Player Matchup

Ne Zha
Ne Zha
Diamond IV
ISSL3Y
Ne Zha
Diamond IV
Level 160
God Stats
25W - 12L
1,773 SR
Queue Stats
154W - 129L
2,142 MMR
Solo
Merlin
Merlin
Platinum II
Luciano31
Merlin
Platinum II
Level 66
God Stats
6W - 7L
1,782 SR
Queue Stats
191W - 207L
1,962 MMR
Solo
Susano
Susano
Platinum II
Mielsem
Susano
Platinum II
Level 158
God Stats
5W - 8L
1,573 SR
Queue Stats
69W - 55L
1,795 MMR
Party 1
Heimdallr
Heimdallr
Diamond II
Shykary
Heimdallr
Diamond II
Level 160
God Stats
20W - 15L
1,782 SR
Queue Stats
169W - 129L
2,242 MMR
Solo
Sobek
Sobek
Platinum II
Đaиº
Sobek
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,682 SR
1,928 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,391 SR
1,884 MMR
Fenrir
Fenrir
Platinum II
IQFeed
Fenrir
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum III
JVCaumo
Nu Wa
Platinum III
Level 129
God Stats
2W - 1L
1,312 SR
Queue Stats
26W - 24L
1,654 MMR
Solo
King Arthur
King Arthur
Diamond I
Kamaeel
King Arthur
Diamond I
Level 159
God Stats
2W - 3L
1,299 SR
Queue Stats
71W - 74L
2,304 MMR
Solo
Thanatos
Thanatos
Platinum III
Roldanqpzm
Thanatos
Platinum III
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
395W - 387L
1,809 MMR
Solo
Medusa
Medusa
Diamond III
Timóη
Medusa
Diamond III
Level 155
God Stats
7W - 12L
1,345 SR
Queue Stats
363W - 350L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ISSL3Y
Ne Zha
17
3 / 13 / 6
11,391
475
14,835
28,553
14,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Merlin
Luciano31
Merlin
18
1 / 10 / 4
11,411
475
11,261
17,155
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Mielsem
Susano
18
4 / 7 / 0
11,681
487
11,226
29,672
16,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Shykary
Heimdallr
20
2 / 9 / 3
12,061
503
18,635
24,323
12,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Đaиº
Sobek
15
4 / 9 / 4
11,015
459
11,116
30,782
31,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetDanzaburouApolloAo KuangNemesis

VS

Bans
JanusGuan YuGebCu ChulainnAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IQFeed
Fenrir
17
4 / 4 / 17
12,855
536
14,846
22,403
23,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
JVCaumo
Nu Wa
20
19 / 2 / 17
16,929
705
39,407
17,929
7,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Kamaeel
King Arthur
20
4 / 1 / 11
15,005
625
14,809
29,773
28,970
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Roldanqpzm
Thanatos
20
14 / 5 / 13
14,736
614
22,591
21,176
8,759
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Timóη
Medusa
20
7 / 2 / 6
14,971
624
18,459
23,165
9,742
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
112
14
Kills
48
48
Deaths
14
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Fenrir
IQFeed
Fenrir
4
4
17
3.13
L
Ne Zha
ISSL3Y
Ne Zha
3
13
6
0.46
W
Nu Wa
JVCaumo
Nu Wa
19
2
17
13.75
W
King Arthur
Kamaeel
King Arthur
4
1
11
9.5
L
Merlin
Luciano31
Merlin
1
10
4
0.3
L
Susano
Mielsem
Susano
4
7
0
0.57
W
Thanatos
Roldanqpzm
Thanatos
14
5
13
4.1
L
Heimdallr
Shykary
Heimdallr
2
9
3
0.39
W
Medusa
Timóη
Medusa
7
2
6
5
L
Sobek
Đaиº
Sobek
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,073
Damage
110,112
130,485
Taken
114,446
80,508
Mitigated
78,684
23,902
Healing
55,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
IQFeed
Fenrir
14,846
4,876
0
3,515
22,403
23,530
0
5,095
17,144
0
47,084
L
Ne Zha
ISSL3Y
Ne Zha
14,835
4,640
0
3,215
28,553
14,639
0
8,967
19,190
0
66,029
W
Nu Wa
JVCaumo
Nu Wa
39,407
6,896
232
6,667
17,929
7,683
5,693
4,789
12,960
127,829
0
W
King Arthur
Kamaeel
King Arthur
14,809
817
0
14,685
29,773
28,970
377
5,463
24,081
0
99,771
L
Merlin
Luciano31
Merlin
11,261
715
0
885
17,155
4,855
0
7,188
9,729
83,731
0
L
Susano
Mielsem
Susano
11,226
2,829
0
8,667
29,672
16,519
0
4,589
24,724
0
72,902
W
Thanatos
Roldanqpzm
Thanatos
22,591
6,734
0
18,817
21,176
8,759
3,378
4,836
16,220
0
89,235
L
Heimdallr
Shykary
Heimdallr
18,635
10,768
0
6,946
24,323
12,573
2,794
5,320
18,889
0
119,941
W
Medusa
Timóη
Medusa
18,459
11,370
0
11,094
23,165
9,742
4,552
4,692
18,439
0
137,748
L
Sobek
Đaиº
Sobek
11,116
930
0
4,189
30,782
31,922
0
12,058
18,110
33,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,559
Gold Earned
74,496
635
Minions Killed
722
0
Camps Cleared
0
1,950,352
Distance Traveled
2,397,673
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,855
536
53
2
0
482,888
2
L
Ne Zha
11,391
475
105
4
0
390,645
4
W
Nu Wa
16,929
705
193
8
0
474,210
5
W
King Arthur
15,005
625
186
8
0
492,032
8
L
Merlin
11,411
475
141
6
0
389,176
9
L
Susano
11,681
487
154
6
0
407,780
2
W
Thanatos
14,736
614
112
5
0
453,744
3
L
Heimdallr
12,061
503
187
8
0
372,688
3
W
Medusa
14,971
624
178
7
0
494,799
8
L
Sobek
11,015
459
48
2
0
390,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role