Player Matchup

Yemoja
Yemoja
Silver I
Eriks0ne
Yemoja
Silver I
Level 110
God Stats
2W - 6L
1,403 SR
Queue Stats
143W - 136L
1,122 MMR
Solo
Hel
Hel
Gold V
NonexistanceX
Hel
Gold V
Level 127
God Stats
31W - 25L
1,641 SR
Queue Stats
407W - 399L
1,149 MMR
Solo
Cupid
Cupid
Silver II
Wodiana
Cupid
Silver II
Level 113
God Stats
17W - 10L
1,563 SR
Queue Stats
265W - 256L
1,141 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
lSALVATOREl
Cu Chulainn
Bronze IV
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
271W - 286L
1,132 MMR
Solo
Ravana
Ravana
Silver I
qJimMy
Ravana
Silver I
Level 109
God Stats
7W - 6L
1,682 SR
Queue Stats
338W - 341L
1,125 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,558 SR
1,134 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,532 SR
1,134 MMR
Chang'e
Chang'e
Bronze I
GermCress
Chang'e
Bronze I
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 165L
1,095 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Lockstep
Danzaburou
Silver II
Level 103
God Stats
2W - 6L
1,390 SR
Queue Stats
319W - 342L
1,154 MMR
Solo
Geb
Geb
Silver II
ReiAeko
Geb
Silver II
Level 45
God Stats
1W - 2L
1,771 SR
Queue Stats
12W - 22L
1,098 MMR
Solo
Serqet
Serqet
Silver I
Rekt4TheWin
Serqet
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 155L
1,135 MMR
Solo
Raijin
Raijin
Bronze I
juanjusticiero_
Raijin
Bronze I
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 133L
1,190 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eriks0ne
Yemoja
19
1 / 2 / 13
14,275
460
9,097
19,447
28,578
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 1 / 9
16,430
530
27,516
23,352
12,969
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Wodiana
Cupid
20
6 / 2 / 13
14,997
484
24,301
24,817
12,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
lSALVATOREl
Cu Chulainn
20
7 / 10 / 6
15,572
502
21,599
37,962
45,565
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
qJimMy
Ravana
20
5 / 4 / 6
16,491
532
13,651
16,772
8,633
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ApolloScyllaNu WaTsukuyomiFenrir

VS

Bans
King ArthurYmirChaacSetNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GermCress
Chang'e
20
6 / 4 / 6
16,054
518
24,094
29,256
14,258
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Lockstep
Danzaburou
20
2 / 9 / 6
14,106
455
13,932
22,006
9,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
16
0 / 6 / 10
11,501
371
7,693
27,661
26,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
20
7 / 2 / 6
15,692
506
18,847
30,659
16,688
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 5 / 2
15,401
497
17,033
21,975
11,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
26
Kills
19
19
Deaths
26
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Eriks0ne
Yemoja
1
2
13
3.75
L
Chang'e
GermCress
Chang'e
6
4
6
2.25
L
Danzaburou
Lockstep
Danzaburou
2
9
6
0.56
W
7
1
9
11.5
L
Geb
0
6
10
0.83
L
Serqet
7
2
6
5
W
Cupid
Wodiana
Cupid
6
2
13
6.25
L
4
5
2
1
W
Cu Chulainn
lSALVATOREl
Cu Chulainn
7
10
6
1
W
Ravana
qJimMy
Ravana
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,164
Damage
81,599
122,350
Taken
131,557
108,644
Mitigated
77,399
58,651
Healing
41,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Eriks0ne
Yemoja
9,097
2,909
11,005
4,879
19,447
28,578
836
8,388
10,263
63,214
0
L
Chang'e
GermCress
Chang'e
24,094
1,677
4,352
15,769
29,256
14,258
468
6,544
22,262
126,871
0
L
Danzaburou
Lockstep
Danzaburou
13,932
6,473
0
2,443
22,006
9,051
1,322
8,775
13,206
0
107,156
W
27,516
1,397
10,024
13,812
23,352
12,969
1,624
9,006
12,719
139,867
0
L
Geb
7,693
855
0
2,134
27,661
26,102
0
11,126
16,460
16,727
0
L
Serqet
18,847
2,535
0
11,035
30,659
16,688
0
6,635
23,949
0
134,431
W
Cupid
Wodiana
Cupid
24,301
12,448
2,335
10,626
24,817
12,899
4,840
4,567
18,110
0
128,521
L
17,033
2,308
128
5,838
21,975
11,300
0
5,816
15,984
137,944
0
W
Cu Chulainn
lSALVATOREl
Cu Chulainn
21,599
4,477
0
3,770
37,962
45,565
1,674
17,172
19,217
2,904
78,850
W
Ravana
qJimMy
Ravana
13,651
5,181
0
2,200
16,772
8,633
0
7,902
8,005
0
136,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,765
Gold Earned
72,754
733
Minions Killed
846
0
Camps Cleared
0
2,718,922
Distance Traveled
2,962,645
39
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,275
460
87
3
0
533,205
6
L
Chang'e
16,054
518
216
7
0
598,373
2
L
Danzaburou
14,106
455
172
6
0
470,085
4
W
Hel
16,430
530
223
7
0
612,030
7
L
Geb
11,501
371
14
0
0
615,455
19
L
Serqet
15,692
506
190
6
0
754,082
9
W
Cupid
14,997
484
138
4
0
525,213
14
L
Raijin
15,401
497
254
8
0
524,650
2
W
Cu Chulainn
15,572
502
118
4
0
506,116
4
W
Ravana
16,491
532
167
5
0
542,358
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role