Player Matchup

Discordia
Discordia
OGGrunchy
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
SoloPoloDolo
Apollo
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 17L
1,528 Elo+
Solo
Hercules
Hercules
blackprowolf117
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
loremaster69
Jormungandr
Level 8
God Stats
29W - 36L
1,272 SR
Queue Stats
149W - 155L
1,217 Elo+
Solo
Ares
Ares
ogstump_chunkman
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,454 SR
1,449 Elo+

VS

Team Averages
Level 12
1,606 SR
1,459 Elo+
Cthulhu
Cthulhu
ExtrasArmy
Cthulhu
Level 4
God Stats
12W - 15L
1,679 SR
Queue Stats
15W - 22L
1,730 Elo+
Solo
Danzaburou
Danzaburou
FRANKcastle06
Danzaburou
Level 2
God Stats
12W - 8L
1,500 SR
Queue Stats
30W - 28L
1,500 Elo+
Solo
Neith
Neith
How13r
Neith
Level 18
God Stats
116W - 119L
1,390 SR
Queue Stats
219W - 263L
1,341 Elo+
Solo
Anubis
Anubis
SomaCruz511
Anubis
Level 21
God Stats
1W - 0L
1,668 SR
Queue Stats
3W - 2L
1,312 Elo+
Solo
Loki
Loki
nxmallywally
Loki
Level 16
God Stats
4W - 1L
1,791 SR
Queue Stats
34W - 38L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OGGrunchy
Discordia
4
0 / 6 / 3
3,666
458
778
3,277
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
10
7 / 2 / 0
5,898
737
7,125
6,779
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
7
0 / 4 / 0
3,816
477
2,458
5,882
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
loremaster69
Jormungandr
6
0 / 0 / 1
4,064
508
1,005
3,245
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

3
1 / 4 / 1
3,686
461
856
3,943
1,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExtrasArmy
Cthulhu
8
4 / 3 / 2
5,436
680
3,043
5,811
2,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
FRANKcastle06
Danzaburou
11
4 / 0 / 1
6,269
784
5,113
4,784
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
How13r
Neith
7
3 / 3 / 1
5,249
656
3,382
4,428
982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
10
1 / 1 / 1
5,661
708
1,236
4,580
2,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
4 / 2 / 3
5,141
643
2,957
3,914
1,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
16
16
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ExtrasArmy
Cthulhu
4
3
2
1.67
W
Danzaburou
FRANKcastle06
Danzaburou
4
0
1
4.5
W
Neith
How13r
Neith
3
3
1
1.17
L
Discordia
OGGrunchy
Discordia
0
6
3
0.25
L
Apollo
7
2
0
3.5
W
Anubis
1
1
1
1.5
L
Hercules
0
4
0
0
L
Jormungandr
loremaster69
Jormungandr
0
0
1
0.5
W
4
2
3
2.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,222
Damage
15,731
23,126
Taken
23,517
8,515
Mitigated
8,482
2,483
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ExtrasArmy
Cthulhu
3,043
680
0
962
5,811
2,248
0
834
4,977
15,692
0
W
Danzaburou
FRANKcastle06
Danzaburou
5,113
2,402
0
1,966
4,784
1,500
1,529
620
3,964
0
38,117
W
Neith
How13r
Neith
3,382
2,609
0
1,013
4,428
982
0
592
3,836
0
17,315
L
Discordia
OGGrunchy
Discordia
778
226
0
0
3,277
541
0
846
2,431
3,963
0
L
Apollo
7,125
4,936
0
1,547
6,779
2,144
0
1,481
5,273
0
31,254
W
Anubis
1,236
37
0
2,654
4,580
2,264
25
388
4,192
37,834
0
L
Hercules
2,458
1,278
0
790
5,882
3,317
0
0
5,882
0
10,019
L
Jormungandr
loremaster69
Jormungandr
1,005
230
0
50
3,245
1,117
0
329
2,891
13,052
0
W
2,957
997
0
0
3,914
1,488
288
205
3,639
0
14,483
L
856
537
0
96
3,943
1,396
0
1,548
2,370
2,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,130
Gold Earned
27,756
104
Minions Killed
233
0
Camps Cleared
0
689,747
Distance Traveled
756,209
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,436
680
22
3
0
159,874
1
W
Danzaburou
6,269
784
69
9
0
142,893
4
W
Neith
5,249
656
35
4
0
132,943
0
L
Discordia
3,666
458
7
1
0
111,484
1
L
Apollo
5,898
737
57
7
0
144,229
0
W
Anubis
5,661
708
74
9
0
148,451
0
L
Hercules
3,816
477
17
2
0
157,252
3
L
Jormungandr
4,064
508
21
3
0
145,651
1
W
Loki
5,141
643
33
4
0
172,048
1
L
Ares
3,686
461
2
0
0
131,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role