Player Matchup

Tyr
Tyr
CasperTheF
Tyr
Level 5
God Stats
2W - 2L
1,524 SR
Queue Stats
19W - 9L
1,818 Elo+
Solo
Nemesis
Nemesis
Sadfacenojutsu
Nemesis
Level 29
God Stats
2W - 4L
1,530 SR
Queue Stats
16W - 16L
1,595 Elo+
Solo
Zeus
Zeus
Zepherys0
Zeus
Level 28
God Stats
1W - 2L
1,511 SR
Queue Stats
55W - 46L
1,595 Elo+
Solo
Apollo
Apollo
iHaT3MyL1F3
Apollo
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 50L
1,500 Elo+
Solo
Bellona
Bellona
surovi95SRB
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,413 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,584 Elo+

VS

Team Averages
Level 19
1,537 SR
1,609 Elo+
Fenrir
Fenrir
BlodSvett
Fenrir
Level 26
God Stats
16W - 21L
1,477 SR
Queue Stats
80W - 88L
1,499 Elo+
Solo
Eset
Eset
ChikaraSubete
Eset
Level 23
God Stats
2W - 2L
1,644 SR
Queue Stats
85W - 53L
1,698 Elo+
Solo
Apollo
Apollo
PAXTrickst3r
Apollo
Level 24
God Stats
18W - 24L
1,564 SR
Queue Stats
37W - 40L
1,521 Elo+
Party 1
King Arthur
King Arthur
YxngRahul
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 53L
1,703 Elo+
Solo
Sylvanus
Sylvanus
kachbo
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,860
381
4,817
9,361
3,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 6 / 4
7,600
422
5,774
10,796
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
12
0 / 11 / 0
7,195
400
4,550
11,251
3,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
4 / 2 / 1
9,683
538
9,383
15,157
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
surovi95SRB
Bellona
2
0 / 2 / 1
5,034
280
0
1,347
291

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlodSvett
Fenrir
20
7 / 0 / 2
12,053
670
6,306
12,935
6,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
13 / 0 / 3
13,350
742
13,690
9,786
5,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
1 / 2 / 2
8,661
481
5,565
10,029
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
YxngRahul
King Arthur
17
4 / 1 / 1
10,479
582
6,874
15,074
7,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
kachbo
Sylvanus
14
0 / 2 / 3
9,150
508
3,821
11,726
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
25
25
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BlodSvett
Fenrir
7
0
2
8
L
0
4
1
0.13
W
13
0
3
14.5
W
Apollo
1
2
2
1
L
1
6
4
0.5
W
King Arthur
YxngRahul
King Arthur
4
1
1
4.5
L
Zeus
0
11
0
0
L
Apollo
4
2
1
2.25
W
Sylvanus
kachbo
Sylvanus
0
2
3
0.75
L
Bellona
surovi95SRB
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,524
Damage
36,256
47,912
Taken
59,550
15,405
Mitigated
33,124
13,466
Healing
31,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BlodSvett
Fenrir
6,306
1,332
0
9,851
12,935
6,681
2,029
542
12,254
0
97,446
L
4,817
1,117
0
2,430
9,361
3,701
0
2,035
7,326
0
27,690
W
13,690
2,144
0
5,675
9,786
5,323
1,907
1,751
8,035
107,373
0
W
Apollo
5,565
3,095
0
4,779
10,029
3,857
2,631
442
9,587
0
65,996
L
5,774
2,416
0
3,438
10,796
3,354
0
3,282
7,514
0
35,857
W
King Arthur
YxngRahul
King Arthur
6,874
488
0
5,431
15,074
7,648
576
1,585
11,363
0
51,541
L
Zeus
4,550
525
0
903
11,251
3,045
0
6,880
4,371
42,064
0
L
Apollo
9,383
5,499
0
6,695
15,157
5,014
78
4,736
10,421
0
62,339
W
Sylvanus
kachbo
Sylvanus
3,821
755
1,970
3,608
11,726
9,615
1,176
230
11,496
21,135
0
L
Bellona
surovi95SRB
Bellona
0
0
0
0
1,347
291
0
578
697
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
53,693
326
Minions Killed
603
0
Camps Cleared
0
1,093,707
Distance Traveled
1,695,838
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,053
670
161
9
0
400,147
5
L
Tyr
6,860
381
60
3
0
162,703
1
W
Eset
13,350
742
194
11
0
367,427
5
W
Apollo
8,661
481
114
6
0
318,777
2
L
Nemesis
7,600
422
70
4
0
330,557
6
W
King Arthur
10,479
582
108
6
0
300,099
1
L
Zeus
7,195
400
67
4
0
277,938
3
L
Apollo
9,683
538
129
7
0
322,509
0
W
Sylvanus
9,150
508
26
1
0
309,388
3
L
Bellona
5,034
280
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role