Player Matchup

Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Platinum IV
HappyStoryTime
Agni
Platinum IV
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 21L
1,977 MMR
Party 1
Bacchus
Bacchus
Platinum IV
IlSharkIl
Bacchus
Platinum IV
Level 107
God Stats
13W - 16L
1,606 SR
Queue Stats
734W - 724L
1,899 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
Soraticss
Xbalanque
Platinum II
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
301W - 284L
1,812 MMR
Party 2
Osiris
Osiris
Platinum I
xJonSnow_-
Osiris
Platinum I
Level 160
God Stats
2W - 2L
1,914 SR
Queue Stats
158W - 146L
1,963 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,604 SR
1,830 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,714 SR
2,002 MMR
Susano
Susano
Platinum I
CALSA04
Susano
Platinum I
Level 128
God Stats
0W - 2L
1,779 SR
Queue Stats
669W - 673L
1,929 MMR
Party 4
Artio
Artio
Platinum IV
I FlareZz I
Artio
Platinum IV
Level 154
God Stats
5W - 4L
1,817 SR
Queue Stats
44W - 33L
1,960 MMR
Solo
Cupid
Cupid
Platinum IV
gerbil29
Cupid
Platinum IV
Level 118
God Stats
31W - 9L
1,848 SR
Queue Stats
112W - 109L
1,884 MMR
Party 4
Chang'e
Chang'e
Platinum III
warJW
Chang'e
Platinum III
Level 46
God Stats
1W - 2L
1,653 SR
Queue Stats
72W - 40L
2,138 MMR
Party 3
Bellona
Bellona
Diamond V
xo
Bellona
Diamond V
Level 105
God Stats
4W - 5L
1,471 SR
Queue Stats
306W - 321L
2,101 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 0 / 0
4,974
622
2,944
4,421
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 1
5,171
646
2,882
3,084
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
IlSharkIl
Bacchus
8
1 / 1 / 2
4,265
533
1,602
3,316
1,379
Shoes

Shoes

+6%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Soraticss
Xbalanque
9
2 / 0 / 2
4,897
612
3,501
4,943
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
xJonSnow_-
Osiris
9
2 / 0 / 1
5,270
659
4,037
8,387
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ScyllaPersephoneSetApolloDanzaburou

VS

Bans
JanusSobekGaneshaCu ChulainnKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CALSA04
Susano
6
0 / 1 / 1
4,120
515
1,356
4,298
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 1
4,315
539
1,211
4,518
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
gerbil29
Cupid
7
0 / 3 / 0
4,288
536
1,302
4,417
1,089
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
warJW
Chang'e
9
2 / 2 / 0
4,733
592
2,494
5,090
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
xo
Bellona
8
0 / 3 / 0
4,326
541
3,755
5,464
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
0
2
L
Susano
CALSA04
Susano
0
1
1
0.5
W
2
1
1
2.5
L
0
0
1
0.5
W
Bacchus
IlSharkIl
Bacchus
1
1
2
2
W
Xbalanque
Soraticss
Xbalanque
2
0
2
3
L
Cupid
gerbil29
Cupid
0
3
0
0
L
Chang'e
warJW
Chang'e
2
2
0
1
W
Osiris
xJonSnow_-
Osiris
2
0
1
2.5
L
Bellona
xo
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,966
Damage
10,118
24,151
Taken
23,787
9,062
Mitigated
9,585
12,086
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,944
1,820
0
936
4,421
1,132
0
381
3,986
0
28,826
L
Susano
CALSA04
Susano
1,356
303
0
1,448
4,298
1,168
0
493
3,697
0
15,755
W
2,882
79
0
835
3,084
906
123
1,760
1,092
29,265
0
L
1,211
171
10
2,145
4,518
1,653
0
918
3,546
12,182
0
W
Bacchus
IlSharkIl
Bacchus
1,602
105
226
1,408
3,316
1,379
0
654
2,662
8,031
0
W
Xbalanque
Soraticss
Xbalanque
3,501
1,600
0
3,035
4,943
1,349
0
530
4,377
0
29,608
L
Cupid
gerbil29
Cupid
1,302
843
133
1,345
4,417
1,089
0
750
3,667
0
20,874
L
Chang'e
warJW
Chang'e
2,494
190
154
2,782
5,090
1,320
0
1,681
3,205
19,513
0
W
Osiris
xJonSnow_-
Osiris
4,037
1,230
0
5,646
8,387
4,296
0
58
8,329
0
27,557
L
Bellona
xo
Bellona
3,755
1,802
0
652
5,464
4,355
0
276
5,188
0
18,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
21,782
262
Minions Killed
198
0
Camps Cleared
0
798,362
Distance Traveled
765,627
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,974
622
63
8
0
183,371
2
L
Susano
4,120
515
36
5
0
153,533
1
W
Agni
5,171
646
68
9
0
153,471
2
L
Artio
4,315
539
26
3
0
168,075
1
W
Bacchus
4,265
533
13
2
0
165,731
0
W
Xbalanque
4,897
612
59
7
0
134,791
0
L
Cupid
4,288
536
51
6
0
120,429
0
L
Chang'e
4,733
592
41
5
0
163,485
0
W
Osiris
5,270
659
59
7
0
160,998
1
L
Bellona
4,326
541
44
6
0
160,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role