Player Matchup

Chernobog
Chernobog
Axxonet
Chernobog
Level 134
God Stats
14W - 7L
1,659 SR
Queue Stats
418W - 392L
1,585 Elo+
Party 4
Cu Chulainn
Cu Chulainn
JCare
Cu Chulainn
Level 143
God Stats
7W - 3L
1,500 SR
Queue Stats
205W - 173L
1,585 Elo+
Solo
Ares
Ares
KennyJohn
Ares
Level 108
God Stats
5W - 5L
1,133 SR
Queue Stats
112W - 95L
1,702 Elo+
Party 4
Fenrir
Fenrir
Khënan
Fenrir
Level 160
God Stats
3W - 2L
1,542 SR
Queue Stats
36W - 43L
1,571 Elo+
Party 1
Scylla
Scylla
maximsan
Scylla
Level 160
God Stats
15W - 7L
1,606 SR
Queue Stats
435W - 442L
1,545 Elo+
Party 1
Team Averages
Level 141
1,488 SR
1,597 Elo+

VS

Team Averages
Level 121
1,692 SR
1,620 Elo+
Apollo
Apollo
LegacyPip
Apollo
Level 88
God Stats
18W - 6L
1,841 SR
Queue Stats
54W - 42L
1,693 Elo+
Party 2
Zeus
Zeus
LucasFullx
Zeus
Level 129
God Stats
5W - 1L
1,933 SR
Queue Stats
86W - 75L
1,580 Elo+
Party 3
Guan Yu
Guan Yu
Matejas111
Guan Yu
Level 119
God Stats
17W - 8L
1,888 SR
Queue Stats
282W - 282L
1,622 Elo+
Solo
Loki
Loki
lNiki16
Loki
Level 149
God Stats
6W - 8L
1,569 SR
Queue Stats
115W - 102L
1,600 Elo+
Party 3
Cernunnos
Cernunnos
poepbek
Cernunnos
Level 121
God Stats
4W - 2L
1,229 SR
Queue Stats
111W - 102L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Axxonet
Chernobog
18
9 / 3 / 6
11,397
633
15,121
18,179
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
JCare
Cu Chulainn
17
3 / 3 / 5
11,130
618
12,121
14,730
10,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
14
4 / 1 / 12
9,442
525
7,706
10,319
10,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Khënan
Fenrir
17
6 / 3 / 6
10,396
578
7,332
14,863
7,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
maximsan
Scylla
16
3 / 3 / 7
10,035
558
6,028
6,424
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LegacyPip
Apollo
15
5 / 4 / 3
8,902
495
13,242
14,411
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 4 / 2
8,169
454
5,378
6,451
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Matejas111
Guan Yu
14
2 / 7 / 0
9,197
511
9,379
20,281
17,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
lNiki16
Loki
12
0 / 3 / 4
7,739
430
2,960
8,871
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
poepbek
Cernunnos
14
2 / 7 / 1
8,783
488
13,022
15,237
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
25
Kills
13
13
Deaths
25
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Axxonet
Chernobog
9
3
6
4
W
Cu Chulainn
JCare
Cu Chulainn
3
3
5
1.83
W
Ares
4
1
12
10
W
Fenrir
Khënan
Fenrir
6
3
6
3
L
Apollo
LegacyPip
Apollo
5
4
3
1.63
L
4
4
2
1.25
L
Guan Yu
Matejas111
Guan Yu
2
7
0
0.29
L
Loki
lNiki16
Loki
0
3
4
0.67
W
Scylla
maximsan
Scylla
3
3
7
2.17
L
Cernunnos
poepbek
Cernunnos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,308
Damage
43,981
64,515
Taken
65,251
39,537
Mitigated
36,233
18,085
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Axxonet
Chernobog
15,121
10,100
0
9,652
18,179
8,122
4,379
81
18,098
0
84,681
W
Cu Chulainn
JCare
Cu Chulainn
12,121
4,576
0
3,767
14,730
10,870
1,394
272
14,444
0
78,164
W
Ares
7,706
548
0
125
10,319
10,673
709
397
9,890
22,221
2,118
W
Fenrir
Khënan
Fenrir
7,332
1,857
0
2,608
14,863
7,587
0
2,478
12,325
0
66,290
L
Apollo
LegacyPip
Apollo
13,242
8,360
0
245
14,411
5,873
0
2,679
11,652
0
50,900
L
5,378
197
0
458
6,451
2,226
0
2,575
3,696
36,476
0
L
Guan Yu
Matejas111
Guan Yu
9,379
1,472
255
7,070
20,281
17,549
0
3,573
16,628
0
57,338
L
Loki
lNiki16
Loki
2,960
795
0
3,510
8,871
2,879
0
2,431
6,328
0
44,036
W
Scylla
maximsan
Scylla
6,028
851
0
1,933
6,424
2,285
390
1,762
4,380
53,316
0
L
Cernunnos
poepbek
Cernunnos
13,022
7,356
0
3,137
15,237
7,706
0
1,948
13,289
0
49,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,400
Gold Earned
42,790
528
Minions Killed
464
0
Camps Cleared
0
1,676,191
Distance Traveled
1,433,651
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,397
633
143
8
0
345,628
7
W
Cu Chulainn
11,130
618
159
9
0
318,313
3
W
Ares
9,442
525
22
1
0
339,019
5
W
Fenrir
10,396
578
107
6
0
366,920
5
L
Apollo
8,902
495
66
4
0
335,484
1
L
Zeus
8,169
454
87
5
0
228,208
6
L
Guan Yu
9,197
511
128
7
0
333,202
0
L
Loki
7,739
430
91
5
0
293,611
6
W
Scylla
10,035
558
97
5
0
306,311
4
L
Cernunnos
8,783
488
92
5
0
243,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role