Player Matchup

Aphrodite
Aphrodite
Silver I
IcedLapis
Aphrodite
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
Jozer
Medusa
Gold IV
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 113L
1,627 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
JustAnonymus
Sun Wukong
Gold IV
Level 158
God Stats
5W - 1L
1,258 SR
Queue Stats
120W - 113L
1,627 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
Ppol
Tsukuyomi
Gold II
Level 148
God Stats
11W - 8L
1,585 SR
Queue Stats
124W - 121L
1,639 MMR
Solo
Cerberus
Cerberus
Platinum V
WINTERBANDIT
Cerberus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,469 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,687 SR
1,579 MMR
Ymir
Ymir
Gold III
AyubTheDestroyer
Ymir
Gold III
Level 105
God Stats
2W - 1L
1,902 SR
Queue Stats
52W - 49L
1,619 MMR
Solo
Arachne
Arachne
Gold IV
Cepeete
Arachne
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Gold III
Drahal
Agni
Gold III
Level 160
God Stats
1W - 3L
1,758 SR
Queue Stats
264W - 254L
1,580 MMR
Party 1
Cupid
Cupid
Platinum V
Invmee
Cupid
Platinum V
Level 153
God Stats
18W - 13L
1,776 SR
Queue Stats
203W - 214L
1,694 MMR
Party 1
Sobek
Sobek
Silver I
SANNYO
Sobek
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IcedLapis
Aphrodite
17
3 / 1 / 6
10,434
549
9,399
11,256
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Jozer
Medusa
18
4 / 2 / 5
11,465
603
8,089
12,009
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
JustAnonymus
Sun Wukong
18
4 / 0 / 1
11,313
595
8,424
14,878
11,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Ppol
Tsukuyomi
17
4 / 2 / 7
10,634
560
13,307
13,190
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
WINTERBANDIT
Cerberus
15
4 / 1 / 12
10,635
560
12,549
21,590
20,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CthulhuSetNu WaScyllaApollo

VS

Bans
JanusCu ChulainnYemojaGuan YuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
8,024
422
7,932
19,513
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Cepeete
Arachne
15
3 / 4 / 0
9,194
484
8,858
19,402
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Agni
Drahal
Agni
15
1 / 4 / 3
9,223
485
11,264
9,935
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Invmee
Cupid
18
2 / 2 / 1
10,516
553
7,584
11,884
4,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sobek
SANNYO
Sobek
16
0 / 2 / 2
9,252
487
5,342
10,910
10,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
19
Kills
6
6
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Arachne
Cepeete
Arachne
3
4
0
0.75
L
Agni
Drahal
Agni
1
4
3
0.63
W
Aphrodite
IcedLapis
Aphrodite
3
1
6
6
L
Cupid
Invmee
Cupid
2
2
1
1.25
W
Medusa
Jozer
Medusa
4
2
5
3.25
W
Sun Wukong
JustAnonymus
Sun Wukong
4
0
1
4.5
W
Tsukuyomi
Ppol
Tsukuyomi
4
2
7
3.75
L
Sobek
SANNYO
Sobek
0
2
2
0.5
W
Cerberus
WINTERBANDIT
Cerberus
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,768
Damage
40,980
72,923
Taken
71,644
47,836
Mitigated
41,816
41,392
Healing
25,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,932
1,514
0
1,321
19,513
15,769
0
7,240
12,177
23,497
0
L
Arachne
Cepeete
Arachne
8,858
5,020
0
9,519
19,402
7,072
0
3,575
15,727
0
67,119
L
Agni
Drahal
Agni
11,264
731
0
2,396
9,935
3,516
0
5,740
4,170
63,151
0
W
Aphrodite
IcedLapis
Aphrodite
9,399
778
8,873
8,057
11,256
5,232
1,159
5,282
5,974
73,188
0
L
Cupid
Invmee
Cupid
7,584
3,425
390
6,329
11,884
4,895
355
4,113
7,721
0
88,634
W
Medusa
Jozer
Medusa
8,089
3,964
0
6,634
12,009
5,265
3,648
2,077
9,904
0
82,294
W
Sun Wukong
JustAnonymus
Sun Wukong
8,424
1,190
0
9,432
14,878
11,224
212
3,998
10,580
0
72,753
W
Tsukuyomi
Ppol
Tsukuyomi
13,307
2,921
0
3,454
13,190
5,674
189
4,155
8,935
0
82,524
L
Sobek
SANNYO
Sobek
5,342
462
0
5,758
10,910
10,564
400
1,280
9,255
57,428
0
W
Cerberus
WINTERBANDIT
Cerberus
12,549
882
0
4,942
21,590
20,441
258
8,523
12,992
45,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
46,209
660
Minions Killed
573
0
Camps Cleared
0
1,965,187
Distance Traveled
1,834,721
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,024
422
26
1
0
338,280
2
L
Arachne
9,194
484
119
6
0
366,664
3
L
Agni
9,223
485
130
7
0
364,220
5
W
Aphrodite
10,434
549
157
8
0
360,241
9
L
Cupid
10,516
553
173
9
0
376,961
3
W
Medusa
11,465
603
138
7
0
327,762
6
W
Sun Wukong
11,313
595
163
9
0
402,256
9
W
Tsukuyomi
10,634
560
142
7
0
448,823
7
L
Sobek
9,252
487
125
7
0
388,596
6
W
Cerberus
10,635
560
60
3
0
426,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role