Player Matchup

Apollo
Apollo
Gold V
Danny G0D
Apollo
Gold V
Level 88
God Stats
57W - 41L
1,272 SR
Queue Stats
352W - 340L
1,324 MMR
Party 1
King Arthur
King Arthur
Bronze IV
Operator256
King Arthur
Bronze IV
Level 36
God Stats
1W - 1L
1,383 SR
Queue Stats
7W - 15L
1,032 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
Souzz__
Cu Chulainn
Silver I
Level 82
God Stats
25W - 27L
1,598 SR
Queue Stats
59W - 63L
1,164 MMR
Solo
Cerberus
Cerberus
Silver I
Volsan
Cerberus
Silver I
Level 109
God Stats
19W - 12L
1,433 SR
Queue Stats
187W - 187L
1,164 MMR
Solo
Chang'e
Chang'e
Silver I
mook301
Chang'e
Silver I
Level 117
God Stats
34W - 21L
1,530 SR
Queue Stats
377W - 364L
1,167 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,443 SR
1,170 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,515 SR
1,170 MMR
Sylvanus
Sylvanus
Silver II
BLA2E671
Sylvanus
Silver II
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,170 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
LoneWolf1122
Baron Samedi
Silver I
Level 156
God Stats
5W - 2L
1,676 SR
Queue Stats
362W - 370L
1,162 MMR
Solo
Chaac
Chaac
Bronze III
SwagShadow4488
Chaac
Bronze III
Level 91
God Stats
0W - 2L
1,776 SR
Queue Stats
19W - 21L
1,168 MMR
Solo
Xbalanque
Xbalanque
Silver I
feraviila
Xbalanque
Silver I
Level 112
God Stats
51W - 51L
1,327 SR
Queue Stats
1,355W - 1,381L
1,175 MMR
Solo
Arachne
Arachne
Silver II
klk5511
Arachne
Silver II
Level 160
God Stats
9W - 12L
1,298 SR
Queue Stats
57W - 66L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Danny G0D
Apollo
20
9 / 2 / 7
14,878
531
22,324
16,827
9,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Operator256
King Arthur
20
4 / 1 / 3
13,963
499
15,234
30,232
28,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Souzz__
Cu Chulainn
20
4 / 2 / 12
14,626
522
28,538
29,667
23,168
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Volsan
Cerberus
19
2 / 1 / 16
13,744
491
14,482
29,907
46,155
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
mook301
Chang'e
20
6 / 4 / 8
14,501
518
21,697
24,109
13,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
JanusDanzaburouScyllaTsukuyomiNu Wa

VS

Bans
CthulhuYmirTyrSetKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BLA2E671
Sylvanus
18
1 / 5 / 6
12,524
447
13,674
28,038
33,416
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
LoneWolf1122
Baron Samedi
19
3 / 5 / 5
12,469
445
23,207
19,356
9,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 4 / 2
12,864
459
22,168
32,710
51,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
feraviila
Xbalanque
18
0 / 4 / 4
11,264
402
13,706
22,473
8,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
klk5511
Arachne
20
2 / 7 / 5
13,126
469
14,782
32,584
17,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
25
Kills
10
10
Deaths
25
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BLA2E671
Sylvanus
1
5
6
0.8
W
Apollo
Danny G0D
Apollo
9
2
7
6.25
L
Baron Samedi
LoneWolf1122
Baron Samedi
3
5
5
1.1
W
King Arthur
Operator256
King Arthur
4
1
3
5.5
W
Cu Chulainn
Souzz__
Cu Chulainn
4
2
12
5
L
4
4
2
1.25
W
Cerberus
Volsan
Cerberus
2
1
16
10
L
Xbalanque
feraviila
Xbalanque
0
4
4
0.5
L
Arachne
klk5511
Arachne
2
7
5
0.64
W
Chang'e
mook301
Chang'e
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,275
Damage
87,537
130,742
Taken
135,161
122,296
Mitigated
120,677
63,332
Healing
54,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BLA2E671
Sylvanus
13,674
3,101
3,625
10,222
28,038
33,416
657
11,236
16,490
36,429
0
W
Apollo
Danny G0D
Apollo
22,324
14,670
0
2,157
16,827
9,985
7,230
5,049
11,696
0
134,024
L
Baron Samedi
LoneWolf1122
Baron Samedi
23,207
534
5,646
6,065
19,356
9,918
1,421
6,863
12,197
94,354
0
W
King Arthur
Operator256
King Arthur
15,234
953
0
15,183
30,232
28,989
405
6,852
23,240
497
84,447
W
Cu Chulainn
Souzz__
Cu Chulainn
28,538
9,495
0
14,540
29,667
23,168
1,195
7,682
21,506
0
147,472
L
22,168
5,214
0
12,251
32,710
51,312
593
5,389
26,266
0
86,527
W
Cerberus
Volsan
Cerberus
14,482
591
0
10,205
29,907
46,155
882
10,527
18,896
70,565
0
L
Xbalanque
feraviila
Xbalanque
13,706
5,972
0
5,064
22,473
8,822
0
4,774
17,307
0
98,563
L
Arachne
klk5511
Arachne
14,782
9,795
0
11,830
32,584
17,209
274
6,916
25,361
0
96,860
W
Chang'e
mook301
Chang'e
21,697
2,139
8,639
12,608
24,109
13,999
725
8,289
15,408
98,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,712
Gold Earned
62,247
831
Minions Killed
606
0
Camps Cleared
0
2,614,051
Distance Traveled
2,358,507
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,524
447
52
2
0
470,239
4
W
Apollo
14,878
531
203
7
0
506,209
6
L
Baron Samedi
12,469
445
151
5
0
464,115
4
W
King Arthur
13,963
499
140
5
0
547,709
2
W
Cu Chulainn
14,626
522
209
7
0
600,357
2
L
Chaac
12,864
459
132
5
0
466,186
5
W
Cerberus
13,744
491
113
4
0
493,163
0
L
Xbalanque
11,264
402
132
5
0
447,171
5
L
Arachne
13,126
469
139
5
0
510,796
1
W
Chang'e
14,501
518
166
6
0
466,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role