Player Matchup

Agni
Agni
Ditrydan
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,793 Elo+
Party 2
Hercules
Hercules
GlLEZ
Hercules
Level 6
God Stats
2W - 5L
1,780 SR
Queue Stats
4W - 9L
1,793 Elo+
Party 2
Artemis
Artemis
QuantumAffiliat
Artemis
Level 59
God Stats
4W - 11L
1,710 SR
Queue Stats
97W - 127L
1,503 Elo+
Solo
Team Averages
Level 29
1,663 SR
1,696 Elo+

VS

Team Averages
Level 54
1,527 SR
1,536 Elo+
Tiamat
Tiamat
DarkAsh109
Tiamat
Level 47
God Stats
98W - 63L
1,664 SR
Queue Stats
998W - 748L
1,528 Elo+
Party 1
Xing Tian
Xing Tian
Shadowdarklight
Xing Tian
Level 68
God Stats
11W - 21L
1,566 SR
Queue Stats
110W - 105L
1,586 Elo+
Solo
King Arthur
King Arthur
vDoZeRv
King Arthur
Level 48
God Stats
2W - 7L
1,352 SR
Queue Stats
1,523W - 1,678L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
3 / 11 / 2
10,832
637
11,914
12,851
4,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
GlLEZ
Hercules
13
1 / 3 / 5
10,852
638
6,485
17,900
19,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 9 / 3
10,677
628
12,045
18,896
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkAsh109
Tiamat
17
13 / 2 / 7
14,021
825
17,949
11,984
17,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Shadowdarklight
Xing Tian
16
5 / 2 / 17
12,184
717
16,787
21,248
27,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
vDoZeRv
King Arthur
15
5 / 2 / 14
12,219
719
7,528
15,499
13,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
6
Kills
23
23
Deaths
6
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DarkAsh109
Tiamat
13
2
7
8.25
L
Agni
3
11
2
0.36
L
Hercules
GlLEZ
Hercules
1
3
5
1.17
L
2
9
3
0.39
W
Xing Tian
Shadowdarklight
Xing Tian
5
2
17
6.75
W
King Arthur
vDoZeRv
King Arthur
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,444
Damage
42,264
49,647
Taken
48,731
31,139
Mitigated
58,056
8,269
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DarkAsh109
Tiamat
17,949
1,612
0
4,388
11,984
17,259
1,464
3,913
8,071
61,129
0
L
Agni
11,914
1,145
0
646
12,851
4,604
204
8,529
4,322
40,844
0
L
Hercules
GlLEZ
Hercules
6,485
1,651
0
4,453
17,900
19,770
42
11,295
6,605
0
19,412
L
12,045
6,638
0
3,170
18,896
6,765
0
14,936
3,960
0
50,888
W
Xing Tian
Shadowdarklight
Xing Tian
16,787
781
580
696
21,248
27,260
0
5,014
16,234
39,892
0
W
King Arthur
vDoZeRv
King Arthur
7,528
885
0
3,303
15,499
13,537
1,376
3,091
12,003
0
47,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
38,424
149
Minions Killed
166
0
Camps Cleared
0
799,856
Distance Traveled
1,012,503
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,021
825
84
5
0
320,702
0
L
Agni
10,832
637
59
3
0
251,623
1
L
Hercules
10,852
638
25
1
0
316,717
4
L
Artemis
10,677
628
65
4
0
231,516
4
W
Xing Tian
12,184
717
37
2
0
341,373
3
W
King Arthur
12,219
719
45
3
0
350,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role