Player Matchup

Chernobog
Chernobog
B33CH1998
Chernobog
Level 88
God Stats
12W - 9L
1,588 SR
Queue Stats
54W - 48L
1,560 Elo+
Solo
Ra
Ra
BenLT
Ra
Level 147
God Stats
90W - 70L
1,562 SR
Queue Stats
399W - 380L
1,500 Elo+
Party 1
Ymir
Ymir
Burbuliukas
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 103L
1,519 Elo+
Party 1
Khepri
Khepri
Katyte
Khepri
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TavoTevas999
Danzaburou
Level 109
God Stats
27W - 15L
1,535 SR
Queue Stats
291W - 291L
1,497 Elo+
Party 1
Team Averages
Level 113
1,537 SR
1,515 Elo+

VS

Team Averages
Level 97
1,544 SR
1,444 Elo+
Cabrakan
Cabrakan
Aihren
Cabrakan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
AinsOolaGown
Vamana
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 241L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
Crisp29
Nu Wa
Level 69
God Stats
0W - 2L
1,477 SR
Queue Stats
12W - 12L
1,211 Elo+
Solo
Izanami
Izanami
GottDesOdins
Izanami
Level 89
God Stats
1W - 1L
1,750 SR
Queue Stats
86W - 96L
1,544 Elo+
Party 2
Set
Set
zPrinz
Set
Level 104
God Stats
1W - 4L
1,492 SR
Queue Stats
536W - 497L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B33CH1998
Chernobog
12
10 / 1 / 3
7,244
659
9,460
5,061
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
13
3 / 0 / 1
7,180
653
2,124
1,524
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 2
6,215
565
2,034
5,032
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Katyte
Khepri
9
0 / 0 / 10
6,104
555
2,012
3,796
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TavoTevas999
Danzaburou
10
3 / 4 / 0
6,352
577
6,765
8,576
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aihren
Cabrakan
7
0 / 4 / 0
4,847
441
1,511
6,472
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Vamana
10
1 / 5 / 1
5,925
539
5,258
10,623
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Crisp29
Nu Wa
6
0 / 5 / 0
4,158
378
942
3,952
867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
GottDesOdins
Izanami
12
1 / 1 / 0
6,531
594
2,198
5,262
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
zPrinz
Set
11
3 / 2 / 0
6,255
569
3,583
7,588
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
5
5
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Aihren
Cabrakan
0
4
0
0
L
Vamana
1
5
1
0.3
W
Chernobog
B33CH1998
Chernobog
10
1
3
11.5
W
Ra
3
0
1
3.5
W
1
0
2
2
L
Nu Wa
Crisp29
Nu Wa
0
5
0
0
L
Izanami
GottDesOdins
Izanami
1
1
0
1
W
Khepri
Katyte
Khepri
0
0
10
5
W
Danzaburou
TavoTevas999
Danzaburou
3
4
0
0.75
L
Set
zPrinz
Set
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,395
Damage
13,492
23,989
Taken
33,897
10,925
Mitigated
13,514
11,100
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Aihren
Cabrakan
1,511
386
0
754
6,472
3,114
0
1,012
5,460
11,740
0
L
Vamana
5,258
2,497
0
3,530
10,623
5,193
0
440
10,149
0
33,142
W
Chernobog
B33CH1998
Chernobog
9,460
4,787
0
2,497
5,061
3,132
402
1,026
4,035
0
41,705
W
Ra
2,124
215
197
914
1,524
519
0
97
1,427
46,459
0
W
2,034
450
0
2,714
5,032
2,327
0
98
4,934
32,759
0
L
Nu Wa
Crisp29
Nu Wa
942
300
0
0
3,952
867
0
796
3,156
9,940
0
L
Izanami
GottDesOdins
Izanami
2,198
1,267
0
1,873
5,262
1,766
0
888
4,334
0
49,356
W
Khepri
Katyte
Khepri
2,012
106
0
1,958
3,796
2,168
80
1,134
2,662
12,204
0
W
Danzaburou
TavoTevas999
Danzaburou
6,765
3,034
0
2,820
8,576
2,779
232
98
8,478
0
29,087
L
Set
zPrinz
Set
3,583
1,584
0
2,228
7,588
2,574
0
2,908
4,628
0
31,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
27,716
309
Minions Killed
283
0
Camps Cleared
0
1,005,454
Distance Traveled
897,897
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,847
441
20
2
0
151,266
2
L
Vamana
5,925
539
69
6
0
189,419
2
W
Chernobog
7,244
659
66
6
0
189,853
3
W
Ra
7,180
653
98
9
0
221,534
7
W
Ymir
6,215
565
69
6
0
216,564
2
L
Nu Wa
4,158
378
14
1
0
118,743
1
L
Izanami
6,531
594
114
10
0
210,538
3
W
Khepri
6,104
555
19
2
0
213,744
5
W
Danzaburou
6,352
577
57
5
0
163,759
1
L
Set
6,255
569
66
6
0
227,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role