Player Matchup

Sol
Sol
DerekGames2302
Sol
Level 27
God Stats
17W - 13L
1,479 SR
Queue Stats
295W - 284L
1,468 Elo+
Solo
Ravana
Ravana
GamesterJamesFC
Ravana
Level 28
God Stats
7W - 13L
1,450 SR
Queue Stats
365W - 465L
1,428 Elo+
Party 1
Cupid
Cupid
The_Yeets
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,124 Elo+
Solo
Nox
Nox
its Cybersoul
Nox
Level 22
God Stats
0W - 7L
1,215 SR
Queue Stats
166W - 217L
1,363 Elo+
Party 1
Bellona
Bellona
recklesslove37
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,643 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,405 Elo+

VS

Team Averages
Level 23
1,442 SR
1,430 Elo+
Athena
Athena
MajorAceHazzard
Athena
Level 26
God Stats
2W - 4L
1,234 SR
Queue Stats
44W - 66L
1,341 Elo+
Solo
Ratatoskr
Ratatoskr
SomthingClever
Ratatoskr
Level 14
God Stats
11W - 5L
1,720 SR
Queue Stats
126W - 111L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
kaminari1228
Erlang Shen
Level 27
God Stats
19W - 16L
1,482 SR
Queue Stats
120W - 137L
1,393 Elo+
Solo
Anhur
Anhur
mosefresh
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,570 Elo+
Solo
Ra
Ra
worldillusionist
Ra
Level 26
God Stats
28W - 22L
1,272 SR
Queue Stats
499W - 529L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 5
11,475
574
17,535
9,966
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 1 / 6
9,761
488
9,871
10,200
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
The_Yeets
Cupid
7
0 / 9 / 0
6,317
316
935
11,948
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 6 / 4
7,671
384
3,494
11,488
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 5
9,485
474
13,370
13,144
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,678
434
5,022
13,077
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
SomthingClever
Ratatoskr
15
8 / 5 / 3
10,362
518
11,533
16,750
6,535
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
kaminari1228
Erlang Shen
17
9 / 2 / 2
10,590
530
11,642
17,494
13,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
mosefresh
Anhur
12
0 / 6 / 2
7,836
392
2,345
10,840
3,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 1
9,849
492
4,970
9,662
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
18
Kills
21
22
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
9
2
5
5.75
L
4
1
6
7
W
2
4
3
0.88
W
Ratatoskr
SomthingClever
Ratatoskr
8
5
3
1.9
L
Cupid
The_Yeets
Cupid
0
9
0
0
L
2
6
4
0.67
W
Erlang Shen
kaminari1228
Erlang Shen
9
2
2
5
W
Anhur
mosefresh
Anhur
0
6
2
0.17
L
3
4
5
1.38
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,205
Damage
35,512
56,746
Taken
67,823
28,892
Mitigated
39,564
16,249
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,535
4,273
0
4,821
9,966
3,470
1,255
2,625
7,341
70,575
0
L
9,871
2,643
4
3,628
10,200
6,516
0
2,266
7,934
0
54,732
W
5,022
952
371
1,736
13,077
11,456
819
4,237
8,568
16,824
0
W
Ratatoskr
SomthingClever
Ratatoskr
11,533
4,324
0
3,490
16,750
6,535
945
6,184
10,124
0
59,462
L
Cupid
The_Yeets
Cupid
935
561
28
2,974
11,948
3,117
0
937
11,011
0
15,223
L
3,494
583
330
1,800
11,488
4,312
458
2,122
9,366
16,482
0
W
Erlang Shen
kaminari1228
Erlang Shen
11,642
5,286
0
7,668
17,494
13,561
1,300
3,336
13,576
0
52,962
W
Anhur
mosefresh
Anhur
2,345
1,074
0
1,380
10,840
3,934
1,421
2,901
7,767
0
39,919
L
13,370
3,130
0
2,664
13,144
11,477
554
2,042
11,102
0
51,747
W
4,970
131
1,066
4,156
9,662
4,078
0
3,323
6,006
65,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,709
Gold Earned
47,315
310
Minions Killed
405
0
Camps Cleared
0
1,676,047
Distance Traveled
1,874,009
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,475
574
109
5
0
366,421
1
L
Ravana
9,761
488
76
4
0
406,063
0
W
Athena
8,678
434
33
2
0
393,328
2
W
Ratatoskr
10,362
518
80
4
0
418,352
0
L
Cupid
6,317
316
21
1
0
227,305
0
L
Nox
7,671
384
26
1
0
340,280
0
W
Erlang Shen
10,590
530
99
5
0
395,207
2
W
Anhur
7,836
392
66
3
0
305,772
1
L
Bellona
9,485
474
78
4
0
335,978
0
W
Ra
9,849
492
127
6
0
361,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role