Player Matchup

King Arthur
King Arthur
JIBeats
King Arthur
Level 26
God Stats
5W - 3L
1,193 SR
Queue Stats
11W - 19L
1,228 Elo+
Party 1
Neith
Neith
That1AsianDuck
Neith
Level 100
God Stats
1W - 0L
1,748 SR
Queue Stats
15W - 24L
1,335 Elo+
Party 1
Zeus
Zeus
skullarchie5937
Zeus
Level 22
God Stats
2W - 4L
1,400 SR
Queue Stats
4W - 16L
1,001 Elo+
Party 1
He Bo
He Bo
xXxPROJECT86xXx
He Bo
Level 109
God Stats
1W - 1L
1,575 SR
Queue Stats
19W - 30L
1,407 Elo+
Party 1
Team Averages
Level 64
1,479 SR
1,243 Elo+

VS

Team Averages
Level 72
1,388 SR
1,349 Elo+
Ymir
Ymir
Ornn
Ymir
Level 106
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Mercury
Mercury
Use Lean
Mercury
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 66L
1,207 Elo+
Solo
Ratatoskr
Ratatoskr
jeanpiere18232
Ratatoskr
Level 26
God Stats
1W - 2L
1,168 SR
Queue Stats
8W - 33L
1,153 Elo+
Solo
Vulcan
Vulcan
wackiestchris
Vulcan
Level 89
God Stats
2W - 6L
1,338 SR
Queue Stats
113W - 125L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JIBeats
King Arthur
15
1 / 5 / 4
9,297
715
4,306
11,064
6,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 4 / 4
11,194
861
9,458
9,764
3,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 2
9,235
710
4,830
7,054
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 4 / 4
11,451
881
13,117
10,488
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ornn
Ymir
16
4 / 4 / 6
9,872
759
7,794
15,001
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Use Lean
Mercury
15
4 / 4 / 3
9,220
709
5,103
8,776
3,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
jeanpiere18232
Ratatoskr
10
0 / 4 / 1
7,248
558
804
3,918
1,201
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

18
10 / 5 / 3
10,815
832
14,324
8,635
4,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
17
Kills
18
18
Deaths
17
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JIBeats
King Arthur
1
5
4
0.6
L
Ymir
Ornn
Ymir
4
4
6
1.75
W
7
4
4
2.25
L
Mercury
Use Lean
Mercury
4
4
3
1.38
L
Ratatoskr
jeanpiere18232
Ratatoskr
0
4
1
0.13
W
2
5
2
0.6
L
10
5
3
2.3
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,711
Damage
28,025
38,370
Taken
36,330
16,875
Mitigated
23,632
7,297
Healing
2,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JIBeats
King Arthur
4,306
965
0
0
11,064
6,874
511
5,698
5,366
26
28,864
L
Ymir
Ornn
Ymir
7,794
1,493
0
2,326
15,001
14,607
0
7,770
7,231
21,623
0
W
9,458
4,625
561
3,147
9,764
3,682
878
6,332
3,432
0
30,830
L
Mercury
Use Lean
Mercury
5,103
2,736
0
449
8,776
3,668
0
4,109
4,667
0
16,677
L
Ratatoskr
jeanpiere18232
Ratatoskr
804
99
0
0
3,918
1,201
56
1,192
2,726
0
1,243
W
4,830
209
255
310
7,054
2,511
384
6,165
889
20,955
0
L
14,324
4,518
0
0
8,635
4,156
0
5,116
3,519
46,487
0
W
13,117
230
34
2,990
10,488
3,808
869
4,471
6,017
42,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
37,155
224
Minions Killed
124
12
Camps Cleared
8
818,219
Distance Traveled
712,656
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,297
715
46
4
3
185,799
0
L
Ymir
9,872
759
30
2
1
222,607
1
W
Neith
11,194
861
51
4
1
220,919
0
L
Mercury
9,220
709
24
2
1
174,720
0
L
Ratatoskr
7,248
558
1
0
0
89,801
0
W
Zeus
9,235
710
51
4
1
198,999
0
L
Vulcan
10,815
832
69
5
6
225,528
1
W
He Bo
11,451
881
76
6
7
212,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role