Player Matchup

Fenrir
Fenrir
Arduin0312
Fenrir
Level 26
God Stats
4W - 1L
1,652 SR
Queue Stats
52W - 49L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
ItsCy
Danzaburou
Level 23
God Stats
8W - 8L
1,447 SR
Queue Stats
41W - 54L
1,541 Elo+
Party 1
Hercules
Hercules
Ryan123432
Hercules
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 110L
1,666 Elo+
Party 1
Zeus
Zeus
ShadowHuntrest
Zeus
Level 7
God Stats
1W - 0L
1,969 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Stawin
Bacchus
Level 117
God Stats
2W - 0L
1,659 SR
Queue Stats
20W - 15L
1,584 Elo+
Party 1
Team Averages
Level 51
1,645 SR
1,578 Elo+

VS

Team Averages
Level 35
1,552 SR
1,478 Elo+
Arachne
Arachne
Delta3050
Arachne
Level 42
God Stats
1W - 1L
1,769 SR
Queue Stats
142W - 125L
1,443 Elo+
Solo
Apollo
Apollo
Ellipsism93
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 111L
1,523 Elo+
Party 2
Bellona
Bellona
TheChosenSerb
Bellona
Level 28
God Stats
21W - 29L
1,495 SR
Queue Stats
219W - 252L
1,443 Elo+
Party 3
Hel
Hel
VargasD
Hel
Level 36
God Stats
7W - 8L
1,419 SR
Queue Stats
235W - 237L
1,524 Elo+
Party 2
Anubis
Anubis
cedomorac
Anubis
Level 41
God Stats
69W - 50L
1,576 SR
Queue Stats
246W - 268L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arduin0312
Fenrir
20
13 / 2 / 16
13,853
602
18,069
16,472
11,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
ItsCy
Danzaburou
18
11 / 2 / 16
12,519
544
27,267
15,283
5,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Ryan123432
Hercules
20
15 / 1 / 11
13,736
597
24,368
27,460
33,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 8 / 19
11,041
480
11,013
14,432
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Stawin
Bacchus
16
5 / 4 / 22
11,035
480
14,494
18,325
11,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Delta3050
Arachne
15
1 / 12 / 5
9,310
405
7,117
24,425
10,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
15
4 / 11 / 3
10,000
435
11,282
22,275
9,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
15
3 / 9 / 3
9,442
411
16,427
27,575
25,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
14
0 / 8 / 5
8,599
374
5,940
18,700
8,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
cedomorac
Anubis
16
9 / 9 / 4
11,123
484
21,332
23,771
14,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
37
48
Kills
17
17
Deaths
49
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arduin0312
Fenrir
13
2
16
10.5
L
Arachne
Delta3050
Arachne
1
12
5
0.29
L
Apollo
4
11
3
0.5
W
Danzaburou
ItsCy
Danzaburou
11
2
16
9.5
W
Hercules
Ryan123432
Hercules
15
1
11
20.5
W
4
8
19
1.69
W
Bacchus
Stawin
Bacchus
5
4
22
4
L
Bellona
3
9
3
0.5
L
Hel
0
8
5
0.31
L
Anubis
cedomorac
Anubis
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,211
Damage
62,098
91,972
Taken
116,746
65,718
Mitigated
68,792
27,019
Healing
31,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arduin0312
Fenrir
18,069
2,710
0
5,629
16,472
11,332
1,053
4,858
11,614
0
99,674
L
Arachne
Delta3050
Arachne
7,117
5,152
0
5,887
24,425
10,056
0
3,849
20,376
0
45,849
L
Apollo
11,282
5,681
0
3,918
22,275
9,861
0
5,523
16,752
0
41,217
W
Danzaburou
ItsCy
Danzaburou
27,267
16,801
0
4,288
15,283
5,834
4,391
6,738
8,545
0
86,059
W
Hercules
Ryan123432
Hercules
24,368
7,767
0
10,546
27,460
33,440
1,188
4,006
23,454
0
82,235
W
11,013
2,341
0
2,326
14,432
4,091
1,296
6,924
7,508
45,118
0
W
Bacchus
Stawin
Bacchus
14,494
1,370
0
4,230
18,325
11,021
1,430
4,746
13,579
41,243
0
L
Bellona
16,427
6,684
622
4,920
27,575
25,884
588
3,366
23,571
0
46,549
L
Hel
5,940
696
3,118
5,433
18,700
8,232
0
5,409
13,291
36,491
0
L
Anubis
cedomorac
Anubis
21,332
1,798
0
7,120
23,771
14,759
530
7,360
16,311
67,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,184
Gold Earned
48,474
499
Minions Killed
361
0
Camps Cleared
0
2,028,293
Distance Traveled
1,803,557
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,853
602
126
5
0
486,546
2
L
Arachne
9,310
405
81
4
0
403,298
2
L
Apollo
10,000
435
66
3
0
325,515
1
W
Danzaburou
12,519
544
119
5
0
394,602
6
W
Hercules
13,736
597
134
6
0
406,495
3
W
Zeus
11,041
480
75
3
0
314,915
0
W
Bacchus
11,035
480
45
2
0
425,735
4
L
Bellona
9,442
411
70
3
0
406,565
3
L
Hel
8,599
374
50
2
0
381,767
3
L
Anubis
11,123
484
94
4
0
286,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role