Player Matchup

Osiris
Osiris
Devan M4
Osiris
Level 31
God Stats
28W - 13L
1,655 SR
Queue Stats
92W - 79L
1,490 Elo+
Solo
Ullr
Ullr
Ejefit
Ullr
Level 37
God Stats
3W - 5L
1,474 SR
Queue Stats
151W - 145L
1,498 Elo+
Solo
Amaterasu
Amaterasu
I AM M1ST 02
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,336 Elo+
Party 1
Da Ji
Da Ji
ShmuckOwO
Da Ji
Level 39
God Stats
15W - 11L
1,488 SR
Queue Stats
258W - 297L
1,375 Elo+
Party 1
Anubis
Anubis
bonkerspiggy501
Anubis
Level 39
God Stats
12W - 21L
1,471 SR
Queue Stats
41W - 68L
1,375 Elo+
Party 1
Team Averages
Level 33
1,518 SR
1,415 Elo+

VS

Team Averages
Level 51
1,535 SR
1,426 Elo+
Hera
Hera
 
Hera
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CT 2254 War
Sun Wukong
Level 47
God Stats
15W - 5L
1,649 SR
Queue Stats
35W - 27L
1,434 Elo+
Solo
Aphrodite
Aphrodite
Rejuvinating
Aphrodite
Level 17
God Stats
24W - 19L
1,637 SR
Queue Stats
29W - 21L
1,593 Elo+
Party 2
Loki
Loki
o0Hazrat0o
Loki
Level 48
God Stats
2W - 2L
1,446 SR
Queue Stats
79W - 117L
1,303 Elo+
Party 3
Tiamat
Tiamat
xXblubbafishcXx
Tiamat
Level 26
God Stats
13W - 16L
1,443 SR
Queue Stats
66W - 97L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Devan M4
Osiris
19
4 / 11 / 6
12,207
452
17,435
29,354
20,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
Ejefit
Ullr
20
1 / 4 / 7
12,367
458
17,616
26,399
10,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
I AM M1ST 02
Amaterasu
3
0 / 1 / 1
6,937
257
0
1,063
376
Da Ji
ShmuckOwO
Da Ji
20
6 / 10 / 6
14,065
521
22,702
22,232
12,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 12 / 2
13,242
490
21,029
28,112
15,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
15 / 1 / 7
16,287
603
31,987
26,012
11,301
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
CT 2254 War
Sun Wukong
20
15 / 3 / 8
16,937
627
27,641
31,813
28,410
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Rejuvinating
Aphrodite
18
1 / 6 / 15
13,384
496
4,832
23,463
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 9 / 7
12,546
465
6,547
21,576
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 6 / 7
14,839
550
14,056
20,892
15,712
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
82
22
Kills
38
38
Deaths
25
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
15
1
7
18.5
W
Sun Wukong
CT 2254 War
Sun Wukong
15
3
8
6.33
L
Osiris
Devan M4
Osiris
4
11
6
0.64
L
Ullr
Ejefit
Ullr
1
4
7
1.13
L
Amaterasu
I AM M1ST 02
Amaterasu
0
1
1
0.5
W
Aphrodite
Rejuvinating
Aphrodite
1
6
15
1.42
L
Da Ji
ShmuckOwO
Da Ji
6
10
6
0.9
L
11
12
2
1
W
2
9
7
0.61
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,782
Damage
85,063
107,160
Taken
123,756
59,234
Mitigated
73,781
19,124
Healing
63,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
31,987
8,715
0
10,245
26,012
11,301
7,271
1,956
24,056
146,947
0
W
Sun Wukong
CT 2254 War
Sun Wukong
27,641
5,508
315
14,185
31,813
28,410
2,475
3,370
28,443
0
111,546
L
Osiris
Devan M4
Osiris
17,435
8,127
0
6,698
29,354
20,590
0
7,675
21,603
0
80,118
L
Ullr
Ejefit
Ullr
17,616
5,931
0
1,061
26,399
10,358
0
15,027
11,270
0
104,833
L
Amaterasu
I AM M1ST 02
Amaterasu
0
0
0
0
1,063
376
0
1,063
0
0
0
W
Aphrodite
Rejuvinating
Aphrodite
4,832
1,364
12,147
12,916
23,463
11,274
2,279
3,533
19,930
39,793
0
L
Da Ji
ShmuckOwO
Da Ji
22,702
10,241
0
627
22,232
12,557
474
10,597
11,510
0
87,941
L
21,029
967
0
10,738
28,112
15,353
746
15,772
11,902
67,643
0
W
6,547
2,208
670
6,247
21,576
7,084
696
4,945
16,410
0
59,191
W
14,056
3,100
164
7,102
20,892
15,712
2,611
7,225
13,667
82,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,818
Gold Earned
73,993
508
Minions Killed
662
0
Camps Cleared
0
1,714,173
Distance Traveled
2,355,617
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,287
603
186
7
0
470,574
4
W
Sun Wukong
16,937
627
186
7
0
466,492
4
L
Osiris
12,207
452
125
5
0
460,637
0
L
Ullr
12,367
458
171
6
0
473,625
4
L
Amaterasu
6,937
257
0
0
0
0
0
W
Aphrodite
13,384
496
64
2
0
534,638
13
L
Da Ji
14,065
521
112
4
0
444,477
1
L
Anubis
13,242
490
100
4
0
335,434
0
W
Loki
12,546
465
81
3
0
465,294
0
W
Tiamat
14,839
550
145
5
0
418,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role