Player Matchup

Sun Wukong
Sun Wukong
Chosenone01
Sun Wukong
Level 17
God Stats
13W - 13L
1,509 SR
Queue Stats
52W - 72L
1,393 Elo+
Party 3
Thanatos
Thanatos
FlightOrFight
Thanatos
Level 42
God Stats
1W - 3L
1,705 SR
Queue Stats
1W - 5L
1,715 Elo+
Party 1
Anhur
Anhur
Gnomattack
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,715 Elo+
Party 1
Hel
Hel
Kozojeb69
Hel
Level 78
God Stats
13W - 18L
1,358 SR
Queue Stats
184W - 217L
1,413 Elo+
Party 3
Khepri
Khepri
izbezumljen
Khepri
Level 60
God Stats
2W - 5L
1,360 SR
Queue Stats
84W - 113L
1,389 Elo+
Party 3
Team Averages
Level 45
1,487 SR
1,525 Elo+

VS

Team Averages
Level 103
1,642 SR
1,676 Elo+
Camazotz
Camazotz
CAMPANOXYLOPHONE
Camazotz
Level 142
God Stats
3W - 2L
1,623 SR
Queue Stats
338W - 345L
1,875 Elo+
Party 2
Janus
Janus
DGMIGUEL97
Janus
Level 88
God Stats
19W - 16L
1,615 SR
Queue Stats
401W - 348L
1,659 Elo+
Party 2
Ymir
Ymir
Thalasar88
Ymir
Level 88
God Stats
33W - 32L
1,595 SR
Queue Stats
123W - 109L
1,489 Elo+
Solo
Sobek
Sobek
atopealmax
Sobek
Level 43
God Stats
22W - 10L
1,705 SR
Queue Stats
72W - 50L
1,658 Elo+
Party 2
Heimdallr
Heimdallr
carloscrack
Heimdallr
Level 156
God Stats
59W - 47L
1,671 SR
Queue Stats
274W - 222L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chosenone01
Sun Wukong
12
0 / 3 / 1
6,687
478
6,153
11,366
6,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
FlightOrFight
Thanatos
11
3 / 3 / 2
7,277
520
4,384
10,869
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
9
2 / 6 / 2
5,855
418
5,385
9,817
2,804
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 6 / 2
6,472
462
2,121
8,731
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
10
2 / 2 / 3
6,493
464
4,755
12,686
5,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
8,560
611
6,357
9,375
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Janus
14
4 / 1 / 5
8,663
619
8,211
4,696
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 0 / 0
8,881
634
6,277
9,934
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
10
0 / 2 / 6
6,815
487
4,364
10,621
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
carloscrack
Heimdallr
13
5 / 3 / 4
7,778
556
13,517
12,766
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
20
20
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
Sun Wukong
Chosenone01
Sun Wukong
0
3
1
0.17
W
Janus
4
1
5
6.5
L
Thanatos
FlightOrFight
Thanatos
3
3
2
1.33
L
Anhur
2
6
2
0.5
L
0
6
2
0.17
W
3
0
0
3
W
Sobek
0
2
6
1.5
W
Heimdallr
carloscrack
Heimdallr
5
3
4
2.33
L
Khepri
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,798
Damage
38,726
53,469
Taken
47,392
20,738
Mitigated
22,160
20,080
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,357
1,896
0
6,916
9,375
3,261
0
670
8,705
0
50,056
L
Sun Wukong
Chosenone01
Sun Wukong
6,153
1,382
0
1,057
11,366
6,018
0
6,321
4,488
0
40,487
W
Janus
8,211
701
0
892
4,696
1,620
0
1,290
3,406
54,365
0
L
Thanatos
FlightOrFight
Thanatos
4,384
1,433
0
7,912
10,869
3,351
0
1,210
9,567
0
32,780
L
Anhur
5,385
2,140
0
1,071
9,817
2,804
0
3,697
6,076
0
18,901
L
2,121
0
819
2,911
8,731
2,720
0
4,387
3,978
32,318
0
W
6,277
1,550
0
5,493
9,934
6,857
191
0
9,934
52,615
0
W
Sobek
4,364
309
0
3,035
10,621
6,008
0
2,209
8,412
14,335
0
W
Heimdallr
carloscrack
Heimdallr
13,517
9,934
0
7,321
12,766
4,414
0
2,707
10,059
0
57,280
L
Khepri
4,755
799
0
6,310
12,686
5,845
0
2,134
10,508
14,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,784
Gold Earned
40,697
254
Minions Killed
440
0
Camps Cleared
0
1,335,912
Distance Traveled
1,330,315
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,560
611
102
7
0
323,348
5
L
Sun Wukong
6,687
478
89
6
0
254,362
6
W
Janus
8,663
619
103
7
0
294,927
1
L
Thanatos
7,277
520
53
4
0
264,144
0
L
Anhur
5,855
418
33
2
0
266,873
2
L
Hel
6,472
462
63
5
0
277,810
3
W
Ymir
8,881
634
122
9
0
212,402
4
W
Sobek
6,815
487
22
2
0
288,764
0
W
Heimdallr
7,778
556
91
7
0
210,874
1
L
Khepri
6,493
464
16
1
0
272,723
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role