Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Albino414
Ah Muzen Cab
Level 26
God Stats
2W - 0L
1,452 SR
Queue Stats
9W - 14L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
GoldLowdo
Baron Samedi
Level 18
God Stats
1W - 3L
1,579 SR
Queue Stats
7W - 10L
1,419 Elo+
Party 1
Sobek
Sobek
Michagul
Sobek
Level 17
God Stats
2W - 1L
1,679 SR
Queue Stats
109W - 113L
1,449 Elo+
Solo
Team Averages
Level 20
1,570 SR
1,424 Elo+

VS

Team Averages
Level 60
1,531 SR
1,436 Elo+
Nox
Nox
BuddyHazard
Nox
Level 6
God Stats
1W - 3L
1,477 SR
Queue Stats
2W - 7L
1,295 Elo+
Party 2
Jormungandr
Jormungandr
Buddytree
Jormungandr
Level 65
God Stats
59W - 30L
1,616 SR
Queue Stats
174W - 151L
1,578 Elo+
Party 2
Loki
Loki
TreeBuddy
Loki
Level 108
God Stats
9W - 6L
1,500 SR
Queue Stats
265W - 205L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Albino414
Ah Muzen Cab
13
3 / 5 / 4
10,157
677
10,107
10,724
5,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
GoldLowdo
Baron Samedi
14
3 / 3 / 7
10,523
702
11,331
13,952
9,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Michagul
Sobek
15
5 / 2 / 5
11,751
783
6,419
21,814
25,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
7,002
467
0
0
0
Jormungandr
Buddytree
Jormungandr
15
5 / 6 / 4
10,520
701
18,402
20,060
17,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
5 / 5 / 4
10,381
692
12,829
15,418
5,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
10
10
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Albino414
Ah Muzen Cab
3
5
4
1
L
0
0
0
0
L
Jormungandr
Buddytree
Jormungandr
5
6
4
1.17
W
Baron Samedi
GoldLowdo
Baron Samedi
3
3
7
2.17
W
Sobek
Michagul
Sobek
5
2
5
3.75
L
Loki
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,857
Damage
31,231
46,490
Taken
35,478
39,986
Mitigated
23,591
17,237
Healing
1,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Albino414
Ah Muzen Cab
10,107
4,818
0
2,595
10,724
5,410
1,327
4,127
6,597
0
41,249
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Buddytree
Jormungandr
18,402
2,306
0
0
20,060
17,728
0
8,966
11,094
42,645
0
W
Baron Samedi
GoldLowdo
Baron Samedi
11,331
1,749
3,084
5,274
13,952
9,140
1,127
6,338
7,614
54,246
0
W
Sobek
Michagul
Sobek
6,419
1,102
0
6,284
21,814
25,436
703
7,995
13,819
26,795
0
L
Loki
12,829
3,215
0
1,071
15,418
5,863
0
8,832
6,586
0
52,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,431
Gold Earned
27,903
153
Minions Killed
119
0
Camps Cleared
0
785,296
Distance Traveled
503,247
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,157
677
37
2
0
256,604
1
L
Nox
7,002
467
0
0
0
0
0
L
Jormungandr
10,520
701
54
4
0
230,711
0
W
Baron Samedi
10,523
702
86
6
0
235,656
1
W
Sobek
11,751
783
30
2
0
293,036
4
L
Loki
10,381
692
65
4
0
272,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role