance Traveled
697,638
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,233
633
71
5
0
212,703
6
W
Heimdallr
8,742
672
83
6
0
222,285
2
W
Odin
7,601
585
35
3
0
260,078
0
W
Olorun
8,373
644
40
3
0
218,922
2
L
Kukulkan
7,577
583
62
5
0
244,430
0
L
Ymir
7,319
563
25
2
0
240,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role