Player Matchup

Neith
Neith
Fortepianist
Neith
Level 29
God Stats
38W - 45L
1,425 SR
Queue Stats
45W - 58L
1,314 Elo+
Party 2
Apollo
Apollo
KadgerTV
Apollo
Level 26
God Stats
3W - 4L
1,822 SR
Queue Stats
551W - 560L
1,454 Elo+
Solo
Pele
Pele
MarekIsguud
Pele
Level 24
God Stats
3W - 1L
1,602 SR
Queue Stats
37W - 38L
1,366 Elo+
Solo
Horus
Horus
Onelovex
Horus
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 92L
1,518 Elo+
Solo
Ymir
Ymir
Возбудель
Ymir
Level 23
God Stats
3W - 3L
1,543 SR
Queue Stats
29W - 40L
1,334 Elo+
Party 2
Team Averages
Level 24
1,578 SR
1,397 Elo+

VS

Team Averages
Level 18
1,533 SR
1,371 Elo+
Kuzenbo
Kuzenbo
Edijz
Kuzenbo
Level 34
God Stats
11W - 6L
1,718 SR
Queue Stats
138W - 155L
1,462 Elo+
Party 1
Hercules
Hercules
TriezV2
Hercules
Level 28
God Stats
77W - 65L
1,524 SR
Queue Stats
128W - 144L
1,496 Elo+
Party 1
Mercury
Mercury
cirkainaiz
Mercury
Level 9
God Stats
0W - 1L
1,502 SR
Queue Stats
31W - 37L
1,345 Elo+
Party 1
Discordia
Discordia
eSCin
Discordia
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,284 Elo+
Party 3
Tsukuyomi
Tsukuyomi
eSCinPoWa
Tsukuyomi
Level 8
God Stats
1W - 2L
1,419 SR
Queue Stats
5W - 15L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 1
6,292
572
6,509
4,894
1,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
KadgerTV
Apollo
9
1 / 2 / 2
5,623
511
1,789
4,438
1,381
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
7 / 0 / 2
6,743
613
5,748
6,121
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Onelovex
Horus
10
0 / 2 / 3
5,357
487
3,082
7,290
4,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 0 / 6
6,193
563
4,084
4,164
2,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Edijz
Kuzenbo
8
2 / 3 / 2
5,235
476
3,894
6,904
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
TriezV2
Hercules
9
2 / 2 / 0
5,283
480
3,472
8,012
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
cirkainaiz
Mercury
7
1 / 6 / 1
4,872
443
1,170
7,139
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
eSCin
Discordia
7
0 / 6 / 2
4,559
414
2,810
5,228
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
eSCinPoWa
Tsukuyomi
5
0 / 1 / 1
4,171
379
1,040
3,968
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
5
5
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Edijz
Kuzenbo
2
3
2
1
W
6
1
1
6.5
W
Apollo
KadgerTV
Apollo
1
2
2
1
W
7
0
2
8
W
Horus
Onelovex
Horus
0
2
3
0.75
L
Hercules
TriezV2
Hercules
2
2
0
1
L
Mercury
cirkainaiz
Mercury
1
6
1
0.25
L
Discordia
eSCin
Discordia
0
6
2
0.17
L
Tsukuyomi
eSCinPoWa
Tsukuyomi
0
1
1
0.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,212
Damage
12,386
26,907
Taken
31,251
11,339
Mitigated
12,717
7,924
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Edijz
Kuzenbo
3,894
1,765
0
101
6,904
4,440
0
1,759
5,124
11,712
0
W
6,509
3,330
0
1,219
4,894
1,765
1,244
2,375
2,498
0
31,365
W
Apollo
KadgerTV
Apollo
1,789
1,486
0
229
4,438
1,381
530
1,167
3,271
0
29,452
W
5,748
1,566
0
3,146
6,121
1,824
0
536
5,535
0
40,256
W
Horus
Onelovex
Horus
3,082
1,287
40
3,290
7,290
4,240
588
1,197
5,868
0
18,983
L
Hercules
TriezV2
Hercules
3,472
1,584
0
2,989
8,012
4,610
198
858
6,904
0
18,363
L
Mercury
cirkainaiz
Mercury
1,170
631
0
1,577
7,139
1,785
0
835
6,304
0
16,452
L
Discordia
eSCin
Discordia
2,810
388
0
0
5,228
1,135
0
632
4,571
14,373
0
L
Tsukuyomi
eSCinPoWa
Tsukuyomi
1,040
356
0
140
3,968
747
41
0
3,943
0
8,928
W
4,084
1,387
0
0
4,164
2,129
248
1,429
2,710
16,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
24,120
249
Minions Killed
125
0
Camps Cleared
0
942,237
Distance Traveled
974,217
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,235
476
11
1
0
216,798
0
W
Neith
6,292
572
58
5
0
148,160
0
W
Apollo
5,623
511
57
5
0
167,086
0
W
Pele
6,743
613
75
7
0
223,008
0
W
Horus
5,357
487
27
2
0
212,833
3
L
Hercules
5,283
480
35
3
0
209,511
3
L
Mercury
4,872
443
36
3
0
226,004
0
L
Discordia
4,559
414
31
3
0
149,210
1
L
Tsukuyomi
4,171
379
12
1
0
172,694
1
W
Ymir
6,193
563
32
3
0
191,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role