Player Matchup

Ymir
Ymir
Davigut7
Ymir
Level 22
God Stats
1W - 1L
1,458 SR
Queue Stats
12W - 24L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
EvilFQE
Danzaburou
Level 26
God Stats
2W - 3L
1,548 SR
Queue Stats
25W - 30L
1,404 Elo+
Party 1
Mercury
Mercury
OkinaYume
Mercury
Level 47
God Stats
1W - 6L
1,096 SR
Queue Stats
5W - 16L
1,328 Elo+
Party 1
Tiamat
Tiamat
bure1973
Tiamat
Level 86
God Stats
1W - 6L
1,312 SR
Queue Stats
5W - 15L
1,267 Elo+
Party 1
Fenrir
Fenrir
bydarck222
Fenrir
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,368 Elo+
Party 1
Team Averages
Level 61
1,383 SR
1,354 Elo+

VS

Team Averages
Level 79
1,554 SR
1,604 Elo+
Horus
Horus
BuNz10
Horus
Level 25
God Stats
6W - 6L
1,429 SR
Queue Stats
32W - 26L
1,540 Elo+
Party 2
Neith
Neith
CristinaPeluche
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,583 Elo+
Party 3
Sobek
Sobek
KASIRY
Sobek
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,677 Elo+
Party 3
Tiamat
Tiamat
Zaotyxz
Tiamat
Level 49
God Stats
16W - 15L
1,658 SR
Queue Stats
127W - 111L
1,584 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mariogc99
Cu Chulainn
Level 157
God Stats
5W - 4L
1,685 SR
Queue Stats
190W - 173L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 7 / 7
9,020
430
4,793
19,258
14,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
EvilFQE
Danzaburou
15
3 / 8 / 3
10,492
500
10,747
18,989
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
OkinaYume
Mercury
15
0 / 6 / 3
9,368
446
4,143
14,865
5,805
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
bure1973
Tiamat
16
4 / 10 / 5
10,690
509
16,149
16,918
13,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
bydarck222
Fenrir
16
7 / 8 / 5
10,870
518
13,104
23,809
12,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BuNz10
Horus
16
3 / 4 / 6
9,757
465
4,402
13,437
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
10 / 4 / 7
11,952
569
17,419
13,020
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
KASIRY
Sobek
16
4 / 3 / 20
11,532
549
11,436
20,466
22,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Zaotyxz
Tiamat
19
11 / 3 / 10
12,389
590
18,638
16,818
13,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
mariogc99
Cu Chulainn
20
11 / 2 / 11
12,926
616
19,353
18,276
19,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
15
Kills
39
39
Deaths
16
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Horus
BuNz10
Horus
3
4
6
1.5
W
10
4
7
3.38
L
Ymir
1
7
7
0.64
L
Danzaburou
EvilFQE
Danzaburou
3
8
3
0.56
W
Sobek
KASIRY
Sobek
4
3
20
4.67
L
Mercury
OkinaYume
Mercury
0
6
3
0.25
W
Tiamat
Zaotyxz
Tiamat
11
3
10
5.33
L
Tiamat
bure1973
Tiamat
4
10
5
0.65
L
Fenrir
bydarck222
Fenrir
7
8
5
1.19
W
Cu Chulainn
mariogc99
Cu Chulainn
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,936
Damage
71,248
93,839
Taken
82,017
53,621
Mitigated
66,779
19,705
Healing
31,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BuNz10
Horus
4,402
2,982
2,083
5,883
13,437
6,136
298
3,817
9,429
0
45,564
W
17,419
10,034
0
3,711
13,020
5,391
4,785
2,470
10,478
0
81,584
L
Ymir
4,793
781
0
862
19,258
14,493
305
8,338
10,759
14,126
0
L
Danzaburou
EvilFQE
Danzaburou
10,747
4,195
0
5,669
18,989
6,999
498
4,139
14,754
0
57,130
W
Sobek
KASIRY
Sobek
11,436
1,203
0
6,091
20,466
22,855
94
4,377
15,951
28,742
0
L
Mercury
OkinaYume
Mercury
4,143
997
0
2,864
14,865
5,805
1,000
2,530
12,330
0
53,703
W
Tiamat
Zaotyxz
Tiamat
18,638
4,439
0
9,308
16,818
13,397
1,947
6,306
10,272
82,972
0
L
Tiamat
bure1973
Tiamat
16,149
1,141
0
2,824
16,918
13,462
1,142
9,094
7,441
58,303
0
L
Fenrir
bydarck222
Fenrir
13,104
5,654
0
7,486
23,809
12,862
0
7,209
16,365
0
64,604
W
Cu Chulainn
mariogc99
Cu Chulainn
19,353
4,892
0
4,178
18,276
19,000
615
3,147
14,945
8,647
75,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
58,556
481
Minions Killed
550
0
Camps Cleared
0
1,832,045
Distance Traveled
1,895,319
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,757
465
87
4
0
353,529
3
W
Neith
11,952
569
157
7
0
322,178
2
L
Ymir
9,020
430
26
1
0
407,013
1
L
Danzaburou
10,492
500
92
4
0
313,631
2
W
Sobek
11,532
549
13
1
0
412,498
5
L
Mercury
9,368
446
129
6
0
392,864
1
W
Tiamat
12,389
590
148
7
0
403,793
7
L
Tiamat
10,690
509
148
7
0
341,367
1
L
Fenrir
10,870
518
86
4
0
377,170
0
W
Cu Chulainn
12,926
616
145
7
0
403,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role